Ayyo Company Modpack
[LCv68beta] A quality life modpack I put together for my friends for v68 and growing. An immersive horror casual-serious journey with a focus on diversity and variety alongside 130+ mods.
CHANGELOG
Make a new PROFILE and redownload my modpack to recieve all tweaked configurations.
- All players must have the same configurations and mods in order to play together or you'll experience bugs.
- Longer loading times when starting up Lethal Company since they may be more moons/interiors.
- Not all bugs are found and may be found in your game! Please notfiy me at [email protected]
v3.3.2 - Added mods, Mod updates, Configurations updated, ReadMe updated.
Added mods
- Wexop-TheThing-1.0.5
- Add a new monster to the game.
Updated mods
-
CozyOffice will be updated to: 1.3.6
no descrip
-
Castellum_Carnis will be updated to: 1.0.2
- Removed nonfunctioning reverb triggers to fix the autopilot ship having an echo
- Reduced the inhale and exhale volume by 50%
- Applied a change that should fix large interior generations
- Adjusted fire exit spawn chances to hopefully fix moons with multiple fire exits
- Slightly reduce flesh pillar spawn chances
-
Sector0_Interior will be updated to: 2.1.4
no descrip
-
Gordion_Sect0 will be updated to: 2.3.3
no descrip
-
MirageExperimental will be updated to: 0.0.84
- Fixed a bug introduced in 12.12.1, where recordings are created even if the push-to-talk button isn't pressed.
- Fixed a bug that caused some recordings to be choppy.
-
BigEyes will be updated to: 1.3.6
- Fix compatibility with SellMyScraps
-
ExtraEnemyVariety will be updated to: 1.8.1
- Fixed disabled fading on Diet Pepsi Barber
- Fixed Company Mirage and Corn Snake tulip skins overriding eachother when Tulips spawn
-
Piggys_Variety_Mod will be updated to: 1.3.17
no descrip
-
ShipWindows will be updated to: 1.11.0
- Fixed NullReferenceException on re-host
- "Don't move posters" is now forcefully enabled, if another Ship Mod like 2 Story Ship is detected
-
TestAccountCore will be updated to: 1.11.0
- Added ability to configure map hazard spawn curve per moon
-
SellMyScrap will be updated to: 1.9.1
- Updated config settings.
-
JLL will be updated to: 1.8.0
- JCompatabilityHelper now has a cached compatibility check for LCCutscene.
- JRandomPropPlacer now waits 1 frame after dungeon generation completes before spawning props.
- A compatibility class has been created for LCCutscene, Diversity 3.0.0, and LittleCompany
-
LethalLib will be updated to: 0.16.2
- The last return value of
spawnRateFunction
of MapObjects no longer overwrites a map object's spawn curve for each moon.
- The last return value of
Configurations updated.
- Mirage
- Updated.
v3.3.1 - Mods re-added, Mod updates, Configurations updated.
Added mods
-
COREsEND-Castellum_Carnis-1.0.0
- A new interior.
-
Generic_GMD-Generic_Interiors-1.1.1
- A new interior
-
RosiePies-CozyOffice-1.3.5
- One of Rosies interiors is back.
-
RosiePies-Gordion_Sect0-2.3.2
- One of Rosie moons are back.
-
RosiePies-Gordion_Sect0-2.3.2
- One of Rosies interior is back.
Updated mods
- Chameleon will be updated to: 1.3.0
- Increased the chance for March to be rainy
- Touched up snowy Keepers' texture
Configurations updated.
-
Lethalevelloader
- Experimental now becomes a cesspool for all interiors. All interiors can spawn here at a fix rate.
-
Bigmouth
- Spawn less.
-
BigEyes
- Spawn less.
-
Country Road Creature
- Spawn less.
-
Lategame_Upgrades
- Prices tweaked for the more casual expierience.
v3.3.0 - Uninstalled mods, Mod updates, New dependencies, Configurations updated.
Installed mods
Uninstalled Mods
-
ut99_interiors v1.5.3 by DemonMae
-
unreal_interiors v1.8.4 by DemonMae
-
Mirage
-
MirageCore
Installed mods (Replaced Mirage with a new version)
-
JacobG5-JLL-1.7.7
-
MirageExperimental v0.0.75 by qwbarch
-
MirageCoreExperimental v1.0.7 by qwbarch
-
OpusDotNet v1.0.30 by qwbarch
-
Concentus v2.3.0 by qwbarch
Updated mods (No descriptions, just updated for the latest build. Not 100% tested)
-
JLL will be updated to: 1.7.7
-
Haunted_Harpist will be updated to: 1.3.19
-
CullFactory will be updated to: 1.5.0
-
LethalLevelLoader will be updated to: 1.3.13
-
Black_Mesa_Half_Life_Moon_Interior will be updated to: 2.0.1
-
DungeonGenerationPlus will be updated to: 1.2.0
-
ScarletDevilMansion will be updated to: 2.0.0
-
WesleysInteriors will be updated to: 1.6.2
-
Xen_Interior will be updated to: 0.4.0
-
Xen_Moon will be updated to: 1.1.0
-
SCP1507 will be updated to: 1.1.3
-
FacelessStalker will be updated to: 1.1.9
-
Locker will be updated to: 1.6.0
-
Biodiversity will be updated to: 0.1.4
-
ColorfulEnemyVariety will be updated to: 2.0.1
-
ExtraEnemyVariety will be updated to: 1.8.0
-
MoreCounterplay will be updated to: 1.4.1
-
Piggys_Variety_Mod will be updated to: 1.3.16
-
ImmersiveScrap will be updated to: 1.4.0
-
TooManyEmotes will be updated to: 2.2.13
-
ReservedItemSlotCore will be updated to: 2.0.38
