Decompiled source of NoMoreCheatCompany v1.0.3

NoMoreCheatCompany.dll

Decompiled 2 years ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using NoMoreCheatCompany.Patches;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("NoMoreCheatCompany")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("NoMoreCheatCompany")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("fa45ba87-70ba-4d08-bcb5-fa8bb4d4232e")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace NoMoreCheatCompany
{
	[BepInPlugin("com.NoMoreCheatCompany", "NoMoreCheatCompany", "1.0.3")]
	public class NoMoreCheatCompany : BaseUnityPlugin
	{
		private const string modGUID = "com.NoMoreCheatCompany";

		private const string modName = "NoMoreCheatCompany";

		private const string modVersion = "1.0.3";

		private readonly Harmony harmony = new Harmony("com.NoMoreCheatCompany");

		private static NoMoreCheatCompany Instance;

		internal ManualLogSource mls;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("com.NoMoreCheatCompany");
			mls.LogInfo((object)"[NoMoreCheatCompany] Loaded");
			harmony.PatchAll(typeof(NoMoreCheatCompany));
			harmony.PatchAll(typeof(NoGodMod));
			harmony.PatchAll(typeof(NoSpeedHacking));
			harmony.PatchAll(typeof(Teleportation));
			harmony.PatchAll(typeof(InfiniteStamina));
			harmony.PatchAll(typeof(LoadLobby));
			mls.LogInfo((object)"[NoMoreCheatCompany] Patching successful.");
		}
	}
}
namespace NoMoreCheatCompany.Patches
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class InfiniteStamina
	{
		[HarmonyPatch("LateUpdate")]
		[HarmonyPostfix]
		private static void InfiniteStaminaCheck(ref PlayerControllerB __instance)
		{
			if (__instance.isSprinting && __instance.sprintMeter < 0f)
			{
				HUDManager.Instance.AddTextToChatOnServer("[NoMoreCheatCompany] Player " + __instance.playerUsername + " is cheating. (Infinite Stamina)", -1);
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class LoadLobby
	{
		[HarmonyPatch("SpawnPlayerAnimation")]
		[HarmonyPostfix]
		private static void SpawnMessage(ref PlayerControllerB __instance)
		{
			if (((NetworkBehaviour)__instance).IsHost)
			{
				HUDManager.Instance.AddTextToChatOnServer("[NoMoreCheatCompany] You're lobby is protected by NoMoreCheatCompany.", -1);
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class NoGodMod
	{
		[HarmonyPatch("DamagePlayerFromOtherClientServerRpc")]
		[HarmonyPostfix]
		private static void GodModCheck(ref PlayerControllerB __instance, ref int damageAmount)
		{
			if (damageAmount > 0)
			{
				if (Mathf.Approximately((float)__instance.health, (float)(__instance.health - damageAmount)))
				{
					return;
				}
				HUDManager.Instance.AddTextToChatOnServer("[NoMoreCheatCompany] Player " + __instance.playerUsername + " detected cheating (GodMode)", -1);
				if (!((NetworkBehaviour)__instance).IsHost)
				{
					NetworkManager.Singleton.DisconnectClient(__instance.playerClientId, "NoMoreCheatCompany - Using godmode.");
				}
			}
			if (__instance.health > 100)
			{
				HUDManager.Instance.AddTextToChatOnServer("[NoMoreCheatCompany] Player " + __instance.playerUsername + " detected cheating (GodMode)", -1);
				if (!((NetworkBehaviour)__instance).IsHost)
				{
					NetworkManager.Singleton.DisconnectClient(__instance.playerClientId, "NoMoreCheatCompany - Using godmode.");
				}
			}
			if (__instance.health < 0)
			{
				HUDManager.Instance.AddTextToChatOnServer("[NoMoreCheatCompany] Player " + __instance.playerUsername + " detected cheating (GodMode)", -1);
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class NoSpeedHacking
	{
		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void SpeedhackCheck(ref PlayerControllerB __instance)
		{
			if (__instance.isSprinting && (float)__instance.velocityAverageCount > 1f)
			{
				HUDManager.Instance.AddTextToChatOnServer("[NoMoreCheatCompany] Player " + __instance.playerUsername + " is cheating. (SpeedHacking)", -1);
				if (!((NetworkBehaviour)__instance).IsHost)
				{
					NetworkManager.Singleton.DisconnectClient(__instance.playerClientId, "NoMoreCheatCompany - Using speed hacking.");
				}
			}
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class Teleportation
	{
		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void TeleportationCheck(ref PlayerControllerB __instance)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.teleportedLastFrame && ((Component)__instance).transform.position.y < -1000f)
			{
				HUDManager.Instance.AddTextToChatOnServer("[NoMoreCheatCompany] Player " + __instance.playerUsername + " is cheating. (Teleportation)", -1);
				if (!((NetworkBehaviour)__instance).IsHost)
				{
					NetworkManager.Singleton.DisconnectClient(__instance.playerClientId, "NoMoreCheatCompany - Using speed hacking.");
				}
			}
		}
	}
}