Decompiled source of HL2PlayerModels v0.2.0

HL2.dll

Decompiled 2 months ago
using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using ModelReplacement;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("HL2")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HL2")]
[assembly: AssemblyTitle("HL2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace HL2.Properties
{
	[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
	[DebuggerNonUserCode]
	[CompilerGenerated]
	internal class Resources
	{
		private static ResourceManager resourceMan;

		private static CultureInfo resourceCulture;

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static ResourceManager ResourceManager
		{
			get
			{
				if (resourceMan == null)
				{
					resourceMan = new ResourceManager("HL2.Properties.Resources", typeof(Resources).Assembly);
				}
				return resourceMan;
			}
		}

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static CultureInfo Culture
		{
			get
			{
				return resourceCulture;
			}
			set
			{
				resourceCulture = value;
			}
		}

		internal static byte[] hl2_player_models => (byte[])ResourceManager.GetObject("hl2_player_models", resourceCulture);

		internal Resources()
		{
		}
	}
}
namespace HL2PlayerModels
{
	public static class Utils
	{
		public static PlayerControllerB? FindNearestPlayer(Vector3 vec, int radius)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			Collider[] array = Physics.OverlapSphere(vec, (float)radius);
			for (int i = 0; i < array.Length; i++)
			{
				GameObject gameObject = ((Component)array[i]).gameObject;
				if ((Object)(object)gameObject != (Object)null)
				{
					PlayerControllerB component = gameObject.GetComponent<PlayerControllerB>();
					if ((Object)(object)component != (Object)null)
					{
						return component;
					}
				}
			}
			return null;
		}

		public static Assets.RandomAudioClip? GetRandomClip_DeathReaction(BodyReplacementBase body)
		{
			GameObject replacementModel = body.replacementModel;
			if ((Object)(object)replacementModel != (Object)null)
			{
				string name = ((Object)replacementModel).name;
				if (name == null || name == "")
				{
					return null;
				}
				switch (name.ToLower())
				{
				case "alyx":
					return Assets.Alyx_DeathReaction;
				case "barney":
					return Assets.Barney_DeathReaction;
				case "breen":
					return Assets.Breen_DeathReaction;
				case "mossman":
					return Assets.Mossman_DeathReaction;
				case "eli":
					return Assets.Eli_DeathReaction;
				}
			}
			return null;
		}
	}
	public class ChatteringBodyReplacement : BodyReplacementBase
	{
		private double m_nextchatter;

		protected override GameObject LoadAssetsAndReturnModel()
		{
			throw new NotImplementedException();
		}

		protected override void LateUpdate()
		{
			((BodyReplacementBase)this).LateUpdate();
			if (!((Object)(object)((BodyReplacementBase)this).controller != (Object)null))
			{
				return;
			}
			if (m_nextchatter <= 0.0)
			{
				int num = Random.Range(180, 360);
				m_nextchatter = Time.time + (float)num;
			}
			if ((double)Time.time > m_nextchatter)
			{
				Assets.RandomAudioClip randomChatterClip = GetRandomChatterClip();
				if (randomChatterClip != null)
				{
					AudioClip randomAudio = randomChatterClip.GetRandomAudio(StartOfRound.Instance.randomMapSeed);
					((BodyReplacementBase)this).controller.movementAudio.PlayOneShot(randomAudio, 0.8f);
					int num2 = Random.Range(180, 360);
					m_nextchatter = Time.time + (float)num2;
				}
			}
		}

		protected virtual Assets.RandomAudioClip? GetRandomChatterClip()
		{
			return null;
		}
	}
	public class MRALYX : ChatteringBodyReplacement
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("alyx");
		}

		protected override void OnDamageTaken(bool dead)
		{
			if (!dead)
			{
				AudioClip randomAudio = Assets.Alyx_OnHurt.GetRandomAudio(StartOfRound.Instance.randomMapSeed);
				((BodyReplacementBase)this).controller.movementAudio.PlayOneShot(randomAudio, 0.8f);
			}
			((BodyReplacementBase)this).OnDamageTaken(dead);
		}

