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LethalPresents
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
| Last updated | a year ago |
| Total downloads | 2533638 |
| Total rating | 60 |
| Categories | Mods BepInEx Server-side Items Monsters |
| Dependency string | Azim-LethalPresents-1.0.9 |
| Dependants | 2543 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Hamunii-AutoHookGenPatcher
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Preferred version: 1.0.4README
LethalPresents
A mod which gives Presents a chance of spawning a random enemy when opened.
Configuration
In your BepInEx/config/LethalPresents.cfg the following options are present:
SpawnChance, to configure the probability of enemies spawning;
EnemyBlocklist, list of enemies to remove from the spawn pool, see game logs for available options;
IsAllowlist, turns blocklist into allowlist, so that only enemies from that list can spawn. Spawned enemies are still filtered by map and inside/outside, so make sure to provide at least one entry for factory, mantion and outside;
ShouldSpawnMines, to enable/disable spawning of the mines;
ShouldSpawnTurrets, to enable/disable spawning of the turrets.
Releases
1.0.9
- Version bump for more better v66
- Added workaround for mods which incorrectly mess with currentLevel's Enemies, OutsideEnemies and DaytimeEnemies arrays. If you find such mods, please complain to their developers.
1.0.8
- Version bump for more better v60
- Trying out AutoHookGenPatcher
1.0.7
- Fixed a crash on enemies which do not correctly fill out their properties >:/
such enemies will not be spawnable through the mod - Removed
HerobrineAprilCompany
1.0.6
- Fixed the debug message spam in console (im sorry alright)
1.0.5
- Bees are now properly spawned alongside other outside enemies
1.0.4
- Moved from Harmony to Monomod
- Fixed Blacklist/Whitelist not working properly
1.0.3
- Fixed turrets and mines not spawning when there are no regular enemies available for spawn
1.0.2
- Added config
- Added mines and turrets spawning
1.0.1
- Fixed spawn chance being 100%
1.0.0
- Initial release