Decompiled source of SassyModPack v1.0.2

SassyMod.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SassyMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SassyMod")]
[assembly: AssemblyTitle("SassyMod")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace Sassy
{
	[BepInPlugin("Sassy.SassyModPack", "SassyModPack", "0.0.0.1")]
	public class SassyModBase : BaseUnityPlugin
	{
		private const string modGUID = "Sassy.SassyModPack";

		private const string modName = "SassyModPack";

		private const string modVersion = "0.0.0.1";

		private readonly Harmony harmony = new Harmony("Sassy.SassyModPack");

		private static SassyModBase Instance;

		internal ManualLogSource mls;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("Sassy.SassyModPack");
			((Component)Instance).BroadcastMessage("SassyModPack BROADCAST");
			mls.LogInfo((object)"SassyModPack Hello World! The MOD HAS AWOKEN!! :)");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"SassyModPack Mod running???");
			string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "sassybundle");
			AssetBundle val = AssetBundle.LoadFromFile(text);
			Item val2 = val.LoadAsset<Item>("Assets/Sassy/SassyPlushie.asset");
			NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab);
			Utilities.FixMixerGroups(val2.spawnPrefab);
			Items.RegisterScrap(val2, 30, (LevelTypes)4);
			Items.RegisterScrap(val2, 25, (LevelTypes)8);
			Items.RegisterScrap(val2, 20, (LevelTypes)16);
			Items.RegisterScrap(val2, 25, (LevelTypes)32);
			Items.RegisterScrap(val2, 15, (LevelTypes)64);
			Items.RegisterScrap(val2, 15, (LevelTypes)2048);
			Items.RegisterScrap(val2, 60, (LevelTypes)8192);
			Item val3 = val.LoadAsset<Item>("Assets/Sassy/SassyCoatPlushie.asset");
			NetworkPrefabs.RegisterNetworkPrefab(val3.spawnPrefab);
			Utilities.FixMixerGroups(val3.spawnPrefab);
			Items.RegisterScrap(val3, 20, (LevelTypes)128);
			Items.RegisterScrap(val3, 20, (LevelTypes)256);
			Items.RegisterScrap(val3, 20, (LevelTypes)512);
			Items.RegisterScrap(val3, 20, (LevelTypes)4096);
			Items.RegisterScrap(val3, 60, (LevelTypes)8192);
			Item val4 = val.LoadAsset<Item>("Assets/Sassy/GoldSassy.asset");
			NetworkPrefabs.RegisterNetworkPrefab(val4.spawnPrefab);
			Utilities.FixMixerGroups(val4.spawnPrefab);
			Items.RegisterScrap(val4, 1, (LevelTypes)4);
			Items.RegisterScrap(val4, 5, (LevelTypes)8);
			Items.RegisterScrap(val4, 3, (LevelTypes)16);
			Items.RegisterScrap(val4, 15, (LevelTypes)32);
			Items.RegisterScrap(val4, 5, (LevelTypes)64);
			Items.RegisterScrap(val4, 8, (LevelTypes)2048);
			Items.RegisterScrap(val4, 20, (LevelTypes)128);
			Items.RegisterScrap(val4, 20, (LevelTypes)256);
			Items.RegisterScrap(val4, 20, (LevelTypes)512);
			Items.RegisterScrap(val4, 20, (LevelTypes)4096);
			Items.RegisterScrap(val4, 60, (LevelTypes)8192);
			harmony.PatchAll(typeof(SassyModBase));
			harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"SassyModPack Mod finished running???");
		}
	}
}