CHANGELOG
- 1.4.11
- Visual adjustments to Fray.
- Fixed Cambrian's main entrance scan node being behind them main entrance.
- Various improvements to temper.
- Wider ship and problematic pilotry are now compatible.
- October update.
- 1.4.10
- Fixed quicksand being invisible on Sierra.
- 1.4.9
- Rebalanced moon spawn curves.
- Fixed missing textures on Sierra.
- Significant changes to Sierra's layout and visuals.
- Made Sierra's terrain into a mesh.
- Added some more foliage to Fray.
- 1.4.8
- Adjusted Sierra's inside fog.
- 1.4.7
- Fixed a reverb trigger on Sierra.
- Removed fray's out of bounds terrain.
- fixed fray's navmesh being 25 megabytes??? how does this even happen?????
- Disabled Sierra's interior dust particles. (volumetrics are still present)
- Crazy? I was crazy once. They locked me in a room. A rubber room. A rubber room with rats. And rats made me crazy.
- 1.4.6
- Updated to V60.
- Fixed quicksand being invisible on Temper.
- Adjustments to Temper's layout.
- Adjustments to Fray's layout.
- 1.4.5
- Adjusted scrap counts on all moons.
- Fixed sun clipping on Sierra.
- MORE REBAR.
- Lots of visual adjustments to Sierra.
- A few gameplay adjustments to Sierra.
- Added out of bounds terrain to Fray.
- Improved eclipse skybox for Fray and added a night skybox to Sierra.
- Added free and paid tags to the moons.
- Once again fixed moon numbers conflicting with other moons.
- Made Fray's walk shorter.
- 1.4.4
- Adjusted hazard spawns on Cambrian.
- Made Cambrian's walk shorter.
- Added more rebar to Cambrian.
- 1.4.3
- Added heat haze effect to Sierra. Credit to v0xx for the effect!
- Adjusted second temper bridge strength.
- Updated Fray's story log area.
- Fixed render distance being low on Sierra and Cambrian via dynamic culling script from sf Desat.
- Removed viewextension requirement.
- Fixed water shader on Cambrian being messed up.
- 1.4.2
- Fixed custom story logs.
- Reduced spike trap amount on Temper.
- Adjusted spawns on Cambrian.
- Fixed accidental inclusion of to do list.
- Added bestiary entry for Alpha and AL.
- 1.4.1
- Fixed moon numbers conflicting with other moons.
- Reduced AL radar size.
- Added an easter egg to cambrian.
- 1.4.0
- Added images to the thunderstore page.
- Added a new moon, Cambrian.
- Significantly improved Temper.
- Made trees and fence on Fray destructible via Cruiser.
- Made trees and blockade on Temper destructible via Cruiser.
- Fully removed Temper's broken custom enemy.
- Fixed debug object being present on Temper.
- 1.3.9
- Accidentally uploaded the wrong version. Whoops.
- 1.3.8
- Fixed alpha's pipe having collision.
- Properly set up vain shrouds on the moons.
- 1.3.7
- Added some signs to Sierra.
- Reduced route time of moons.
- Adjusted foliage on Fray.
- Changed main path on Fray.
- 1.3.6
- Replaced Temper's custom enemy with something else due to desync issues.
- Made eclipse cooler on Fray.
- Added hazards to the moons.
- Updated for V55.
- Adjusted terrain on Sierra for the Company Cruiserᵀᴹ.
- Do not bring the Company Cruiserᵀᴹ to Fray. It will not go well.
- Adjusted enemy spawns on all moons.
- 1.3.5
- Fixed missing sun animations.
- 1.3.4
- Fixed missing collisions.
- Fixed broken enemy.
- 1.3.3
- Fixed custom enemies missing animations.
- 1.3.2
- Fixed Fray being in description twice.
- 1.3.1
- Fixed quantum dropships.
- Added Temper's description to the README.md
- 1.3.0
- Added a new moon, Temper.
- Removed eclipsed from Sierra, because it's the closest to the sun.
- Fixed story logs not functioning.
- Changed sierra's fog.
- Removed buggy custom scrap.
- 1.2.9
- Fixed alpha blood stains getting on other objects
- Fixed dubious lighting with Infested.
- Adjusted interior fog on Fray yet again.
- 1.2.8
- Adjusted interior fog on Fray.
- Compressed a bunch more textures to save even more file size.
- Added some more buildings to Sierra.
- Readded smokestacks to Sierra.
- 1.2.7
- Adjusted custom enemies.
- Changed lighting on both moons.
- Heavily changed foliage on Fray.
- 1.2.6
- Fixed broken custom enemy on Fray.
- 1.2.5
- Fixed broken facility collision on Fray.
- Fixed missing foliage on Fray.
- Added particle effects around sierra.
- Compressed a bunch of textures to save file size.
- Decreased old bird spawnrates on both moons.
- Increased alpha health becauuse it kept getting friendly fired.
- 1.2.4
- Fixed alpha dog being registered incorrectly.
- 1.2.3
- Hopefully fixed reverb trigger errors.
- 1.2.2
- Adjusted fire exit on Fray.
- Adjusted interior fog on Fray.
- Reduced interior fog density on Sierra.
- 1.2.1
- Gave alpha dog and another enemy an extendedenemytype.
- Adjusted hitbox for an enemy.
- 1.2.0
- Adjusted fog on Sierra.
- Accidentally deleted Sierra's terrain and had to redo it all (oops!)
- Added a new moon, Fray.
- Updated for V50.
- Fixed some incorrect meshes.
- Made the alpha dog fancy.
- Adjusted spawns on Sierra.
- Adjusted scrap spawns on Sierra.
- 1.1.0
- Adjusted spawns.
- Removed custom skybox for Sierra.
- Made things brighter.
- Fixed ambience.
- Adjusted fog.
- 1.0.0
- Initial release.
- 0.9.0
- New props.
- Adjusted spawns.
- Adjusted scrap spawns.
- Added moon video.
- Shortened out of bounds terrain.
- 0.8.0
- Adjusted spawns.
- Removed stormy.
- Added even more industry.
- Darkness is darker.
- Adjusted pipe route.
- Adjusted dog texture.
- 0.7.0
- Fixed dog desync.
- Added ambience.
- Fixed dropship.
- 0.6.0
- Fixed dogs.
- Added stormy.
- More fire exits.
- Adjusted spawns.
- Readded out of bounds terrain.
- 0.5.0
- variety of changes, too lazy to list
- 0.4.0
- Adjusted outside some more.
- ouppy
- Fixed performance issues.
- 0.3.0
- Fixed terrain clipping into ship.
- Fixed railway supports being too high.
- Removed out of bounds terrain for performance reasons.
- Changed spawnrates.
- Changed dungeon size.
- Reduced size of big looming building.
- Added a bunch more details.
- Added ambience.
- 0.2.0
- Updated Sierra's environment.
- Changed spawnrates.
- Added big looming building.
- 0.1.0
- Added custom moon "Sierra".