Decompiled source of LCTarotCard v1.0.2
LCTarrotCard.dll
Decompiled 3 days ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using JetBrains.Annotations; using LCTarrotCard.Cards; using LCTarrotCard.Items; using LCTarrotCard.NetcodePatcher; using LCTarrotCard.Ressource; using LCTarrotCard.Util; using Unity.Netcode; using UnityEngine; using UnityEngine.Events; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("LCTarrotCard")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("LCTarrotCard")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("9457633A-7E87-4BDB-8892-B9C127F9C677")] [assembly: AssemblyFileVersion("1.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] [module: NetcodePatchedAssembly] internal class <Module> { static <Module>() { } } namespace LCTarrotCard { [HarmonyPatch] public class Networker : NetworkBehaviour { public static bool AllowExtraLife; private static GameObject _networkPrefab; private static readonly int Closed = Animator.StringToHash("Closed"); private static readonly int Damage = Animator.StringToHash("Damage"); private static readonly int Limp = Animator.StringToHash("Limp"); public static Networker Instance { get; private set; } [ServerRpc(RequireOwnership = false)] public void KillPlayerServerRpc(int playerId, Vector3 velocity, CauseOfDeath causeOfDeath) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3834687756u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref velocity); ((FastBufferWriter)(ref val2)).WriteValueSafe<CauseOfDeath>(ref causeOfDeath, default(ForEnums)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3834687756u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { KillPlayerClientRpc(playerId, velocity, causeOfDeath); } } } [ClientRpc] public void KillPlayerClientRpc(int playerId, Vector3 velocity, CauseOfDeath causeOfDeath) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(458956284u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref velocity); ((FastBufferWriter)(ref val2)).WriteValueSafe<CauseOfDeath>(ref causeOfDeath, default(ForEnums)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 458956284u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { PlayerControllerB obj = StartOfRound.Instance.allPlayerScripts[playerId]; if (obj != null) { obj.KillPlayer(velocity, true, causeOfDeath, 0, default(Vector3)); } } } [ServerRpc(RequireOwnership = false)] public void SetShipDoorStateServerRpc(bool opened) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2570383561u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref opened, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2570383561u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { SetShipDoorStateClientRpc(opened); } } } [ClientRpc] public void SetShipDoorStateClientRpc(bool opened) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3853642043u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref opened, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3853642043u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } HangarShipDoor[] array = Object.FindObjectsOfType<HangarShipDoor>(); foreach (HangarShipDoor val3 in array) { if (opened) { val3.SetDoorOpen(); val3.doorPower = 0f; } else { val3.SetDoorClosed(); val3.doorPower = 100f; } val3.shipDoorsAnimator.SetBool(Closed, !opened); } } [ServerRpc(RequireOwnership = false)] public void OpenOrCloseRandomDoorServerRpc(int playerId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3893186342u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3893186342u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { OpenOrCloseRandomDoorClientRpc(playerId, new Random().Next()); } } } [ClientRpc] public void OpenOrCloseRandomDoorClientRpc(int playerId, int rngSeed) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4244542400u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); BytePacker.WriteValueBitPacked(val2, rngSeed); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4244542400u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } Random random = new Random(rngSeed); DoorLock[] array = Object.FindObjectsOfType<DoorLock>(); foreach (DoorLock val3 in array) { if (random.Next(0, 2) == 0) { val3.OpenOrCloseDoor(StartOfRound.Instance.allPlayerScripts[playerId]); } } } [ServerRpc(RequireOwnership = false)] public void BreakerOffServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(964378104u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 964378104u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { BreakerOffClientRpc(); } } } [ClientRpc] public void BreakerOffClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3070260538u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3070260538u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { RoundManager.Instance.SwitchPower(false); BreakerBox[] array = Object.FindObjectsOfType<BreakerBox>(); BreakerBox[] array2 = array; foreach (BreakerBox val3 in array2) { val3.SetSwitchesOff(); } } } [ServerRpc(RequireOwnership = false)] public void AgroCoilheadOrSpawnServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3486020106u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3486020106u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost)) { return; } SpringManAI[] array = Object.FindObjectsOfType<SpringManAI>(); int num = 0; SpringManAI[] array2 = array; foreach (SpringManAI val3 in array2) { if (!