using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using LethalConfig;
using LethalConfig.ConfigItems;
using LethalConfig.ConfigItems.Options;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MikuFumoMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MikuMod")]
[assembly: AssemblyTitle("MikuFumoMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MikuMod
{
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "MikuFumoMod";
public const string PLUGIN_NAME = "MikuMod";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace MikuFumoMod
{
[BepInPlugin("astrien.mikumod", "MikuFumoMod", "1.0.0")]
public class MikuFumoMod : BaseUnityPlugin
{
private const string GUID = "astrien.mikumod";
private const string NAME = "MikuFumoMod";
private const string VERSION = "1.0.0";
public static ConfigFile config;
public static ConfigEntry<int> mikuSpawnRarity { get; private set; }
private static void InitializeConfig()
{
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Expected O, but got Unknown
//IL_0042: Expected O, but got Unknown
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Expected O, but got Unknown
mikuSpawnRarity = config.Bind<int>("MikuFumo Spawn Rarity Settings", "MikuFumo Spawn Rarity", 20, "Sets MikuFumo spawn rarity in maps.");
ConfigEntry<int> obj = mikuSpawnRarity;
IntSliderOptions val = new IntSliderOptions();
((BaseRangeOptions<int>)val).Min = 0;
((BaseRangeOptions<int>)val).Max = 100;
IntSliderConfigItem val2 = new IntSliderConfigItem(obj, val);
LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val2);
}
private void Awake()
{
config = ((BaseUnityPlugin)this).Config;
InitializeConfig();
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "mikumod");
AssetBundle val = AssetBundle.LoadFromFile(text);
Item val2 = val.LoadAsset<Item>("Assets/MikuMod/MikuFumoItem.asset");
NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab);
Utilities.FixMixerGroups(val2.spawnPrefab);
Items.RegisterScrap(val2, mikuSpawnRarity.Value, (LevelTypes)(-1));
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin astrien.mikumod is loaded!\n\n");
}
}
}