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Ardie-Synth_Escape_Music-2.2.1 icon

Synth Escape Music

A collection of darksynth music to fit the atmosphere of running for your life! I think it's pretty immersive. To have this pack play instead of the default pizza tower music, change 'Default' in the 'pizzatowerescapemusic.cfg' config to 'Ardie'

Date uploaded 10 months ago
Version 2.2.1
Download link Ardie-Synth_Escape_Music-2.2.1.zip
Downloads 412
Dependency string Ardie-Synth_Escape_Music-2.2.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
BGN-PizzaTowerEscapeMusic-2.4.0 icon
BGN-PizzaTowerEscapeMusic

Plays music from Pizza Tower when the early ship leave alert appears

Preferred version: 2.4.0
loaforc-FacilityMeltdown-2.7.1 icon
loaforc-FacilityMeltdown

Maybe taking the apparatus out isn't such a great idea...

Preferred version: 2.7.1

README

How to Enable Music Pack

If you are only hearing the Pizza tower music, make sure that 'Ardie' is listed under 'Scripts' in the 'bgn.pizzatowerescapemusic.cfg' file. This is located in the Config editor of the mod manager.

More Details

This is a collection of darksynth or ambient music that I think fits into the vibe of Lethal Company. When the ship is leaving or the apparatus is pulled, unique sets of music should play depending on the weather.

I also tried to sync the songs with the explosion that occurs if you can't make it back to the ship.

HIGHLY RECOMMENDED WITH THE LETHAL RESONANCE MOD. Or a mod that replaces the Facility Meltdown music with the Lethal Resonance music.

Alternative packs

If you dislike how long the load time is for the songs, or want a more tailored selection of the music in this pack: change 'Ardie' in the 'bgn.pizzatowerescapemusic.cfg' file to one of the scripts listed below.

'ArdieSerious': Only the more serious or low intensity songs within the pack. Some of the apparatice escape songs are still pretty energetic.
'ArdieEnergetic': Only the more energetic songs within the pack. This pack also has the more energetic apparatice escape songs.
'ArdieNoApp': Removes all the songs that play during the apparatice escape sequence. RECOMMENDED FOR VANILLA PLAY (you can disable or uninstall the Facility Meltdown mod while using this script).

Warning: using multiple of these scripts in the 'bgn.pizzatowerescapemusic.cfg' file may lead to some conflicts so I recommend using one at a time.

Music list

Day Stalker - Carpenter Brut
Enraged - Carpenter Brut
Le Perv - Carpenter Brut
Paradisi Gloria - Carpenter Brut
1:09 - Danger
11:03 - Danger
Wolvesquad - DavDralleon
Collapse is Emminent - DEADLIFE
Hope on Bridgewater St. - DEADLIFE
Little Match Sister - Easily Embarassed
The Gates of Disorder (Instrumental) - Gunship
Guerilla Gardens - Kaster The Disaster + Nightstop
Ad Astra Abyssosque - King Stephen
Noctiphantical Doctrine - King Stephen
Of Embers and Stars - King Stephen
Philosophica - King Stephen
Renascenta - King Stephen
The Haunting of Blackwood Manor - King Stephen
Faint Hope - Lyde
The Deviant - Lyde
Only Way in - Magic Sword
Deadchrome - Niky Nine
Birth of the New Model - Peturbator
Master of Azul - SeYSMIC
Zodiac - Sung
Cold Sweat - Tham
Genesis ch.1 V.32 - The Alan Parsons Project
Aftermath - Volkor X
Beacon - Volkor X
Enclave - Volkor X
Hypersleep - Volkor X
The Bomb - Volkor X

CHANGELOG

2.3.3

Bumped dependencies. Removed announcer option.

2.3.2

Fixed ardieserious having announcer in script still. Bumped dependencies in manifest. Updated readme.

2.3.1

Reworked Of Embers and Stars to be less crazy. Removed the announcer by default to allow compatability with the Lethal Resonance Meltdown mod. To Re-enable, add "AddAnnouncer" to the list of scripts to-be loaded by pizzatowerescape. I probably changed some other song weather placements but I can't remember.

2.3.0

Added 4 songs: 3 new and one reworked from a song already in the pack. Added songs specifically for rainy weather. Moved dome songs around between weathers (stormy and flooded).

2.2.1

Reverted dependency back to the original facility meltdown mod since it was updated. That was quick!

2.2.0

Updated dependency to new version of facility meltdown for v55. Added 3 songs. Made pulling the apparatus during stormy weather its own condition. Updated icon.

2.1.0

Added two songs. Reworked one song into an apparatus-pull song. Modified the scripts to be compatible with modded weather.

2.0.0

Added a song. Created alternative scripts for more serious or energetic songs. Created a script for vanilla play which removes apparatice-pulled songs.

1.1.0

Added a few songs. Removed a few songs. Editted songs to sync with the explosion at the end. Changed conditions for songs to better fit the context, such as weather and where you are when it is almost midnight. Each weather type should have its own music essentially. Optimized package a little bit. Reorganized changelog.

1.0.3

Now the mod uploads properly, sorry it is my first time modding!

1.0.2

Changed upload format

1.0.1

Fixed listing html, oopsie!

1.0.0

Initial release