using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("JetpackSlotUnlocker")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("JetpackSlotUnlocker")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("c7ff8459-89cd-4178-9584-503b64fef26d")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace JetpackSlotUnlocker;
[BepInPlugin("com.yourname.jetpackunlocker", "Jetpack Slot Unlocker", "1.1.0")]
public class Plugin : BaseUnityPlugin
{
public const string modGUID = "com.yourname.jetpackunlocker";
public const string modName = "Jetpack Slot Unlocker";
public const string modVersion = "1.1.0";
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
Harmony val = new Harmony("com.yourname.jetpackunlocker");
val.PatchAll(typeof(Patches));
((BaseUnityPlugin)this).Logger.LogInfo((object)"Jetpack Slot Unlocker v1.1 loaded!");
}
}
public static class Patches
{
private static bool wasJetpackActive;
private static float deactivateTime;
[HarmonyPatch(typeof(PlayerControllerB), "ScrollMouse_performed")]
[HarmonyPrefix]
public static bool ScrollMousePrefix(PlayerControllerB __instance)
{
if (__instance.jetpackControls || __instance.disablingJetpackControls)
{
__instance.jetpackControls = false;
__instance.disablingJetpackControls = false;
}
return true;
}
[HarmonyPatch(typeof(PlayerControllerB), "Interact_performed")]
[HarmonyPrefix]
public static bool InteractPrefix(PlayerControllerB __instance)
{
if (__instance.jetpackControls || __instance.disablingJetpackControls)
{
__instance.jetpackControls = false;
__instance.disablingJetpackControls = false;
}
return true;
}
[HarmonyPatch(typeof(PlayerControllerB), "SwitchToItemSlot")]
[HarmonyPrefix]
public static void SwitchToItemSlotPrefix(PlayerControllerB __instance)
{
wasJetpackActive = __instance.jetpackControls;
if (wasJetpackActive)
{
__instance.jetpackControls = false;
__instance.disablingJetpackControls = true;
deactivateTime = Time.time;
if ((Object)(object)__instance.currentlyHeldObjectServer != (Object)null && ((object)__instance.currentlyHeldObjectServer).GetType().Name == "JetpackItem")
{
Traverse.Create((object)__instance.currentlyHeldObjectServer).Method("DeactivateJetpack", Array.Empty<object>()).GetValue();
}
}
}
[HarmonyPatch(typeof(PlayerControllerB), "SwitchToItemSlot")]
[HarmonyPostfix]
public static void SwitchToItemSlotPostfix(PlayerControllerB __instance)
{
if (wasJetpackActive && !__instance.twoHanded && !(Time.time - deactivateTime < 0.2f))
{
__instance.jetpackControls = true;
__instance.disablingJetpackControls = false;
if ((Object)(object)__instance.currentlyHeldObjectServer != (Object)null && ((object)__instance.currentlyHeldObjectServer).GetType().Name == "JetpackItem")
{
Traverse.Create((object)__instance.currentlyHeldObjectServer).Method("ActivateJetpack", Array.Empty<object>()).GetValue();
}
}
}
}