((EnemyAI)val3).isEnemyDead && ((NetworkBehaviour)val3).IsSpawned) { num++; ((EnemyAI)val3).SwitchToBehaviourState(1); } if (num >= 2) { return; } } SpawnCoilheadServerRpc(); } [ServerRpc(RequireOwnership = false)] public void SpawnCoilheadServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(866308243u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 866308243u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { EnemyVent[] array = Object.FindObjectsOfType<EnemyVent>(); Vector3 position = array[Random.Range(0, array.Length)].floorNode.position; GameObject val3 = Object.Instantiate<GameObject>(Helper.Enemies.SpringMan.enemyPrefab, position, Quaternion.identity); val3.GetComponentInChildren<NetworkObject>().Spawn(true); RoundManager.Instance.SpawnedEnemies.Add((EnemyAI)(object)val3.GetComponent<SpringManAI>()); ((EnemyAI)val3.GetComponent<SpringManAI>()).SetEnemyOutside(false); ((EnemyAI)val3.GetComponent<SpringManAI>()).SwitchToBehaviourState(1); } } } [ServerRpc(RequireOwnership = false)] public void PopOrSpawnJesterServerRpc(float popDelay) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(900698346u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref popDelay, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 900698346u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost)) { return; } bool flag = false; foreach (EnemyAI spawnedEnemy in RoundManager.Instance.SpawnedEnemies) { JesterAI val3 = (JesterAI)(object)((spawnedEnemy is JesterAI) ? spawnedEnemy : null); if (val3 != null && !((EnemyAI)val3).isEnemyDead) { flag = true; } } if (!flag) { EnemyVent[] array = Object.FindObjectsOfType<EnemyVent>(); Vector3 position = array[Random.Range(0, array.Length)].floorNode.position; GameObject val4 = Object.Instantiate<GameObject>(Helper.Enemies.Jester.enemyPrefab, position, Quaternion.identity); val4.GetComponentInChildren<NetworkObject>().Spawn(true); RoundManager.Instance.SpawnedEnemies.Add((EnemyAI)(object)val4.GetComponent<JesterAI>()); ((EnemyAI)val4.GetComponent<JesterAI>()).SetEnemyOutside(false); ((EnemyAI)val4.GetComponent<JesterAI>()).SwitchToBehaviourState(1); } ((MonoBehaviour)this).StartCoroutine(PopDelay(popDelay)); } [ServerRpc(RequireOwnership = false)] public void SpawnGiantOrDogServerRpc(int amount) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(6427069u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, amount); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 6427069u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost)) { return; } GameObject[] array = GameObject.FindGameObjectsWithTag("OutsideAINode"); for (int i = 0; i < amount; i++) { Vector3 position = array[Random.Range(0, array.Length)].transform.position; if (Random.Range(0, 2) == 0) { PluginLogger.Debug("Spawn giant"); GameObject val3 = Object.Instantiate<GameObject>(Helper.Enemies.ForestGiant.enemyPrefab, position, Quaternion.identity); val3.GetComponentInChildren<NetworkObject>().Spawn(true); RoundManager.Instance.SpawnedEnemies.Add((EnemyAI)(object)val3.GetComponent<ForestGiantAI>()); ((EnemyAI)val3.GetComponent<ForestGiantAI>()).SetEnemyOutside(true); } else { PluginLogger.Debug("Spawn dog"); GameObject val4 = Object.Instantiate<GameObject>(Helper.Enemies.MouthDog.enemyPrefab, position, Quaternion.identity); val4.GetComponentInChildren<NetworkObject>().Spawn(true); RoundManager.Instance.SpawnedEnemies.Add((EnemyAI)(object)val4.GetComponent<MouthDogAI>()); ((EnemyAI)val4.GetComponent<MouthDogAI>()).SetEnemyOutside(true); } } } [ServerRpc(RequireOwnership = false)] public void TeleportRandomEntityServerRpc(Vector3 position, bool inside) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1980060841u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref position); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref inside, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1980060841u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost)) { return; } bool inside2 = inside; List<EnemyAI> spawnedEnemies = RoundManager.Instance.SpawnedEnemies; Helper.Shuffle(spawnedEnemies); using IEnumerator<EnemyAI> enumerator = spawnedEnemies.Where((EnemyAI enemy) => !enemy.isEnemyDead && enemy.isOutside == !inside2 && ((NetworkBehaviour)enemy).IsSpawned).GetEnumerator(); if (enumerator.MoveNext()) { EnemyAI current = enumerator.Current; string enemyName = current.enemyType.enemyName; Vector3 val3 = position; PluginLogger.Debug("Tp " + enemyName + " to " + ((object)(Vector3)(ref val3)).ToString()); TeleportEnemy(current, position); } } [ServerRpc(RequireOwnership = false)] public void GhostBreatheServerRpc(Vector3 position) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3054328150u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref position); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3054328150u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { GhostBreatheClientRpc(position); } } } [ClientRpc] public void GhostBreatheClientRpc(Vector3 position) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1597565073u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref position); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1597565073u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { AudioSource.PlayClipAtPoint(Assets.GhostBreathe, position, 3f); } } } [ServerRpc(RequireOwnership = false)] public void TeleportEnemyAwayServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3427511879u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3427511879u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost)) { return; } List<EnemyAI> spawnedEnemies = RoundManager.Instance.SpawnedEnemies; foreach (EnemyAI item in spawnedEnemies) { Vector3 position = item.ChooseFarthestNodeFromPosition(((Component)item).transform.position, false, 0, false, 50, false).position; TeleportEnemy(item, position); } } [ServerRpc(RequireOwnership = false)] public void TeleportPlayerServerRpc(int playerId, Vector3 position, bool inside = true, bool insideShip = false) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1409835055u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref position); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref inside, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref insideShip, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1409835055u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { TeleportPlayerClientRpc(playerId, position, inside, insideShip); } } } [ClientRpc] public void TeleportPlayerClientRpc(int playerId, Vector3 position, bool inside = true, bool insideShip = false) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3340935527u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref position); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref inside, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref insideShip, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3340935527u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { PlayerControllerB val3 = StartOfRound.Instance.allPlayerScripts[playerId]; if (Object.op_Implicit((Object)(object)Object.FindObjectOfType<AudioReverbPresets>())) { Object.FindObjectOfType<AudioReverbPresets>().audioPresets[2].ChangeAudioReverbForPlayer(val3); } val3.StopSinkingServerRpc(); val3.CancelSpecialTriggerAnimations(); val3.inSpecialInteractAnimation = false; val3.isClimbingLadder = false; val3.isInElevator = insideShip; val3.isInHangarShipRoom = insideShip; val3.isInsideFactory = inside; val3.averageVelocity = 0f; val3.velocityLastFrame = Vector3.zero; val3.TeleportPlayer(position, false, 0f, false, true); val3.beamOutParticle.Play(); if (playerId == (int)GameNetworkManager.Instance.localPlayerController.playerClientId) { HUDManager.Instance.ShakeCamera((ScreenShakeType)1); } } } [ServerRpc(RequireOwnership = false)] public void SetPlayerHealthServerRpc(int playerId, int health) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2066064276u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); BytePacker.WriteValueBitPacked(val2, health); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2066064276u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { SetPlayerHealthClientRpc(playerId, health); } } } [ClientRpc] public void SetPlayerHealthClientRpc(int playerId, int health) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3250666723u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); BytePacker.WriteValueBitPacked(val2, health); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3250666723u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } PlayerControllerB val3 = StartOfRound.Instance.allPlayerScripts[playerId]; int health2 = val3.health; val3.health = health; if (((NetworkBehaviour)val3).IsOwner) { HUDManager.Instance.UpdateHealthUI(health, health2 > health); if (health < 10 && !val3.criticallyInjured) { HUDManager.Instance.ShakeCamera((ScreenShakeType)1); val3.MakeCriticallyInjured(true); } else if (val3.criticallyInjured && health > 10) { val3.MakeCriticallyInjured(false); } } if (health2 > health) { return; } if (((NetworkBehaviour)val3).IsOwner) { ((UnityEvent)StartOfRound.Instance.LocalPlayerDamagedEvent).Invoke(); val3.takingFallDamage = false; if (val3.inSpecialInteractAnimation && !val3.twoHandedAnimation) { val3.playerBodyAnimator.SetTrigger(Damage); } val3.specialAnimationWeight = 1f; val3.PlayQuickSpecialAnimation(0.7f); } PlayerStats obj = val3.playersManager.gameStats.allPlayerStats[val3.playerClientId]; obj.damageTaken += health2 - health; val3.timeSinceTakingDamage = Time.realtimeSinceStartup; } [ServerRpc(RequireOwnership = false)] public void DamagePlayerServerRpc(int playerId, int damage, Vector3 velocity, CauseOfDeath causeOfDeath) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3843812035u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); BytePacker.WriteValueBitPacked(val2, damage); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref velocity); ((FastBufferWriter)(ref val2)).WriteValueSafe<CauseOfDeath>(ref causeOfDeath, default(ForEnums)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3843812035u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { DamagePlayerClientRpc(playerId, damage, velocity, causeOfDeath); } } } [ClientRpc] public void DamagePlayerClientRpc(int playerId, int damage, Vector3 velocity, CauseOfDeath causeOfDeath) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2442547416u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); BytePacker.WriteValueBitPacked(val2, damage); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref velocity); ((FastBufferWriter)(ref val2)).WriteValueSafe<CauseOfDeath>(ref causeOfDeath, default(ForEnums)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2442547416u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { PlayerControllerB val3 = StartOfRound.Instance.allPlayerScripts[playerId]; val3.DamagePlayer(damage, true, true, causeOfDeath, 0, false, velocity); } } } [ServerRpc(RequireOwnership = false)] public void MultiplyInventoryValueServerRpc(int playerId, float multiplier) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2278377068u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref multiplier, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2278377068u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { MultiplyInventoryValueClientRpc(playerId, multiplier); } } } [ClientRpc] public void MultiplyInventoryValueClientRpc(int playerId, float multiplier) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1897849939u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref multiplier, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1897849939u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { GrabbableObject[] itemSlots = StartOfRound.Instance.allPlayerScripts[playerId].ItemSlots; foreach (GrabbableObject val3 in itemSlots) { val3.SetScrapValue((int)((float)val3.scrapValue * multiplier)); } } } [ServerRpc(RequireOwnership = false)] public void MultiplyRandomScrapValueServerRpc(float multiplier) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2149202328u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref multiplier, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2149202328u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { MultiplyRandomScrapValueClientRpc(multiplier, new Random().Next()); } } } [ClientRpc] public void MultiplyRandomScrapValueClientRpc(float multiplier, int randomSeed) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1951809462u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref multiplier, default(ForPrimitives)); BytePacker.WriteValueBitPacked(val2, randomSeed); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1951809462u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } Random random = new Random(randomSeed); GrabbableObject[] array = Object.FindObjectsOfType<GrabbableObject>(); GrabbableObject[] array2 = array; foreach (GrabbableObject val3 in array2) { if (((Behaviour)val3).enabled && val3.itemProperties.isScrap && val3.scrapValue > 0 && random.Next(0, 5) == 0) { val3.SetScrapValue((int)((float)val3.scrapValue * multiplier)); } } } [ServerRpc(RequireOwnership = false)] public void RevivePlayerServerRpc(int playerId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2243418972u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2243418972u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { RevivePlayerClientRpc(playerId); } } } [ClientRpc] public void RevivePlayerClientRpc(int playerId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_01a2: Unknown result type (might be due to invalid IL or missing references) //IL_029d: Unknown result type (might be due to invalid IL or missing references) //IL_02a2: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2685453368u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2685453368u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } PlayerControllerB val3 = StartOfRound.Instance.allPlayerScripts[playerId]; if (!val3.isPlayerDead && !val3.isPlayerControlled) { return; } val3.ResetPlayerBloodObjects(true); val3.isClimbingLadder = false; val3.clampLooking = false; val3.inVehicleAnimation = false; val3.disableMoveInput = false; val3.ResetZAndXRotation(); ((Collider)val3.thisController).enabled = true; val3.health = 100; val3.hasBeenCriticallyInjured = false; val3.disableLookInput = false; val3.disableInteract = false; if (val3.isPlayerDead) { val3.isPlayerDead = false; val3.isPlayerControlled = true; val3.isInElevator = true; val3.isInHangarShipRoom = true; val3.isInsideFactory = false; val3.parentedToElevatorLastFrame = false; val3.overrideGameOverSpectatePivot = null; StartOfRound.Instance.SetPlayerObjectExtrapolate(false); val3.TeleportPlayer(StartOfRound.Instance.playerSpawnPositions[0].position, false, 0f, false, true); val3.setPositionOfDeadPlayer = false; val3.DisablePlayerModel(StartOfRound.Instance.allPlayerObjects[playerId], true, true); ((Behaviour)val3.helmetLight).enabled = false; val3.Crouch(false); val3.criticallyInjured = false; if (Object.op_Implicit((Object)(object)val3.playerBodyAnimator)) { val3.playerBodyAnimator.SetBool(Limp, false); } val3.bleedingHeavily = false; val3.activatingItem = false; val3.twoHanded = false; val3.inShockingMinigame = false; val3.inSpecialInteractAnimation = false; val3.freeRotationInInteractAnimation = false; val3.disableSyncInAnimation = false; val3.inAnimationWithEnemy = null; val3.holdingWalkieTalkie = false; val3.speakingToWalkieTalkie = false; val3.isSinking = false; val3.isUnderwater = false; val3.sinkingValue = 0f; val3.statusEffectAudio.Stop(); val3.DisableJetpackControlsLocally(); val3.health = 100; val3.mapRadarDotAnimator.SetBool("dead", false); val3.externalForceAutoFade = Vector3.zero; if (((NetworkBehaviour)val3).IsOwner) { HUDManager.Instance.gasHelmetAnimator.SetBool("gasEmitting", false); val3.hasBegunSpectating = false; HUDManager.Instance.RemoveSpectateUI(); HUDManager.Instance.gameOverAnimator.SetTrigger("revive"); val3.hinderedMultiplier = 1f; val3.isMovementHindered = 0; val3.sourcesCausingSinking = 0; val3.reverbPreset = StartOfRound.Instance.shipReverb; } } if (((NetworkBehaviour)val3).IsOwner) { SoundManager.Instance.earsRingingTimer = 0f; val3.bleedingHeavily = false; val3.criticallyInjured = false; val3.playerBodyAnimator.SetBool(Limp, false); val3.health = 100; HUDManager.Instance.UpdateHealthUI(100, false); val3.spectatedPlayerScript = null; ((Behaviour)HUDManager.Instance.audioListenerLowPass).enabled = false; StartOfRound.Instance.SetSpectateCameraToGameOverMode(false, val3); } val3.voiceMuffledByEnemy = false; SoundManager.Instance.playerVoicePitchTargets[playerId] = 1f; SoundManager.Instance.SetPlayerPitch(1f, playerId); if (Object.op_Implicit((Object)(object)val3.currentVoiceChatIngameSettings)) { if (!Object.op_Implicit((Object)(object)val3.currentVoiceChatIngameSettings.voiceAudio)) { val3.currentVoiceChatIngameSettings.InitializeComponents(); } if (!Object.op_Implicit((Object)(object)val3.currentVoiceChatIngameSettings.voiceAudio)) { return; } ((Component)val3.currentVoiceChatIngameSettings.voiceAudio).GetComponent<OccludeAudio>().overridingLowPass = false; } RagdollGrabbableObject[] array = Object.FindObjectsOfType<RagdollGrabbableObject>(); RagdollGrabbableObject[] array2 = array; foreach (RagdollGrabbableObject val4 in array2) { if (val4.ragdoll.playerObjectId != playerId) { continue; } if (!((GrabbableObject)val4).isHeld) { if (((NetworkBehaviour)this).IsServer) { if (((NetworkBehaviour)val4).NetworkObject.IsSpawned) { ((NetworkBehaviour)val4).NetworkObject.Despawn(true); } else { Object.Destroy((Object)(object)((Component)val4).gameObject); } } } else if (Object.op_Implicit((Object)(object)((GrabbableObject)val4).playerHeldBy)) { ((GrabbableObject)val4).playerHeldBy.DropAllHeldItems(true, false); } } DeadBodyInfo[] array3 = Object.FindObjectsOfType<DeadBodyInfo>(); DeadBodyInfo[] array4 = array3; foreach (DeadBodyInfo val5 in array4) { if (val5.playerObjectId == playerId) { Object.Destroy((Object)(object)((Component)val5).gameObject); } } StartOfRound instance = StartOfRound.Instance; instance.livingPlayers++; StartOfRound.Instance.allPlayersDead = false; StartOfRound.Instance.UpdatePlayerVoiceEffects(); } [ServerRpc(RequireOwnership = false)] public void AllowExtraLifeServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1979062494u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1979062494u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { AllowExtraLifeClientRpc(allow: true); } } } [ClientRpc] public void AllowExtraLifeClientRpc(bool allow) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1996833951u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref allow, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1996833951u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { AllowExtraLife = allow; } } } [ServerRpc(RequireOwnership = false)] public void ExtraLifeServerRpc(int playerId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2363699914u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2363699914u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && AllowExtraLife) { AllowExtraLifeClientRpc(allow: false); TeleportPlayerServerRpc(playerId, StartOfRound.Instance.playerSpawnPositions[0].position, inside: false, insideShip: true); ExtraLifeClientRpc(playerId); } } } [ClientRpc] public void ExtraLifeClientRpc(int playerId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3667127957u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3667127957u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { PlayerControllerB val3 = StartOfRound.Instance.allPlayerScripts[playerId]; val3.health = 100; val3.isPlayerDead = false; val3.MakeCriticallyInjured(false); if (((NetworkBehaviour)val3).IsOwner) { HUDManager.Instance.UpdateHealthUI(100, false); } if (((NetworkBehaviour)StartOfRound.Instance.allPlayerScripts[playerId]).IsOwner) { HUDManager.Instance.DisplayTip("Extra life", "Thanks to the high priestess card, you are given an extra chance to live", false, false, "LC_Tip1"); } } } public static void TeleportEnemy(EnemyAI enemy, Vector3 position, bool exitEnter = false, bool outside = false) { //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) if (exitEnter) { enemy.SetEnemyOutside(outside); } if (((NetworkBehaviour)enemy).OwnerClientId != GameNetworkManager.Instance.localPlayerController.actualClientId) { enemy.ChangeOwnershipOfEnemy(GameNetworkManager.Instance.localPlayerController.actualClientId); } Vector3 position2 = enemy.ChooseClosestNodeToPosition(position, false, 0).position; enemy.serverPosition = position2; ((Component)enemy).transform.position = enemy.serverPosition; enemy.agent.Warp(enemy.serverPosition); enemy.SyncPositionToClients(); } private static IEnumerator PopDelay(float delay) { yield return (object)new WaitForSeconds(delay); PluginLogger.Debug("Popping jesters"); foreach (EnemyAI enemy in RoundManager.Instance.SpawnedEnemies) { JesterAI jester = (JesterAI)(object)((enemy is JesterAI) ? enemy : null); if (jester != null && !