		protected override void OnDeath()
		{
			AudioClip randomAudio = Assets.Alyx_OnDeath.GetRandomAudio(StartOfRound.Instance.randomMapSeed);
			((BodyReplacementBase)this).controller.movementAudio.PlayOneShot(randomAudio, 0.8f);
			((BodyReplacementBase)this).OnDeath();
		}

		protected override Assets.RandomAudioClip? GetRandomChatterClip()
		{
			return Assets.Alyx_Chatter;
		}
	}
	public class MRKLEINER : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("kleiner");
		}

		protected override void OnDamageTaken(bool dead)
		{
			((BodyReplacementBase)this).OnDamageTaken(dead);
		}

		protected override void OnDeath()
		{
			((BodyReplacementBase)this).OnDeath();
		}
	}
	public class MRBARNEY : ChatteringBodyReplacement
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("barney");
		}

		protected override void OnDamageTaken(bool dead)
		{
			if (!dead)
			{
				AudioClip randomAudio = Assets.Barney_OnHurt.GetRandomAudio(StartOfRound.Instance.randomMapSeed);
				((BodyReplacementBase)this).controller.movementAudio.PlayOneShot(randomAudio, 0.8f);
			}
			((BodyReplacementBase)this).OnDamageTaken(dead);
		}

		protected override void OnDeath()
		{
			AudioClip randomAudio = Assets.Barney_OnDeath.GetRandomAudio(StartOfRound.Instance.randomMapSeed);
			((BodyReplacementBase)this).controller.movementAudio.PlayOneShot(randomAudio, 0.8f);
			((BodyReplacementBase)this).OnDeath();
		}

		protected override Assets.RandomAudioClip? GetRandomChatterClip()
		{
			return Assets.Barney_Chatter;
		}
	}
	public class MRBREEN : ChatteringBodyReplacement
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("breen");
		}

		protected override void OnDeath()
		{
			AudioClip randomAudio = Assets.Breen_OnDeath.GetRandomAudio(StartOfRound.Instance.randomMapSeed);
			((BodyReplacementBase)this).controller.movementAudio.PlayOneShot(randomAudio, 0.8f);
			((BodyReplacementBase)this).OnDeath();
		}

		protected override Assets.RandomAudioClip? GetRandomChatterClip()
		{
			return Assets.Breen_Chatter;
		}
	}
	public class MRELI : ChatteringBodyReplacement
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("eli");
		}

		protected override void OnDeath()
		{
			AudioClip randomAudio = Assets.Eli_OnDeath.GetRandomAudio(StartOfRound.Instance.randomMapSeed);
			((BodyReplacementBase)this).controller.movementAudio.PlayOneShot(randomAudio, 0.8f);
			((BodyReplacementBase)this).OnDeath();
		}

		protected override Assets.RandomAudioClip? GetRandomChatterClip()
		{
			return Assets.Eli_Chatter;
		}
	}
	public class MRMOSSMAN : ChatteringBodyReplacement
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("mossman");
		}

		protected override void OnDeath()
		{
			AudioClip randomAudio = Assets.Mossman_OnDeath.GetRandomAudio(StartOfRound.Instance.randomMapSeed);
			((BodyReplacementBase)this).controller.movementAudio.PlayOneShot(randomAudio, 0.8f);
			((BodyReplacementBase)this).OnDeath();
		}

		protected override Assets.RandomAudioClip? GetRandomChatterClip()
		{
			return Assets.Mossman_Chatter;
		}
	}
	[BepInPlugin("com.Atomicskullz.HL2PlayerModels", "Half Life 2 Player Models", "0.1.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public static ConfigFile? config;

		public static Plugin? Instance;

