LethalPresents
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
| Date uploaded | 3 days ago |
| Version | 1.0.5 |
| Download link | Azim-LethalPresents-1.0.5.zip |
| Downloads | 15333 |
| Dependency string | Azim-LethalPresents-1.0.5 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5README
LethalPresents
A mod which gives Presents a chance of spawning a random enemy when opened.
Configuration
In your BepInEx/config/LethalPresents.cfg the following options are present:
SpawnChance, to configure the probability of enemies spawning;
EnemyBlocklist, list of enemies to remove from the spawn pool, see game logs for available options;
IsAllowlist, turns blocklist into allowlist, so that only enemies from that list can spawn. Spawned enemies are still filtered by map and inside/outside, so make sure to provide at least one entry for factory, mantion and outside;
ShouldSpawnMines, to enable/disable spawning of the mines;
ShouldSpawnTurrets, to enable/disable spawning of the turrets.
Releases
1.0.5
- Bees are now properly spawned alongside other outside enemies
1.0.4
- Moved from Harmony to Monomod
- Fixed Blacklist/Whitelist not working properly
1.0.3
- Fixed turrets and mines not spawning when there are no regular enemies available for spawn
1.0.2
- Added config
- Added mines and turrets spawning
1.0.1
- Fixed spawn chance being 100%
1.0.0
- Initial release