Azim-LethalPresents icon

LethalPresents

A mod which gives Presents a configurable chance of spawning a random enemy when opened.

Last updated 2 months ago
Total downloads 1998155
Total rating 52 
Categories Mods BepInEx Server-side Items Monsters
Dependency string Azim-LethalPresents-1.0.9
Dependants 2352 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Hamunii-AutoHookGenPatcher-1.0.4 icon
Hamunii-AutoHookGenPatcher

Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.

Preferred version: 1.0.4

README

LethalPresents

A mod which gives Presents a chance of spawning a random enemy when opened.

Configuration

In your BepInEx/config/LethalPresents.cfg the following options are present:

SpawnChance, to configure the probability of enemies spawning;

EnemyBlocklist, list of enemies to remove from the spawn pool, see game logs for available options;

IsAllowlist, turns blocklist into allowlist, so that only enemies from that list can spawn. Spawned enemies are still filtered by map and inside/outside, so make sure to provide at least one entry for factory, mantion and outside;

ShouldSpawnMines, to enable/disable spawning of the mines;

ShouldSpawnTurrets, to enable/disable spawning of the turrets.

Releases

1.0.9

  • Version bump for more better v66
  • Added workaround for mods which incorrectly mess with currentLevel's Enemies, OutsideEnemies and DaytimeEnemies arrays. If you find such mods, please complain to their developers.

1.0.8

  • Version bump for more better v60
  • Trying out AutoHookGenPatcher

1.0.7

  • Fixed a crash on enemies which do not correctly fill out their properties >:/
    such enemies will not be spawnable through the mod
  • Removed Herobrine AprilCompany

1.0.6

  • Fixed the debug message spam in console (im sorry alright)

1.0.5

  • Bees are now properly spawned alongside other outside enemies

1.0.4

  • Moved from Harmony to Monomod
  • Fixed Blacklist/Whitelist not working properly

1.0.3

  • Fixed turrets and mines not spawning when there are no regular enemies available for spawn

1.0.2

  • Added config
  • Added mines and turrets spawning

1.0.1

  • Fixed spawn chance being 100%

1.0.0

  • Initial release