		public static ConfigEntry<bool>? enableModelForAllSuits { get; private set; }

		public static ConfigEntry<bool>? enableModelAsDefault { get; private set; }

		public static ConfigEntry<string>? suitNamesToEnableModel { get; private set; }

		private static void InitConfig()
		{
		}

		private void Awake()
		{
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			config = ((BaseUnityPlugin)this).Config;
			Instance = this;
			InitConfig();
			Assets.PopulateAssets();
			ModelReplacementAPI.RegisterSuitModelReplacement("Alyx", typeof(MRALYX));
			ModelReplacementAPI.RegisterSuitModelReplacement("Kleiner", typeof(MRKLEINER));
			ModelReplacementAPI.RegisterSuitModelReplacement("Barney", typeof(MRBARNEY));
			ModelReplacementAPI.RegisterSuitModelReplacement("Breen", typeof(MRBREEN));
			ModelReplacementAPI.RegisterSuitModelReplacement("Mossman", typeof(MRMOSSMAN));
			ModelReplacementAPI.RegisterSuitModelReplacement("Eli", typeof(MRELI));
			new Harmony("com.Atomicskullz.HL2PlayerModels").PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.Atomicskullz.HL2PlayerModels is loaded!");
		}

		public void LogMessage(object message)
		{
			((BaseUnityPlugin)this).Logger.LogMessage(message);
		}
	}
	public static class Assets
	{
		public class RandomAudioClip
		{
			private List<AudioClip> audioClipList = new List<AudioClip>();

			public AudioClip GetRandomAudio(int seed)
			{
				int num = new Random().Next(audioClipList.Count);
				Console.WriteLine($"Get audio N {audioClipList.Count} > {num}");
				return audioClipList[num];
			}

			public void AddAudio(string name)
			{
				AudioClip audioClipFromName = GetAudioClipFromName(name);
				if ((Object)(object)audioClipFromName != (Object)null)
				{
					audioClipList.Add(audioClipFromName);
				}
				else
				{
					Console.WriteLine("clip " + name + " null");
				}
			}
		}

		public static string mainAssetBundleName = "hl2_player_models";

		public static AssetBundle? MainAssetBundle = null;

		public static RandomAudioClip Alyx_DeathReaction = new RandomAudioClip();

		public static RandomAudioClip Alyx_OnDeath = new RandomAudioClip();

		public static RandomAudioClip Alyx_OnHurt = new RandomAudioClip();

		public static RandomAudioClip Alyx_Chatter = new RandomAudioClip();

		public static RandomAudioClip Barney_DeathReaction = new RandomAudioClip();

		public static RandomAudioClip Barney_OnDeath = new RandomAudioClip();

		public static RandomAudioClip Barney_OnHurt = new RandomAudioClip();

		public static RandomAudioClip Barney_Chatter = new RandomAudioClip();

		public static RandomAudioClip Breen_DeathReaction = new RandomAudioClip();

		public static RandomAudioClip Breen_OnDeath = new RandomAudioClip();

		public static RandomAudioClip Breen_Chatter = new RandomAudioClip();

		public static RandomAudioClip Eli_DeathReaction = new RandomAudioClip();

		public static RandomAudioClip Eli_OnDeath = new RandomAudioClip();

		public static RandomAudioClip Eli_Chatter = new RandomAudioClip();

		public static RandomAudioClip Mossman_DeathReaction = new RandomAudioClip();

		public static RandomAudioClip Mossman_OnDeath = new RandomAudioClip();

		public static RandomAudioClip Mossman_Chatter = new RandomAudioClip();

		private static string GetAssemblyName()
		{
			return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
		}

