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BLB_Thunderstore_Mods_LOL-Boom_Variants-1.7.5 icon

Boom Variants

[V81] Adds in 60+ variants of vanilla enemies into the game

Date uploaded a day ago
Version 1.7.5
Download link BLB_Thunderstore_Mods_LOL-Boom_Variants-1.7.5.zip
Downloads 300
Dependency string BLB_Thunderstore_Mods_LOL-Boom_Variants-1.7.5

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
ButteryStancakes-BarberFixes-1.3.0 icon
ButteryStancakes-BarberFixes

Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.

Preferred version: 1.3.0
AudioKnight-StarlancerAIFix-3.11.1 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!

Preferred version: 3.11.1
pacoito-itolib-0.9.3 icon
pacoito-itolib

[v80] Wondrous gizmos and gadgets for the restless mind.

Preferred version: 0.9.3
JacobG5-JLL-1.9.10 icon
JacobG5-JLL

Jacob's Lethal Libraries - For Jacob's Mods

Preferred version: 1.9.10
TeamXiaolan-DawnLib-0.9.10 icon
TeamXiaolan-DawnLib

A modern API for Lethal Company content and all sizes of mods [V81]

Preferred version: 0.9.10
IAmBatby-LethalLevelLoader-1.7.0 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v81 Compatible)

Preferred version: 1.7.0
BLB_Thunderstore_Mods_LOL-SpectreLib-1.0.0 icon
BLB_Thunderstore_Mods_LOL-SpectreLib

Library made by Boom for Vanilla Variant enthusiasts.

Preferred version: 1.0.0

README

Boom Variants

VR SUPPORT (stfu jon)

Adds more than 50 variants :

  • The Guardian (Nutcracker Variant)

Guardian

  • Paradesman (Barber Variant)

Paradesman-Jump3

  • Bottom Feeder (Maneater Variant)

Bottom-Feeder

  • Croquette (Maneater Variant)

Croquette

  • Nextbox (Redpill Variant - Unused)

Nextbot

  • Steel Soldier (Nutcracker Variant)

Steel Soldier

  • Silver Soldier (Nutcracker Variant)

Silver Soldier

  • Super Mech (Old Bird Variant)

Super-Mech

  • Ténébreux (Bracken Variant)

Tenebreux

  • Stoplight Sharkhead (Thumper Variant)

Stoplight-Sharkhead

  • Velvet (Bunker Spider Variant)

Velvet-New

  • Bouffon (Jester Variant)

Bouffon

(Old version) v

Bouffon

  • Iron Maiden (Coil-Head Variant)

Iron Maiden

  • Masked Driver, Masked Hunter, Perfect Mask (Masked Variants)

Masked Driver

Masked Hunter

Perfect-Masked-New

  • Sire Vansburg (Butler Variant, includes Spoon for Knife)

Sire-Vansburgand-Rot-Wasps-New

  • Rot Wasps (Mask Hornets Variants)

Old Look Sire-Vansburgand-Rot-Wasps-New

New Look Rot-Wasps2

  • Birch Brother (Forest Keeper Variant)

Birch-Brother

  • Rattle Rat (Eyeless Dog Variant)

Rattle-Rat

  • Gardine (Snare Flea Variant)

Gardine2

  • Marauder (Hoarding Bug Variant)

Marauder

  • Cloud Dragon (Spore Lizard Variant)

Screenshot-3870-Photoroom

  • Frost Pecker (Giant Sapsucker Variant - Unused)

Frost-Pecker

Frost-Pecker2

  • Mouette (Manticoil Variant)

Mouette

  • Phantom (Ghost Girl Variant)

Phantom

  • Sturgeon Hunter (Baboon Hawk Variant)

Sturgeon-Hunter

  • Shadow Bug (Hoarding Bug Variant)

Shadow Bug

  • Distotipede (Snare Flea Variant)

Distortipede

  • Masquerrino (Masked Variant)

Masquerrino

  • Mud Serpant (Earth Leviathan Variant)

