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BBAPepsiMan-Luigis_Mansion_Gems-2.0.6 icon

Luigis Mansion Gems

A Treasure Trove of Spooky Spoils

Date uploaded 2 weeks ago
Version 2.0.6
Download link BBAPepsiMan-Luigis_Mansion_Gems-2.0.6.zip
Downloads 917
Dependency string BBAPepsiMan-Luigis_Mansion_Gems-2.0.6

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
IAmBatby-LethalLevelLoader-1.3.13 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.3.13

README

Luigi's Mansion Gems

Info

Throughout the numerous halls in the Luigi's Mansion franchise, many a colorful stones may be happened upon. Now they've been cropping up on numerous moons for pesky scavengers to find!

Featuring

  • All 102 gems from Luigi's Mansion 3

  • The 3 Stones, 3 Diamonds, and King Boo's Crown from Luigi's Mansion

  • All 65 gems from Luigi's Mansion: Dark Moon TBD

Screenshots

  • B1F Gems (Luigi's Mansion 3)

  • 1F Gems (Luigi's Mansion 3)

  • 2F Gems (Luigi's Mansion 3)

  • 3F Gems (Luigi's Mansion 3)

  • Stones and Diamonds (Luigi's Mansion)

There are plenty more, but why flood the readme?

Credits to

  • [Nintendo] for making the Luigi's Mansion series.
  • s1ckboy for walking me through almost <u>all</u> of this process in scrap making.
  • QWERTYrodrigo for teaching me how to copy/paste in Unity.
  • Wesley for demonstrating the proper method on how to post a changelog.

Plans

  • Adding in the gems from Luigi's Mansion: Dark Moon.

    • If ANYONE is able to rip those items, PLEASE find me in the LC modding discord.
  • General polish and whatnot.

  • A couple extra knods.

Changelog

v2.0.6

  • Made everything more reflective. :)

v2.0.5

  • Improved the textures and emissions of the Stones, Diamonds, and Crown.

v2.0.4

  • Since my efforts to make the gems spawn less often have resulted in failure, I have compromised to lower their values. This has only been done to the Luigi's Mansion 3 gems since there are 102 of them when compared to the 7 items from the first Luigi's Mansion.
    • The new value for each should now fall somewhere between 50 - 76 credits.
  • Updated README

v2.0.3

  • Changed the drop SFX for the remaining stones and diamonds. Thought it'd be nice if they were different from the Luigi's Mansion 3 gems.

v2.0.2

  • Changed the drop SFX for the Gold Diamond to properly emphasize its weight when compared to the other items.

v2.0.1

  • Properly named the Red Diamond. All this time, I thought it was called "Blood Diamond".

v2.0.0

  • Added the Stones, Diamonds, and King Boo's Crown from Luigi's Mansion on the Nintendo Gamecube!
    • Each item is 2 handed but fetch a pretty penny (unless you find the Crown or Blood Diamond, but that's just keeping things accurate to the original game).

v1.0.3

  • They were still too common. Made them all the same rarity as the (current) rarest.

v1.0.2

  • Increased gem rarity again. Hopefully this is a good spawnrate. XD
  • Updated README

v1.0.1

  • Increased opacity slightly in all gems.
  • Increased the ruby texture brightness some.
  • Increased rarity in all gems.

v1.0.0

  • Initial release. Have fun! :)