Date uploaded | a week ago |
Version | 2.1.3 |
Download link | BBAPepsiMan-Luigis_Mansion_Gems-2.1.3.zip |
Downloads | 1048 |
Dependency string | BBAPepsiMan-Luigis_Mansion_Gems-2.1.3 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.13README
Luigi's Mansion Gems
Info
Throughout the numerous halls in the Luigi's Mansion franchise, many a colorful stones may be happened upon. Now they've been cropping up on numerous moons for pesky scavengers to find!
Featuring
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All 102 gems from Luigi's Mansion 3
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The 3 Stones, 3 Diamonds, and King Boo's Crown from Luigi's Mansion
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All 65 gems from Luigi's Mansion: Dark MoonTBD
Screenshots
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B1F Gems (Luigi's Mansion 3)
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1F Gems (Luigi's Mansion 3)
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2F Gems (Luigi's Mansion 3)
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3F Gems (Luigi's Mansion 3)
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Stones and Diamonds (Luigi's Mansion)
There are plenty more, but why flood the readme?
Credits to
- [Nintendo] for making the Luigi's Mansion series.
- s1ckboy for walking me through almost <u>all</u> of this process in scrap making.
- QWERTYrodrigo for teaching me how to copy/paste in Unity.
- Wesley for demonstrating the proper method on how to post a changelog.
Plans
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Adding in the gems from Luigi's Mansion: Dark Moon.
- If ANYONE is able to rip those items, PLEASE find me in the LC modding discord.
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General polish and whatnot.
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A couple extra knods.
Changelog
v2.1.3
- Unity, PLEASE stop untagging my items. Thanks.
v2.1.2
- Apparently Unity doesn't know how to copy network settings when applying to items. Sorry about any grabbing issues.
v2.1.1
- Made the Stone, Diamond, and Crown emissions triplanar. What does that mean? IDK, but they look nicer. :)
v2.1.0
- Condensed all Luigi's Mansion 3 gems of similar shapes into each other, turning 102 items into 17. Take that, item pool bloat!
- As a result, all gems have been renamed. A necessary sacrifice to make them rarer.
- Also as a result, decreased their rarities from 2 to 3 (made them more common).
- ALSO also, increased their credit values to compensate.
- Minor texture edits for the Stones, Diamonds, and Crown.
v2.0.7
- Made the Stones, Diamonds, and Crown reflect betterer. (I swear, I'm good at this (I'm not DX))
v2.0.6
- Made everything more reflective. :)
v2.0.5
- Improved the textures and emissions of the Stones, Diamonds, and Crown.
v2.0.4
- Since my efforts to make the gems spawn less often have resulted in failure, I have compromised to lower their values. This has only been done to the Luigi's Mansion 3 gems since there are 102 of them when compared to the 7 items from the first Luigi's Mansion.
- The new value for each should now fall somewhere between 50 - 76 credits.
- Updated README
v2.0.3
- Changed the drop SFX for the remaining stones and diamonds. Thought it'd be nice if they were different from the Luigi's Mansion 3 gems.
v2.0.2
- Changed the drop SFX for the Gold Diamond to properly emphasize its weight when compared to the other items.
v2.0.1
- Properly named the Red Diamond. All this time, I thought it was called "Blood Diamond".
v2.0.0
- Added the Stones, Diamonds, and King Boo's Crown from Luigi's Mansion on the Nintendo Gamecube!
- Each item is 2 handed but fetch a pretty penny (unless you find the Crown or Blood Diamond, but that's just keeping things accurate to the original game).
v1.0.3
- They were still too common. Made them all the same rarity as the (current) rarest.
v1.0.2
- Increased gem rarity again. Hopefully this is a good spawnrate. XD
- Updated README
v1.0.1
- Increased opacity slightly in all gems.
- Increased the ruby texture brightness some.
- Increased rarity in all gems.
v1.0.0
- Initial release. Have fun! :)