((EnemyAI)jester).isEnemyDead) { ((EnemyAI)jester).SwitchToBehaviourState(2); } } } public override void OnNetworkSpawn() { if ((Object)(object)NetworkManager.Singleton != (Object)null && (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)) { Networker instance = Instance; if (instance != null) { ((Component)instance).gameObject.GetComponent<NetworkObject>().Despawn(true); } } Instance = this; ((NetworkBehaviour)this).OnNetworkSpawn(); } [HarmonyPatch(typeof(StartOfRound), "Awake")] [HarmonyPostfix] private static void SpawnNetHandler() { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer) { GameObject val = Object.Instantiate<GameObject>(_networkPrefab, Vector3.zero, Quaternion.identity); val.GetComponent<NetworkObject>().Spawn(false); } } [HarmonyPatch(typeof(GameNetworkManager), "Start")] [HarmonyPostfix] private static void Init() { if (!((Object)(object)_networkPrefab != (Object)null)) { _networkPrefab = Assets.Bundle.LoadAsset<GameObject>("Assets/Tarrot/Networker.prefab"); _networkPrefab.AddComponent<Networker>(); NetworkManager.Singleton.AddNetworkPrefab(_networkPrefab); } } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_Networker() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Expected O, but got Unknown //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Expected O, but got Unknown //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Expected O, but got Unknown //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Expected O, but got Unknown //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Expected O, but got Unknown //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Expected O, but got Unknown //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Expected O, but got Unknown //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Expected O, but got Unknown //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Expected O, but got Unknown //IL_01a6: Unknown result type (might be due to invalid IL or missing references) //IL_01b0: Expected O, but got Unknown //IL_01c1: Unknown result type (might be due to invalid IL or missing references) //IL_01cb: Expected O, but got Unknown //IL_01dc: Unknown result type (might be due to invalid IL or missing references) //IL_01e6: Expected O, but got Unknown //IL_01f7: Unknown result type (might be due to invalid IL or missing references) //IL_0201: Expected O, but got Unknown //IL_0212: Unknown result type (might be due to invalid IL or missing references) //IL_021c: Expected O, but got Unknown //IL_022d: Unknown result type (might be due to invalid IL or missing references) //IL_0237: Expected O, but got Unknown //IL_0248: Unknown result type (might be due to invalid IL or missing references) //IL_0252: Expected O, but got Unknown //IL_0263: Unknown result type (might be due to invalid IL or missing references) //IL_026d: Expected O, but got Unknown //IL_027e: Unknown result type (might be due to invalid IL or missing references) //IL_0288: Expected O, but got Unknown //IL_0299: Unknown result type (might be due to invalid IL or missing references) //IL_02a3: Expected O, but got Unknown //IL_02b4: Unknown result type (might be due to invalid IL or missing references) //IL_02be: Expected O, but got Unknown //IL_02cf: Unknown result type (might be due to invalid IL or missing references) //IL_02d9: Expected O, but got Unknown //IL_02ea: Unknown result type (might be due to invalid IL or missing references) //IL_02f4: Expected O, but got Unknown //IL_0305: Unknown result type (might be due to invalid IL or missing references) //IL_030f: Expected O, but got Unknown //IL_0320: Unknown result type (might be due to invalid IL or missing references) //IL_032a: Expected O, but got Unknown //IL_033b: Unknown result type (might be due to invalid IL or missing references) //IL_0345: Expected O, but got Unknown //IL_0356: Unknown result type (might be due to invalid IL or missing references) //IL_0360: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(3834687756u, new RpcReceiveHandler(__rpc_handler_3834687756)); NetworkManager.__rpc_func_table.Add(458956284u, new RpcReceiveHandler(__rpc_handler_458956284)); NetworkManager.__rpc_func_table.Add(2570383561u, new RpcReceiveHandler(__rpc_handler_2570383561)); NetworkManager.__rpc_func_table.Add(3853642043u, new RpcReceiveHandler(__rpc_handler_3853642043)); NetworkManager.__rpc_func_table.Add(3893186342u, new RpcReceiveHandler(__rpc_handler_3893186342)); NetworkManager.__rpc_func_table.Add(4244542400u, new RpcReceiveHandler(__rpc_handler_4244542400)); NetworkManager.