Save Utils v64a
An updated version of Save Utils that works on Lethal Company v64a. Automatically creates backups of general saves and game saves, and adds optional keybinds to perform save-related functions, like preventing the game from being able to save.
By Azx
| Last updated | 5 hours ago |
| Total downloads | 3 |
| Total rating | 0 |
| Categories | Mods Tools Misc BepInEx Server-side Bug Fixes Tweaks & Quality Of Life |
| Dependency string | Azx-Save_Utils_v64a-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Save Utils v64a
An updated version of Save Utils v1.1.1 that works on Lethal Company v64a.
The only features covered here are those that were added to this version. For the full list of Save Utils features, see the link above.
Changes
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Fixed constant stream of Unity exceptions being thrown.
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"None" is no longer treated as an invalid key.
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Invalid config values are now changed to valid values instead of disabling the mod.
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Setting an invalid keybind will only turn off that keybind's feature instead of disabling the mod.
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Updated the disconnect check to cover all disconnects and be more robust.
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Number of keys allowed in a keybind was increased from 5 to 10 to match the documentation.
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Removed a redundant debug log.
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Changed the default number of backups from 3 to 20, because save files are extremely negligible in size (typically a few KB).
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Changed the default keybind mode from 1 to 2, because this sets the first keybind to the most generally useful and unique keybind in the mod (it prevents the game from performing any saves until pressed again).
- Configurable.
- Developed for Lethal Company v64a.