Mud-Serpent

  • Garnice (Bunker Spider Variant) Garnice

  • Dart Puma (Feiopar Variant) Dart-Puma

  • Scratch Tiger (Feiopar Variant) Scratch-Tiger

  • Nickel Ray (Backwater Gunkfish Variant) Nickel-Ray

  • Inker Bayfish (Backwater Gunkfish Variant) Inker-Bayfish

  • Carcass Growth, Carcass Bloom (Cadaver Variant) Carcass-Growth1

Carcass-Growth2

Carcass-Bloom

  • Husk Growth, Husk Bloom (Cadaver Variant) Graveling-Bloom

Alt-Graveling-Growth

Graveling-Growth

  • Graveling Growth, Graveling Bloom (Cadaver Variant) Graveling-Bloom

Alt-Graveling-Growth

Graveling-Growth

  • Corpse Growth, Corpse Bloom (Cadaver Variant) Corpse-Growth1

Corpse-Growth2

Corpse-Bloom-R

  • Carrion Growth, Carrion Bloom (Cadaver Variant) Carrion-Growth1

Carrion-Growth2

Carrion-Bloom

  • Permafrost Falcon (Baboon Hawk Variant) Permafrost-Falcon

  • Sandman (Bracken Variant) Sandman

  • Foliage Panther (Feiopar Variant) Foliage-Panther

  • Bounty Bot (Old Bird Variant) Bounty-Bot1

  • Crasher (Old Bird Variant) Crasher

  • Granule Iceeater (Thumper Variant) Granule-Iceeater

  • Vernel (Snare Flea Variant) Vernel

  • Guerrier (Nutcracker Variant) Guerrier2

  • Franz (Nutcracker Variant) Franz

  • Snow Viper (Earth Leviathan Variant) Snow-Viper

  • Polar Termite (Hoarding Bug Variant) Polar-Termite

  • Mudman (Bracken Variant) Mudman

  • Arctic Ravager (Eyeless Dog Variant) Arctic-Ravager

  • Dirt Catfish (Backwater Gunkfish Variant) Mud-Catfish

  • Vautour (Manticoil Variant) Vautour

  • Wangerd (Bunker Spider Variant) Wangerd

  • Blood Skittos (Mask Hornets Variant) Blood-Skittos-Render

  • Bog Crawler (it's real) (Thumper Variant) Bog-Crawler-With-Plants

Sludgewater Leafbush Sludgewater-Leafbush1

Eastside Swampreeds Eastside-Swampreeds1

Dark Mudferns Dark-Mudferns1

  • Berry/Berry girl (Bracken Variant) Berry

  • Gibson (The world ender) Gibson-Icon

  • Kite Lizard, Glider Geko, Breeze Dino, Air Croc, Flying Komodo, Winged Skink, Wind Wyvern (Tulip Snake Variants)

Air Croc

Air-Crocodiles

Breeze Dino

Breeze-Dinos

Glider Geko

Glider-Gekos

Kite Lizard

Kite-Lizards

Flying Komodo

Flying-Komodos

Wind Wyvern

Wind-Wyverns

Winged Skink

Winged-Skinks

Credits :

Purple Lethal Company - Creature Renders and Mod Icon

Zeeky Zeekstersssss - Original monsterrsrrsssrssssss

Me - Pretty much everything else

CHANGELOG

1.7.5 Tu t'es cogné William?

  • Updated Readme and some other tweaks ig.

1.7.4 Gibson..?

  • Added "Franz"
  • Tweaked Guerrier/Poilu, Guardian and their respective guns to use custom modular scripts making them stronger.
  • Guardian :

Berserk threshold 1HP > 5HP

Aim time first shot 1.5sec Aim time second shot 1.25sec

Aim time berserk 0.25sec

  • Guerrier :

Berserk threshold 1HP > 15HP

Aim time first shot 1.25sec Aim time second shot 1sec

Aim time berserk 0.75sec

  • Bog Crawler's plants now use their own script instead of Animator which should be less expensive.

1.7.3 Le Guerrier part au combat

  • Completed Guerrer
  • Added the Beneli-M3 shotgun, with 4 unique variant (randomized on the item's spawn)
  • Changed the Invasive Sisters' color, tweaked their scan nodes so they can't be moved by players anymore.
  • Fixed Soldier and Guerrier's scannodes being able to be pushed.

1.7.0 Yet another snotty patch

  • Tweaked Bog Plants to be more optimized when not near them.
  • Added a radar icon to plants which spawns randomly, additionnal some scan nodes and effects.
  • Made Bog Crawler's plants spawn slower 2.1sec > 2.45sec.
  • Lowered pitch on Arctic Ravager.
  • Fixed Crasher's flamethrower sound not looping and lowered its volume.
  • Fixed Crasher's missing tex
  • Tweaked and fixed Wangerd's Acid Goo.
  • Did some tweaking to the Cadaver Variants' Navmesh Agent.

1.6.1 - Me when i forget the changelog.

  • Added changelog for 1.6.0
  • Also the thunderstore version says 1.7.0 but i incorrectly numbered it, just pretend it says 1.6.1.

1.6.0 - Snotty Update

  • Added : Crasher, Granule Iceeater, Polar Termite, Arctic Ravager, Foliage Panther, Snow Viper, Berry, Mudman, Guerrier, Wangerd, Bog Crawler (real), Vautour, Vernel, Dirt Catfish, Husk Growths/Bloom.
  • Inker Bayfish is now smaller, Nickel Ray is now as large as base Gunkfish.
  • Blood Skittos now have trouble following the player and their hitbox is smaller.
  • Tweaked visuals : Permafrost Falcon, Blood Skittos.
  • Tweaked Sharkhead scream? sound.
  • Fixed Soldier's Garden-Shells not being registered causing them to not drop when he dies.
  • Tweaked textures on Marauder.
  • Tweaked Sturgeon Hunter : HP 6 > 16, size 1,6 > 2,6 Max spawn 40 > 4.
  • Changed the Radar Icon for Carcass, Graveling, Corpse, and Carrion Growths to have a unique flower-like icon so they are easily distinguishable.
  • Fixed Permafrost Falcon having a "Caw" sound effect leftover from the base Baboon Hawk.
  • Some other stuff, have fun.

# 1.5.0 - Wild Update

  • Added new monster variants : Pine Man, Soldier, Bounty Bot, Bloodskittos, Corpse, and Carrion.
  • Tweaked particle effect on the Rotwasps.
  • Added special scraps that drops from the Ténébreux and Sandman being the Ice Core and Sand Core respectively.
  • Added a custom shotgun to go with the Soldier : Armsel Shotgun, using Garden Shells which are unique to this gun.

# 1.4.0 - Cold Patch

  • Fixed Sandman's eyes.
  • Added new variants : Dart Puma, Scratch Tiger, Nickel Ray, Inker Bayfish, Carcass, Graveling, Permafrost Falcon.
  • Added a dependency to Dawnlib 0.9.3.
  • Balanced Super Mech's grenade fire rate.

# 1.3.1 - fzefze

  • Fixed Super Mech's missing stuff (audio and grenade shooting)
  • Fixed non-existant audio for travelling Super Mech missiles
  • Fixed missing textures on Copper Snakes
  • Corrected a bit the changelog.

# 1.3.0 - F

  • Added : Corbeau, Sandman, Seedhead Shark.

# 1.2.6 - Dropship inside of the ground on Deluge incident

  • Added bestiary entries
  • Changed mod icon
  • Changed Mouette sounds

# 1.2.5 - Garnice Patch

  • Added the Garnice (Bunker Spider Variant)
  • Tweaked enemy vent sounds to all use different sounds from the vanilla ones.

# 1.2.4 -

  • Removed the annoying links

# 1.2.3 - Image Patch

  • Fixed thumbnail images not displaying properly

# 1.2.2 -

# 1.2.1 - Test

# 1.2.0 - Dinosaur Update

  • Added multiple monster variants : Retro Masked, Masquerrino, Gardine, Marauder, Distortipede, Shadow Bug, Cloud Dragon, Air Croc, Kite Lizard, Breeze Dino, Glider Geko, Flying Komodo, Wind Wyvern, Winged Skink, Rattle Rat, Mouette, Silver Soldier, Dark Soldier, Birch Brother, Mud Serpent, Phantom, Sturgeon Hunter.
  • Added images to every monster in description
  • Reinstated Frost Pecker from old Boom_Moons versions (not given any weights/unused due to networking issues not solvable by me unless someone either comes up with a custom Sapsucker AI script that works as this one is broken when introduced through LLL/Dawnlib :/)
  • Fixed some enemies' shader-based materials to be broken due to being bundle incorrectly.
  • Improved perfect masked visuals.
  • Slight changes on some monsters.
  • Fixed the Super Mech's fire rate.
  • Upgraded the Super Mech by adding a mortar on its back that fires grenades periodically.
  • Upgraded the Iron-Maiden by being full of spikes hurting players who touch her whether moving or not (weirdo).
  • Added a dependency to Itolib and JLL in order to upgrade less enthusiastic enemy designs.
  • Fixed the Rot Wasps' particle effect.

# 1.1.0 - Freaks Update

  • Added multiple monster variants : Stoplight Sharkhead, Velvet, Masked Driver and Hunter, Perfect Masked, Steel Soldier (Unused), Nextbot (Unused), Super Mech, Sire Vansburg, Rot Flies, Ténébreux, Bouffon, Iron Maiden, Croquette, Bottom Feeder
  • Tweaked the Guardian to add a laser on its shoulder and a custom music track playing while patrolling.
  • Removed Boom_Scraps as dependency in order to not require any extra mods as utilitarian when they add much more content than they should for that purpose only.

# 1.0.1 -

  • Added a dependency to Boom_Scraps

# 1.0.0 -

  • Release