__rpc_func_table.Add(964378104u, new RpcReceiveHandler(__rpc_handler_964378104)); NetworkManager.__rpc_func_table.Add(3070260538u, new RpcReceiveHandler(__rpc_handler_3070260538)); NetworkManager.__rpc_func_table.Add(3486020106u, new RpcReceiveHandler(__rpc_handler_3486020106)); NetworkManager.__rpc_func_table.Add(866308243u, new RpcReceiveHandler(__rpc_handler_866308243)); NetworkManager.__rpc_func_table.Add(900698346u, new RpcReceiveHandler(__rpc_handler_900698346)); NetworkManager.__rpc_func_table.Add(6427069u, new RpcReceiveHandler(__rpc_handler_6427069)); NetworkManager.__rpc_func_table.Add(1980060841u, new RpcReceiveHandler(__rpc_handler_1980060841)); NetworkManager.__rpc_func_table.Add(3054328150u, new RpcReceiveHandler(__rpc_handler_3054328150)); NetworkManager.__rpc_func_table.Add(1597565073u, new RpcReceiveHandler(__rpc_handler_1597565073)); NetworkManager.__rpc_func_table.Add(3427511879u, new RpcReceiveHandler(__rpc_handler_3427511879)); NetworkManager.__rpc_func_table.Add(1409835055u, new RpcReceiveHandler(__rpc_handler_1409835055)); NetworkManager.__rpc_func_table.Add(3340935527u, new RpcReceiveHandler(__rpc_handler_3340935527)); NetworkManager.__rpc_func_table.Add(2066064276u, new RpcReceiveHandler(__rpc_handler_2066064276)); NetworkManager.__rpc_func_table.Add(3250666723u, new RpcReceiveHandler(__rpc_handler_3250666723)); NetworkManager.__rpc_func_table.Add(3843812035u, new RpcReceiveHandler(__rpc_handler_3843812035)); NetworkManager.__rpc_func_table.Add(2442547416u, new RpcReceiveHandler(__rpc_handler_2442547416)); NetworkManager.__rpc_func_table.Add(2278377068u, new RpcReceiveHandler(__rpc_handler_2278377068)); NetworkManager.__rpc_func_table.Add(1897849939u, new RpcReceiveHandler(__rpc_handler_1897849939)); NetworkManager.__rpc_func_table.Add(2149202328u, new RpcReceiveHandler(__rpc_handler_2149202328)); NetworkManager.__rpc_func_table.Add(1951809462u, new RpcReceiveHandler(__rpc_handler_1951809462)); NetworkManager.__rpc_func_table.Add(2243418972u, new RpcReceiveHandler(__rpc_handler_2243418972)); NetworkManager.__rpc_func_table.Add(2685453368u, new RpcReceiveHandler(__rpc_handler_2685453368)); NetworkManager.__rpc_func_table.Add(1979062494u, new RpcReceiveHandler(__rpc_handler_1979062494)); NetworkManager.__rpc_func_table.Add(1996833951u, new RpcReceiveHandler(__rpc_handler_1996833951)); NetworkManager.__rpc_func_table.Add(2363699914u, new RpcReceiveHandler(__rpc_handler_2363699914)); NetworkManager.__rpc_func_table.Add(3667127957u, new RpcReceiveHandler(__rpc_handler_3667127957)); } private static void __rpc_handler_3834687756(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int playerId = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref playerId); Vector3 velocity = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref velocity); CauseOfDeath causeOfDeath = default(CauseOfDeath); ((FastBufferReader)(ref reader)).ReadValueSafe<CauseOfDeath>(ref causeOfDeath, default(ForEnums)); target.__rpc_exec_stage = (__RpcExecStage)1; ((Networker)(object)target).KillPlayerServerRpc(playerId, velocity, causeOfDeath); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_458956284(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int playerId = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref playerId); Vector3 velocity = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref velocity); CauseOfDeath causeOfDeath = default(CauseOfDeath); ((FastBufferReader)(ref reader)).ReadValueSafe<CauseOfDeath>(ref causeOfDeath, default(ForEnums)); target.__rpc_exec_stage = (__RpcExecStage)2; ((Networker)(object)target).KillPlayerClientRpc(playerId, velocity, causeOfDeath); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2570383561(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool shipDoorStateServerRpc = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref shipDoorStateServerRpc, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((Networker)(object)target).SetShipDoorStateServerRpc(shipDoorStateServerRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3853642043(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool shipDoorStateClientRpc = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref shipDoorStateClientRpc, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((Networker)(object)target).SetShipDoorStateClientRpc(shipDoorStateClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3893186342(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int playerId = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref playerId); target.__rpc_exec_stage = (__RpcExecStage)1; ((Networker)(object)target).OpenOrCloseRandomDoorServerRpc(playerId); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_4244542400(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int playerId = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref playerId); int rngSeed = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref rngSeed); target.