		public static void PopulateAssets()
		{
			if ((Object)(object)MainAssetBundle == (Object)null)
			{
				Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
				using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
				MainAssetBundle = AssetBundle.LoadFromStream(stream);
			}
			Alyx_OnDeath.AddAudio("alyx_no01");
			Alyx_OnDeath.AddAudio("alyx_no02");
			Alyx_OnDeath.AddAudio("alyx_no03");
			Alyx_OnHurt.AddAudio("alyx_hurt04");
			Alyx_OnHurt.AddAudio("alyx_hurt05");
			Alyx_OnHurt.AddAudio("alyx_hurt06");
			Alyx_OnHurt.AddAudio("alyx_hurt08");
			Alyx_DeathReaction.AddAudio("alyx_ohgod01");
			Alyx_DeathReaction.AddAudio("alyx_brutal02");
			Alyx_DeathReaction.AddAudio("alyx_ohno_startle01");
			Alyx_DeathReaction.AddAudio("alyx_ohno_startle03");
			Alyx_DeathReaction.AddAudio("alyx_dadgordonno_c");
			Alyx_Chatter.AddAudio("al_buyyoudrink03");
			Alyx_Chatter.AddAudio("al_comebackdad");
			Alyx_Chatter.AddAudio("al_dad");
			Alyx_Chatter.AddAudio("al_dadallright");
			Alyx_Chatter.AddAudio("al_daddownhere01");
			Alyx_Chatter.AddAudio("al_dadgordonno");
			Alyx_Chatter.AddAudio("al_dadgordonno_b");
			Alyx_Chatter.AddAudio("al_dadplease");
			Alyx_Chatter.AddAudio("al_dad_ques01");
			Alyx_Chatter.AddAudio("al_dad_scared01");
			Alyx_Chatter.AddAudio("al_dad_scared02");
			Alyx_Chatter.AddAudio("al_getyourball");
			Alyx_Chatter.AddAudio("al_gooddoggie");
			Alyx_Chatter.AddAudio("al_grabthrow");
			Alyx_Chatter.AddAudio("al_gravdrop");
			Alyx_Chatter.AddAudio("al_hmm");
			Alyx_Chatter.AddAudio("al_ravenholm01");
			Alyx_Chatter.AddAudio("al_readyforus");
			Alyx_Chatter.AddAudio("al_theplug");
			Alyx_Chatter.AddAudio("al_whatcat01");
			Alyx_Chatter.AddAudio("al_whatsgoingon");
			Alyx_Chatter.AddAudio("al_youcoming");
			Alyx_Chatter.AddAudio("al_yououtdad");
			Barney_OnDeath.AddAudio("ba_damnit");
			Barney_OnDeath.AddAudio("ba_littlehelphere");
			Barney_OnHurt.AddAudio("ba_pain01");
			Barney_OnHurt.AddAudio("ba_pain02");
			Barney_OnHurt.AddAudio("ba_pain03");
			Barney_OnHurt.AddAudio("ba_pain04");
			Barney_OnHurt.AddAudio("ba_pain05");
			Barney_DeathReaction.AddAudio("ba_guh");
			Barney_DeathReaction.AddAudio("ba_whoops");
			Barney_DeathReaction.AddAudio("ba_cantlook");
			Barney_Chatter.AddAudio("ba_dogwantsyou");
			Barney_Chatter.AddAudio("ba_goodnews_d");
			Barney_Chatter.AddAudio("ba_hearcat");
			Barney_Chatter.AddAudio("ba_juicedup");
			Barney_Chatter.AddAudio("ba_lookingforalyx");
			Barney_Chatter.AddAudio("ba_myshift01");
			Barney_Chatter.AddAudio("ba_ownsroof");
			Barney_Chatter.AddAudio("ba_pissinmeoff");
			Barney_Chatter.AddAudio("ba_rollgrenade");
			Barney_Chatter.AddAudio("ba_sarcastic03");
			Barney_Chatter.AddAudio("ba_tellbreen");
			Barney_Chatter.AddAudio("ba_uhohdropships");
			Barney_Chatter.AddAudio("ba_vista01");
			Barney_Chatter.AddAudio("ba_yougotgravgun");
			Breen_OnDeath.AddAudio("br_no");
			Breen_OnDeath.AddAudio("br_ohshit");
			Breen_OnDeath.AddAudio("br_youneedme");
			Breen_OnDeath.AddAudio("br_youfool");
			Breen_OnDeath.AddAudio("br_failing11");
