
StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Last updated | a week ago |
Total downloads | 4134404 |
Total rating | 49 |
Categories | Mods BepInEx |
Dependency string | AudioKnight-StarlancerAIFix-3.9.0 |
Dependants | 2594 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Starlancer AI Fix
A helper mod that automatically assigns the correct interior or exterior AI to an enemy when they spawn depending on if they are inside or outside of the dungeon, and adjusts certain behaviors so that they act appropriately. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
By default, Hoarding Bugs will not pick up Circuit Bee Hives. This is toggleable in the configuration file. This feature is BLACKLISTED from the following moons: Wesley's 58 Hyve Generic's 72 Collateral
Get the full modpack here: https://thunderstore.io/c/lethal-company/p/AudioKnight/Starlancer/
Credits
Big thanks to NikkiDarkMatter for help with the icon! :3
Big thanks to RoboticPrism and IAmBatby for helping to optimize the code! :3
Big thanks to 1A3 for providing a fix for spawning interior enemies on the Company moon!