using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using NowhereKingJester.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("NowhereKingJester")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("NowhereKingJester")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("859d8e13-2b83-4e1f-8614-36d60073491f")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace NowhereKingJester
{
public enum Jest
{
WindUp,
Pop,
Chase
}
[BepInPlugin("Auron.NowhereKing", "Nowhere King - Jester", "1.0.0")]
public class NowhereKingBase : BaseUnityPlugin
{
private const string modGUID = "Auron.NowhereKing";
private const string modName = "Nowhere King - Jester";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("Auron.NowhereKing");
private static NowhereKingBase Instance;
internal ManualLogSource mls;
internal static AudioClip[] NowhereKingFX;
internal static AssetBundle Bundle;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Auron.NowhereKing");
mls.LogInfo((object)"The Nowhere King has Awoken!");
harmony.PatchAll(typeof(JesterAIPatch));
Bundle = AssetBundle.LoadFromFile(((BaseUnityPlugin)Instance).Info.Location.TrimEnd("NowhereKingJester.dll".ToCharArray()) + "nowhereking");
if ((Object)(object)Bundle != (Object)null)
{
mls.LogInfo((object)"Successfully resurrected the Nowhere King!");
NowhereKingFX = (AudioClip[])(object)new AudioClip[3];
NowhereKingFX[0] = Bundle.LoadAsset<AudioClip>("Jester-NowhereKing");
NowhereKingFX[1] = Bundle.LoadAsset<AudioClip>("Jester-Pop");
NowhereKingFX[2] = Bundle.LoadAsset<AudioClip>("Jester-Chase");
}
else
{
mls.LogError((object)"Failed to bring the king!");
}
}
}
}
namespace NowhereKingJester.Patches
{
[HarmonyPatch(typeof(JesterAI))]
internal class JesterAIPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(JesterAI __instance)
{
__instance.popGoesTheWeaselTheme = NowhereKingBase.NowhereKingFX[0];
__instance.popUpSFX = NowhereKingBase.NowhereKingFX[1];
__instance.screamingSFX = NowhereKingBase.NowhereKingFX[2];
}
}
}