using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using NoMoreCheatCompany.Patches;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("NoMoreCheatCompany")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("NoMoreCheatCompany")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("fa45ba87-70ba-4d08-bcb5-fa8bb4d4232e")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace NoMoreCheatCompany
{
[BepInPlugin("com.NoMoreCheatCompany", "NoMoreCheatCompany", "1.0.3")]
public class NoMoreCheatCompany : BaseUnityPlugin
{
private const string modGUID = "com.NoMoreCheatCompany";
private const string modName = "NoMoreCheatCompany";
private const string modVersion = "1.0.3";
private readonly Harmony harmony = new Harmony("com.NoMoreCheatCompany");
private static NoMoreCheatCompany Instance;
internal ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("com.NoMoreCheatCompany");
mls.LogInfo((object)"[NoMoreCheatCompany] Loaded");
harmony.PatchAll(typeof(NoMoreCheatCompany));
harmony.PatchAll(typeof(NoGodMod));
harmony.PatchAll(typeof(NoSpeedHacking));
harmony.PatchAll(typeof(Teleportation));
harmony.PatchAll(typeof(InfiniteStamina));
harmony.PatchAll(typeof(LoadLobby));
mls.LogInfo((object)"[NoMoreCheatCompany] Patching successful.");
}
}
}
namespace NoMoreCheatCompany.Patches
{
[HarmonyPatch(typeof(PlayerControllerB))]
internal class InfiniteStamina
{
[HarmonyPatch("LateUpdate")]
[HarmonyPostfix]
private static void InfiniteStaminaCheck(ref PlayerControllerB __instance)
{
if (__instance.isSprinting && __instance.sprintMeter < 0f)
{
HUDManager.Instance.AddTextToChatOnServer("[NoMoreCheatCompany] Player " + __instance.playerUsername + " is cheating. (Infinite Stamina)", -1);
}
}
}
[HarmonyPatch(typeof(PlayerControllerB))]
internal class LoadLobby
{
[HarmonyPatch("SpawnPlayerAnimation")]
[HarmonyPostfix]
private static void SpawnMessage(ref PlayerControllerB __instance)
{
if (((NetworkBehaviour)__instance).IsHost)
{
HUDManager.Instance.AddTextToChatOnServer("[NoMoreCheatCompany] You're lobby is protected by NoMoreCheatCompany.", -1);
}
}
}
[HarmonyPatch(typeof(PlayerControllerB))]
internal class NoGodMod
{
[HarmonyPatch("DamagePlayerFromOtherClientServerRpc")]
[HarmonyPostfix]
private static void GodModCheck(ref PlayerControllerB __instance, ref int damageAmount)
{
if (damageAmount > 0)
{
if (Mathf.Approximately((float)__instance.health, (float)(__instance.health - damageAmount)))
{
return;
}
HUDManager.Instance.AddTextToChatOnServer("[NoMoreCheatCompany] Player " + __instance.playerUsername + " detected cheating (GodMode)", -1);
if (!((NetworkBehaviour)__instance).IsHost)
{
NetworkManager.Singleton.DisconnectClient(__instance.playerClientId, "NoMoreCheatCompany - Using godmode.");
}
}
if (__instance.health > 100)
{
HUDManager.Instance.AddTextToChatOnServer("[NoMoreCheatCompany] Player " + __instance.playerUsername + " detected cheating (GodMode)", -1);
if (!((NetworkBehaviour)__instance).IsHost)
{
NetworkManager.Singleton.DisconnectClient(__instance.playerClientId, "NoMoreCheatCompany - Using godmode.");
}
}
if (__instance.health < 0)
{
HUDManager.Instance.AddTextToChatOnServer("[NoMoreCheatCompany] Player " + __instance.playerUsername + " detected cheating (GodMode)", -1);
}
}
}
[HarmonyPatch(typeof(PlayerControllerB))]
internal class NoSpeedHacking
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void SpeedhackCheck(ref PlayerControllerB __instance)
{
if (__instance.isSprinting && (float)__instance.velocityAverageCount > 1f)
{
HUDManager.Instance.AddTextToChatOnServer("[NoMoreCheatCompany] Player " + __instance.playerUsername + " is cheating. (SpeedHacking)", -1);
if (!((NetworkBehaviour)__instance).IsHost)
{
NetworkManager.Singleton.DisconnectClient(__instance.playerClientId, "NoMoreCheatCompany - Using speed hacking.");
}
}
}
}
[HarmonyPatch(typeof(PlayerControllerB))]
internal class Teleportation
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void TeleportationCheck(ref PlayerControllerB __instance)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
if (!__instance.teleportedLastFrame && ((Component)__instance).transform.position.y < -1000f)
{
HUDManager.Instance.AddTextToChatOnServer("[NoMoreCheatCompany] Player " + __instance.playerUsername + " is cheating. (Teleportation)", -1);
if (!((NetworkBehaviour)__instance).IsHost)
{
NetworkManager.Singleton.DisconnectClient(__instance.playerClientId, "NoMoreCheatCompany - Using speed hacking.");
}
}
}
}
}