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Asonyx-LCTarotCard-1.1.0 icon

LCTarotCard

Add the cursed tarot card from Phasmophobia into Lethal Company

Date uploaded 2 months ago
Version 1.1.0
Download link Asonyx-LCTarotCard-1.1.0.zip
Downloads 3430
Dependency string Asonyx-LCTarotCard-1.1.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Phasmophobia Tarot Card for Lethal Company

(AKA : LCTarrotCard)

The Phasmophobia's Tarot Card finally here !

Play with your friends (or alone) and let the tarot card decide your fate !
Test your luck and see what you can get out of it !

I found a bug, what should I do ?

  • Please report it to me as soon as possible either on the dedicated thread on the Lethal Company Modding discord server, directly to me on discord or create an issue on the github repository

How to find the tarot ?

  • The tarot item will naturally spawn on any moon and count as a scrap as it even has a value if you want to sell it

How to use the tarot ?

  • Simply hold the tarot card in your hand and press the Left Mouse Button to draw a card

Which cards are included ?

Every card from Phasmophobia's tarot deck is included in this mod, which are :

  • The Tower
  • The Wheel of Fortune
  • The Sun
  • The Moon
  • The Devil
  • The Hermit
  • The High Priestess
  • Death
  • The Hanged Man
  • The Fool

What are the probabilities of each card ?

The probabilities of each card are the same as in Phasmophobia, which are :

  • The Tower : 20%
  • The Wheel of Fortune : 20%
  • The Sun : 5%
  • The Moon : 5%
  • The Devil : 10%
  • The Hermit : 10%
  • The High Priestess : 2%
  • Death : 10%
  • The Hanged Man : 1%
  • The Fool : 17%

You can also change the probabilities of each card in the config file

What are the effects of each card ?

Skip this section if you want to discover the effects by yourself

Here are the different effects you can get from each card :

The Tower Do a random interaction from the following list :
- Open/Close doors
- Lock/Unlock security doors
- Turn off the breaker
- Open/Close the ship's door
- Pull the ship's lever
The Wheel of Fortune Will have a 50/50 chance to do a good or bad effect
- Good effect : Restore 20hp
- Good effect : Boost some scrap's value by 10%
- Bad effect : Damage the player by 20hp
- Bad effect : Decrease some scrap's value by 10%
The Sun Will do one of the following effects :
- Fully restore your health to 100
- Boost scrap's value in your inventory by 10%-50%
- Boost some scrap's value by 10%-50%
The Moon Will do one of the following effects :
- Put you at 2hp
- Decrease scrap's value in your inventory by 10%-90%
- Decrease some scrap's value by 10%-90%
The Devil Will do one of the following effects :
- Tp a random entity in front of a random player
- Blow at a random player
The Hermit Will do one of the following effects :
- Tp every entity as far away as possible from their current position
- Tp the player to a random location inside the facility
The High Priestess Will revive a dead player
Or if no one is dead will provide an extra chance to the next player who dies by canceling their death and teleporting them to the ship
Death Will provoke one of the following effects :
- Spawn a coilhead if there is none and make it chase a player
- Spawn a jester if there is none and pop it
- Spawn giant or dog outside
The Hanged Man Will instantaneously kill the player who drew the card
The Fool Will do nothing

You can also change the outcomes and probabilities of most of the effects in the config file

For modders :

I will (re)make a good tutorial in a future update because I messed things up in the previous one

To contact me :

  • asonyx (On discord)
  • Or via the dedicated thread on the Lethal Company Modding discord server

CHANGELOG

1.1.1

Bug fix :

  • Fixed a bug where all non-host player weren't able to see the card deck but could scan it
  • Fixed a bug where the console was spammed with errors when a giant chase a player as a result of the Death card
  • Fixed a bug where the ghost girl was visible to everyone as a result of the Death card

Changes :

  • Updated the README to reflect the new card's effects

1.1.0 : The config update

New :

  • Added a config file to change a lot of things in the mod such as probabilities and outcomes
  • You can now have a hint of what the card does by enabling the feature in the config (disabled by default)

Changes :

  • Tower card will no longer make the ship leave instantly, instead it will make the ship leave 2 hours
  • Reworked Death card, the effect will depend on weather you are inside the building and the effects are now more varied

Bug fix :

  • Fixed a bug where some effects were not correctly synced between clients
  • Fixed a bug with the way entities were spawned
  • Fixed a bug where some cards visuals were not correctly synced between clients (like the colour of the Wheel of Fortune card's burn)
  • Fixed a bug when multiplying the value of scraps
  • Fixed a bug where the number of cards left was displayed to everyone

1.0.3

New :

  • (Might change later) Now display the number of card left as a tooltip (on the upper right side of the screen)
  • The card deck change size depending on the number of cards left (not very visible)
  • The card deck will now disappear when 0 cards are left
  • Tweaked a value to make the ship leave interaction less frequent

Bug fix :

  • Fixed a bug where card where not synced between clients and multiple effects executing at once
  • Now the High Priestess card correctly revive a random dead player if there is any
  • Fixed a bug where when a player die and a high priestess card has been drawn, the player sometime didn't teleport to ship
  • Fixed a bug where the screen would still appear as if you were low on health after regeneration/preventing death

1.0.2

Bug fix :

  • Fixed a bug where the mod would lock the game with custom moons installed (- Maybe prevent a network issue, hopefully it works)

API :

  • Changed the way to add a custom card, I will remake a tutorial later

1.0.1

For devs :

  • Made the assets class public so material can be access from everywhere

1.0.0

  • Initial release