HnS Ruins
Welcome to the HnS ruins, a moon made for both scavenging scrap and playing hide and seek.
By Awenn
Last updated | 3 months ago |
Total downloads | 2142 |
Total rating | 1 |
Categories | Moons |
Dependency string | Awenn-HnS_Ruins-1.0.1 |
Dependants | 3 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.9AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.0README
/ 485 - HnS-Ruins \
- Info
"This once thriving city was attacked by a group of Maneaters that were eating the people and causing earthquakes every couple of months, until that became way too often for the people to handle, and they had to leave this once great city for good.. But hey at least the company has turned it into a hide and seek playground! Also be careful, one Maneater still lives here and can come out at any time.."
- Cost of route: 950 credits
- Difficulty: MAX
/ Future tweaks \
- I mostly plan on making other moons, but if there's any issues I should fix or anything I could add, lmk and I'll most likely do it!