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Lead Interiors
[V73] Adds in 4 new interior for you to play in. (Contains the Crimson Keep)
| Date uploaded | 2 weeks ago |
| Version | 0.0.2 |
| Download link | BLB_Thunderstore_Mods_LOL-Lead_Interiors-0.0.2.zip |
| Downloads | 2991 |
| Dependency string | BLB_Thunderstore_Mods_LOL-Lead_Interiors-0.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Preferred version: 1.6.8Alice-DungeonGenerationPlus
API to expand the compatibilities of Lethal Company's dungeon generation
Preferred version: 1.4.1Sniper1_1-WaterAssetRestorer
Lets moon/interior devs use some of the vanilla water materials that get broken during ripping game files into Unity.
Preferred version: 1.0.1README
Boom's Interiors!
1 What is it
This mod is an interior mod, it adds 5 interiors.
Lead Factory
An old rusted factory with walls insolated with lead.
Lantern Manor
Gigantic gloomy Manor full of richess and mysteries.
Goldstay Hotel
The hotel where everyone wants a stay.
Belleville Appartements
The old bunker appartement system devoid of life or sense.
Crimson Keep
Fortress of solitude and bloodshed.
Note :
If the Boom_Scraps mod is not installed, some functionnalities will not work.
2 Contact/Feedback
If you wanna contact me for any feedback (errors/problems with how the map can be cheesed, collisions and weird problems, stuff like that) or any sort of recommendation (what i could add/change for the better), contact me on the Lethal Company Modding discord server under the mod-releases forums on "Boom Interiors".
3 Enjoy !!
Thanks to Kenji, ButteryStancakes, IAmBatby, pacoito, mborsh, and Beanie for overall help over certain things and infos.
Playtested by : Boom (ofc).
CHANGELOG
# 0.0.2 - T
Goldstay Hotel :
- Fixed Elevator missing texture.
- Tweaked Elevator related stuff.
Lead Factory :
- Added dependency to W.A.R. in order to restore the Cave Water shader.
Lantern Manor :
- Added more default weights.
Belleville Appartements:
- Fixed missing textures in the sinks.
- Corrected textures and blockers on every room (should work as intended now).
Crimson Keep:
- Texture correction
- Sentry spawn upped
- Main Entrance now spawns like a Fire Exit (random room)
- Wooden Gates are now closed when "turned off" (breaker box being turned off turns them off for exemple.)
# 0.0.1 - First Public Beta Release.









