using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using Microsoft.CodeAnalysis;
using On;
using On.GameNetcodeStuff;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TerminalMouse")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("TerminalMouse mod")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("TerminalMouse")]
[assembly: AssemblyTitle("TerminalMouse")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace TerminalMouse
{
[BepInPlugin("TerminalMouse", "TerminalMouse", "1.0.1")]
public class TerminalMousePlugin : BaseUnityPlugin
{
public static ManualLogSource mls;
private CursorLockMode locked;
private bool wasVisible = false;
private void Awake()
{
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Expected O, but got Unknown
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Expected O, but got Unknown
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Expected O, but got Unknown
mls = ((BaseUnityPlugin)this).Logger;
Terminal.BeginUsingTerminal += new hook_BeginUsingTerminal(Terminal_BeginUsingTerminal);
Terminal.QuitTerminal += new hook_QuitTerminal(Terminal_QuitTerminal);
PlayerControllerB.KillPlayer += new hook_KillPlayer(PlayerControllerB_KillPlayer);
mls.LogInfo((object)"Plugin TerminalMouse is loaded!");
}
private void Terminal_BeginUsingTerminal(orig_BeginUsingTerminal orig, Terminal self)
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
orig.Invoke(self);
locked = Cursor.lockState;
wasVisible = Cursor.visible;
Cursor.lockState = (CursorLockMode)0;
Cursor.visible = true;
if ((Object)(object)StartOfRound.Instance.localPlayerController != (Object)null)
{
StartOfRound.Instance.localPlayerController.disableLookInput = true;
}
}
private void Terminal_QuitTerminal(orig_QuitTerminal orig, Terminal self)
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
orig.Invoke(self);
Cursor.lockState = locked;
Cursor.visible = wasVisible;
if ((Object)(object)StartOfRound.Instance.localPlayerController != (Object)null)
{
StartOfRound.Instance.localPlayerController.disableLookInput = false;
}
}
private void PlayerControllerB_KillPlayer(orig_KillPlayer orig, PlayerControllerB self, Vector3 bodyVelocity, bool spawnBody, CauseOfDeath causeOfDeath, int deathAnimation)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
orig.Invoke(self, bodyVelocity, spawnBody, causeOfDeath, deathAnimation);
if (((NetworkBehaviour)self).IsLocalPlayer)
{
Cursor.lockState = locked;
Cursor.visible = wasVisible;
if ((Object)(object)StartOfRound.Instance.localPlayerController != (Object)null)
{
StartOfRound.Instance.localPlayerController.disableLookInput = false;
}
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "TerminalMouse";
public const string PLUGIN_NAME = "TerminalMouse";
public const string PLUGIN_VERSION = "1.0.1";
}
}