![Azim-LethalPresents-1.0.5 icon](https://gcdn.thunderstore.io/live/repository/icons/Azim-LethalPresents-1.0.5.png.128x128_q95.jpg)
LethalPresents
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Date uploaded | 6 months ago |
Version | 1.0.5 |
Download link | Azim-LethalPresents-1.0.5.zip |
Downloads | 16730 |
Dependency string | Azim-LethalPresents-1.0.5 |
This mod requires the following mods to function
![BepInEx-BepInExPack-5.4.2100 icon](https://gcdn.thunderstore.io/live/repository/icons/BepInEx-BepInExPack-5.4.2100.png.64x64_q95.png)
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100![Evaisa-HookGenPatcher-0.0.5 icon](https://gcdn.thunderstore.io/live/repository/icons/Evaisa-HookGenPatcher-0.0.5.png.64x64_q95.jpg)
Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5![Hamunii-AutoHookGenPatcher-1.0.4 icon](https://gcdn.thunderstore.io/live/repository/icons/Hamunii-AutoHookGenPatcher-1.0.4.png.64x64_q95.png)
Hamunii-AutoHookGenPatcher
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Preferred version: 1.0.4README
LethalPresents
A mod which gives Presents a chance of spawning a random enemy when opened.
Configuration
In your BepInEx/config/LethalPresents.cfg the following options are present:
SpawnChance
, to configure the probability of enemies spawning;
EnemyBlocklist
, list of enemies to remove from the spawn pool, see game logs for available options;
IsAllowlist
, turns blocklist into allowlist, so that only enemies from that list can spawn. Spawned enemies are still filtered by map and inside/outside, so make sure to provide at least one entry for factory, mantion and outside;
ShouldSpawnMines
, to enable/disable spawning of the mines;
ShouldSpawnTurrets
, to enable/disable spawning of the turrets.
Releases
1.0.5
- Bees are now properly spawned alongside other outside enemies
1.0.4
- Moved from Harmony to Monomod
- Fixed Blacklist/Whitelist not working properly
1.0.3
- Fixed turrets and mines not spawning when there are no regular enemies available for spawn
1.0.2
- Added config
- Added mines and turrets spawning
1.0.1
- Fixed spawn chance being 100%
1.0.0
- Initial release