BetterFlashlight Fixed
Flashlights can be used to blind enemies and other players. This is a version of BetterFlashlight with various issues fixed.
By Azx
| Last updated | 2 weeks ago |
| Total downloads | 2725 |
| Total rating | 1 |
| Categories | Mods Misc BepInEx Client-side Server-side Equipment Items Monsters Bug Fixes Tweaks & Quality Of Life |
| Dependency string | Azx-BetterFlashlight_Fixed-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
BetterFlashlight Fixed
Flashlights can be used to blind enemies and other players.
This version fixes a number of issues with BetterFlashlight v1.0.6.
Fixes
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Fixed issues with inconsistent behavior when the flashlight wasn't in the active slot.
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Fixed issue of copy-pasted code causing battery consumption to be overwritten by an unrelated value.
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Fixed issue caused by enumerator being mutated during iteration.
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Fixed issue with values overwriting each other due to being assigned the same key.
Additional Fixes
The newest version of BetterFlashlight's source on GitHub was not up-to-date. These are the additional bugs I fixed to update the project.
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Fixed a flashlight beam size error.
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Fixed an issue with decimal number conversion for the 'Distance' field in the 'Enemy values' section.
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Adjusted the calculation to determine if the flashlight angle is correct, and made it impossible to blind enemies through obstacles.
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Adjusted values in the configuration to match config values in BetterFlashlight v1.0.6.
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Added a new field in the configuration to manage the player's head angle (when the player is looking up or down).
- Configurable.
- Developed for Lethal Company v64a.