-
Sleight_Of_Hand_Piggy_Variety_Patch will be updated to: 1.0.2
-
Interactive_Terminal_API will be updated to: 1.2.0
-
Custom_Item_Behaviour_Library will be updated to: 1.2.6
-
Lategame_Upgrades will be updated to: 3.11.0
-
MoreCompany will be updated to: 1.11.0
-
Atomics_Cosmetics will be updated to: 1.3.2
-
TestAccountCore will be updated to: 1.10.0
-
VoidLeak will be updated to: 1.13.1
-
LCUltrawide_Community will be updated to: 1.1.3
-
SellMyScrap will be updated to: 1.8.1
-
AsyncLoggers will be updated to: 2.1.3
-
LobbyControl will be updated to: 2.4.10
-
OpenBodyCams will be updated to: 3.0.3
-
StarlancerAIFix will be updated to: 3.8.4
-
LethalFixes will be updated to: 1.2.4
-
Chameleon will be updated to: 1.2.4
-
BarberFixes will be updated to: 1.2.2
-
ButteryFixes will be updated to: 1.10.10
-
LethalSettings will be updated to: 1.4.1
-
LETHALRESONANCE will be updated to: 4.7.5
-
EnemySkinKit will be updated to: 1.3.4
-
BepInEx_Faster_Load_AssetBundles_Patcher will be updated to: 0.6.5
-
MrovLib will be updated to: 0.2.10
-
LethalPerformance will be updated to: 0.5.0
-
Lategame_Company_Cruiser_Upgrades will be updated to: 1.1.2
-
Shopping_Cart will be updated to: 1.0.2
-
Wheelbarrow will be updated to: 1.0.3
Configurations Updated for latest build. (Will be adjusted idk when tho.)
-
Slendermanmod
-
LethalFixes
-
Piggys_Variety_Mod
-
Lethalevelloader.
-
Wheelbarrow
-
Shopping_Cart
-
ButteryFixes
-
Chameleon
-
OpenBodyCams
-
Lategame_Upgrades
v3.2.9 - Uninstalled Mod Updates, New dependencies, Configurations updated.
Uninstalled Mods (Dependencies)
- qwbarch-BarchLib-1.0.2
Added Mods (Dependencies)
-
qwbarch-MirageCore-1.0.1
-
willis81808-LethalSettings-1.4.0
-
Hamunii-DetourContext_Dispose_Fix-1.0.3
-
Hamunii-AutoHookGenPatcher-1.0.4
Updated Mods
-
WesleysInteriors will be updated to: 1.4.5
- I am feeling kind today, removed the turret firing squad I placed in the Grand Armory entry tile
- Added some spike trap spots in the entry tile
-
StarlancerMoons will be updated to: 2.4.0
- Updated the moons to v64.
- Added new vanilla content to Auralis, Solace, Triskelion, and of course [REDACTED].
- I've figured out how to make trees breakable, but I'll have to manually replace every terrain-painted tree, so that mechanic will be implemented in a future update.
- Mushrooms have slightly grown on Solace. How fun(gi).
- Opened the gates on Solace slightly to facilitate easier cruiser access.
- Removed an errant tree from the mansion grounds on Solace that was sticking out of the back porch. Unsure how long that's been there.
- Carved away the errant navmesh underneath the rocks on [REDACTED] to hopefully prevent enemies from phasing through them.
- Relocated some doors on [Redacted] to keep things fresh.
- Adjusted the reverb (reverb - reverb - reverb) of the special area on [Redacted].
- The clues related to StarlancerZero ([REDACTED]) now display text when hovering over them to make it easier to figure out the routing word.
- Changed the location of one symbol on Triskelion so that it can be approached properly to display the text.
- Renamed the water shader being used for my moons.
- Updated dependencies.
- Added screenshots to the description.
- Updated the moons to v64.
-
Mirage will be updated to: 1.9.2
- Note: This will be the last update, unless any major gamebreaking bugs requires my attention. For anyone expecting the v2 (voice recognition + machine learning) update, please read the README on why this update has been dropped.
- Config has been reworked and requires you to redo your config. You will need to delete Mirage.cfg (backup the file in case you need it), and then use the newly generated Mirage.General.cfg and Mirage.Enemies.cfg configuration files.
- Enemy configs are now generated at runtime, no longer requiring a manual update for Mirage every time Zeekers adds new enemies.
- Optimized the codebase for better performance.
- Now uses SileroVAD for better voice activity detection, resulting in better recordings when using voice activity.
- SpawnOnPlayerDeath as a feature has been removed. Use the Zombies as a replacement.
- Added compatibility with LethalIntelligence.
- Thanks to Lunxara, JacuJ, BBAPepsiMan, and JokerMan for extensively testing the update. I was only able to fix a lot of the subtle bugs they found because of their extensive testing.
- Updated icon, created by IntegrityFate.
-
TooManyEmotesScrap will be updated to: 1.0.8
- Fixed hyperlink for TooManyEmotes in the README not pointing to the correct mod page.
-
SellMyScrap will be updated to: 1.7.1
- Fixed compatibility with the ShipInventory mod.
-
LETHALRESONANCE will be updated to: 4.7.4
- Fixed several missing Thumper sounds
- Fixed masked sometimes sounding like women
- Config for player death sounds
- Config for old bird footsteps
- Config for ship ejection alarm
Configurations updated.
-
LETHALRESONANCE
-
Mirage