			Breen_DeathReaction.AddAudio("br_laugh01");
			Breen_DeathReaction.AddAudio("br_guards");
			Breen_DeathReaction.AddAudio("br_mock13");
			Breen_Chatter.AddAudio("br_foundation");
			Breen_Chatter.AddAudio("br_hostbody");
			Breen_Chatter.AddAudio("br_instinct01");
			Breen_Chatter.AddAudio("br_instinct02");
			Breen_Chatter.AddAudio("br_instinct03");
			Breen_Chatter.AddAudio("br_instinct13");
			Breen_Chatter.AddAudio("br_stubborn");
			Breen_Chatter.AddAudio("br_synapse02");
			Eli_OnDeath.AddAudio("eli_iknow");
			Eli_OnDeath.AddAudio("eli_alyxhoney");
			Eli_OnDeath.AddAudio("eli_wherewillyougo01");
			Eli_OnDeath.AddAudio("eli_handle_b");
			Eli_DeathReaction.AddAudio("eli_lookgordon");
			Eli_DeathReaction.AddAudio("eli_whatsgoingon");
			Eli_Chatter.AddAudio("eli_finesci");
			Eli_Chatter.AddAudio("eli_lookaround");
			Eli_Chatter.AddAudio("eli_mit");
			Eli_Chatter.AddAudio("eli_photo01");
			Eli_Chatter.AddAudio("eli_photo02");
			Eli_Chatter.AddAudio("eli_safety");
			Eli_Chatter.AddAudio("eli_thisisportal");
			Eli_Chatter.AddAudio("eli_vilebiz01");
			Eli_Chatter.AddAudio("eli_welcometolab");
			Mossman_OnDeath.AddAudio("mo_dont");
			Mossman_DeathReaction.AddAudio("mo_drplease");
			Mossman_DeathReaction.AddAudio("mo_illtakehim");
			Mossman_DeathReaction.AddAudio("mo_onlyway");
			Mossman_DeathReaction.AddAudio("mo_outoftime");
			Mossman_DeathReaction.AddAudio("mo_sorrygordon");
			Mossman_DeathReaction.AddAudio("mo_outoftime");
			Mossman_DeathReaction.AddAudio("mo_worried");
			Mossman_Chatter.AddAudio("mo_bargain");
			Mossman_Chatter.AddAudio("mo_dontworry");
			Mossman_Chatter.AddAudio("mo_fromplatform");
			Mossman_Chatter.AddAudio("mo_hadtoprove02");
			Mossman_Chatter.AddAudio("mo_howdyougetin");
			Mossman_Chatter.AddAudio("mo_inacell");
			Mossman_Chatter.AddAudio("mo_notimealyx");
			Mossman_Chatter.AddAudio("mo_nouse");
			Mossman_Chatter.AddAudio("mo_promised");
			Mossman_Chatter.AddAudio("mo_protectfather01");
			Mossman_Chatter.AddAudio("mo_pulsefoaming");
			Mossman_Chatter.AddAudio("mo_talkingabout");
		}

		public static AudioClip? GetAudioClipFromName(string name)
		{
			Object obj = MainAssetBundle.LoadAsset(name);
			return (AudioClip?)(object)((obj is AudioClip) ? obj : null);
		}
	}
	public static class Patches
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(DeadBodyInfo), "DetectIfSeenByLocalPlayer")]
		private static void OnDetect()
		{
			PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
			if (!((Object)(object)localPlayerController != (Object)null))
			{
				return;
			}
			BodyReplacementBase component = ((Component)localPlayerController).GetComponent<BodyReplacementBase>();
			if ((Object)(object)component != (Object)null)
			{
				Assets.RandomAudioClip randomClip_DeathReaction = Utils.GetRandomClip_DeathReaction(component);
				if (randomClip_DeathReaction != null)
				{
					localPlayerController.movementAudio.PlayOneShot(randomClip_DeathReaction.GetRandomAudio(StartOfRound.Instance.randomMapSeed), 0.8f);
				}
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}