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BREADFPV-EasyNavigation-0.3.0 icon

EasyNavigation

Show a trail behind you to easily find your way back or to the exit in a factory!

Date uploaded 10 months ago
Version 0.3.0
Download link BREADFPV-EasyNavigation-0.3.0.zip
Downloads 9482
Dependency string BREADFPV-EasyNavigation-0.3.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

EasyNavigation

This mod was created to help with finding where you left off or where you entered in a factory!

Features

  • Enable or disable the permanent trail.
  • Clear the trail regardless of whether the permanent trail bool is enabled or disabled.
  • Customize how the trail looks and the functionality of it.
    Currently available colors: black, blue, clear, cyan, gray, green, grey, magenta, red, white, yellow (Type in a color in the appropriate field in the config file or LethalConfig. These colors are not case sensitive.)
  • Enable the trail to be used outside. You can enable the permanent trail so it saves when you enter and exit the factory.
  • Disable the trail entirely.

Controls

These key binds can be changed in the configuration file or through LethalConfig.
I - Clear the trail regardless of if the permanent trail bool is enabled or disabled.
O - Enable or disable the permanent trail.
P - Enable or disable the outside trail.

Planned Features

  • Add a trail with a random color to all the players in a server.

Information

I developed this mod in about 6 hours total. This is my first mod for a game, but I do have a lot of experience developing Unity games. I plan to clean the code up and add more features in the future.

Changelog

Version 0.3.0

  • Added the ability to show the trail outside the factory.
  • Added the ability to disable the trail entirely.

Version 0.2.3

  • Added "Version 0.2.2" to the Changelog section in the README file. (Sorry for the spam!)

Version 0.2.2

  • Added the "CHANGELOG" file back to the zip file.

Version 0.2.1

  • Added a "Changelog" section to the README file.

Version 0.2.0

  • Added a GUI at the top of the player's screen to show when the permanent trail bool is enabled or disabled for a breif moment when they press the key binding for it.
  • The console will no longer be spammed with "Object reference not set to an instance of an object" warnings (When the player leaves a server, there will be warnings that get spammed, though).
  • Added a trail duration, permanent trail and clear trail key bindings, trail width and trail color in a config file that is auto-generated when the game is launched with the mod for the first time or through LethalConfig.

Version 0.1.0

  • Initial upload.
  • Added the base functionality for the trail.
  • Added the ability to set the isPermanentTrail bool to true or false.
  • Added the ability to clear the trail while in the factory.

CHANGELOG

Version 0.3.0

  • Added the ability to show the trail outside the factory.
  • Added the ability to disable the trail entirely.

Version 0.2.3

  • Added "Version 0.2.2" to the Changelog section in the README file. (Sorry for the spam!)

Version 0.2.2

  • Added the "CHANGELOG" file back to the zip file.

Version 0.2.1

  • Added a "Changelog" section to the README file.

Version 0.2.0

  • Added a GUI at the top of the player's screen to show when the permanent trail bool is enabled or disabled for a breif moment when they press the key binding for it.
  • The console will no longer be spammed with "Object reference not set to an instance of an object" warnings (When the player leaves a server, there will be warnings that get spammed, though).
  • Added a trail duration, permanent trail and clear trail key bindings, trail width and trail color in a config file that is auto-generated when the game is launched with the mod for the first time or through LethalConfig.

Version 0.1.0

  • Initial upload.
  • Added the base functionality for the trail.
  • Added the ability to set the isPermanentTrail bool to true or false.
  • Added the ability to clear the trail while in the factory.