__rpc_exec_stage = (__RpcExecStage)2; ((Networker)(object)target).OpenOrCloseRandomDoorClientRpc(playerId, rngSeed); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_964378104(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((Networker)(object)target).BreakerOffServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3070260538(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((Networker)(object)target).BreakerOffClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3486020106(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((Networker)(object)target).AgroCoilheadOrSpawnServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_866308243(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((Networker)(object)target).SpawnCoilheadServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_900698346(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { float popDelay = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref popDelay, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((Networker)(object)target).PopOrSpawnJesterServerRpc(popDelay); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_6427069(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int amount = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref amount); target.__rpc_exec_stage = (__RpcExecStage)1; ((Networker)(object)target).SpawnGiantOrDogServerRpc(amount); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1980060841(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Vector3 position = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref position); bool inside = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref inside, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((Networker)(object)target).TeleportRandomEntityServerRpc(position, inside); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3054328150(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Vector3 position = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref position); target.__rpc_exec_stage = (__RpcExecStage)1; ((Networker)(object)target).GhostBreatheServerRpc(position); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1597565073(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Vector3 position = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref position); target.__rpc_exec_stage = (__RpcExecStage)2; ((Networker)(object)target).GhostBreatheClientRpc(position); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3427511879(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((Networker)(object)target).TeleportEnemyAwayServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1409835055(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int playerId = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref playerId); Vector3 position = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref position); bool inside = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref inside, default(ForPrimitives)); bool insideShip = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref insideShip, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((Networker)(object)target).TeleportPlayerServerRpc(playerId, position, inside, insideShip); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3340935527(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int playerId = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref playerId); Vector3 position = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref position); bool inside = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref inside, default(ForPrimitives)); bool insideShip = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref insideShip, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((Networker)(object)target).TeleportPlayerClientRpc(playerId, position, inside, insideShip); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2066064276(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int playerId = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref playerId); int health = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref health); target.__rpc_exec_stage = (__RpcExecStage)1; ((Networker)(object)target).SetPlayerHealthServerRpc(playerId, health); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3250666723(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int playerId = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref playerId); int health = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref health); target.__rpc_exec_stage = (__RpcExecStage)2; ((Networker)(object)target).SetPlayerHealthClientRpc(playerId, health); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3843812035(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int playerId = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref playerId); int damage = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref damage); Vector3 velocity = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref velocity); CauseOfDeath causeOfDeath = default(CauseOfDeath); ((FastBufferReader)(ref reader)).ReadValueSafe<CauseOfDeath>(ref causeOfDeath, default(ForEnums)); target.__rpc_exec_stage = (__RpcExecStage)1; ((Networker)(object)target).DamagePlayerServerRpc(playerId, damage, velocity, causeOfDeath); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2442547416(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid I