
Guardian Stepsounds
Replaces the base Nutcracker stepsounds with the intended Guardian stepsounds (for Boom_Interiors)
Last updated | 18 hours ago |
Total downloads | 6 |
Total rating | 0 |
Categories | Audio BepInEx Client-side Monsters Asset Replacements |
Dependency string | BLB_Thunderstore_Mods_LOL-Guardian_Stepsounds-1.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
Clementinise-CustomSounds
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Preferred version: 2.3.2
no00ob-LCSoundTool
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Preferred version: 1.5.1README
Guardian Stepsounds
What is it?
Guardian Stepsounds is a mod that changes the vanilla Nutcracker stepsounds (and metal squeeks) to better match the Guardian enemy added by the Boom_Interiors mod.
Do i need it?
No it is not required for the mod to function but it is the intended way for the Guardian to sound.
Why though?
Since the Nutcracker script in Lethal Company's Unity rip doesn't allow to change these sounds, i made this mod to allow the original vision i had for these to sound like.
Why is it released before Boom_Interiors even releases?
Because i want to? This mod will be put in the dependencies (although you can remove it if you want) so might as well have it released beforehand.