Decompiled source of LethalCasinoChameleonPatch v1.0.1

BepInEx/plugins/badhamknibbs.lethalcasinochameleonpatch.dll

Decompiled 5 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using LethalCasino;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("badhamknibbs.lethalcasinochameleonpatch")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LethalCasinoChameleonPatch")]
[assembly: AssemblyTitle("badhamknibbs.lethalcasinochameleonpatch")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalCasinoChameleonPatch
{
	[BepInPlugin("badhamknibbs.lethalcasinochameleonpatch", "LethalCasinoChameleonPatch", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class LethalCasinoChameleonPatch : BaseUnityPlugin
	{
		public static LethalCasinoChameleonPatch Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		private void Awake()
		{
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			if (Plugin.Prefabs.TryGetValue("CasinoBuilding", out var value))
			{
				Collider[] componentsInChildren = value.GetComponentsInChildren<Collider>();
				Logger.LogInfo((object)$"Collider count: {componentsInChildren.Length}");
				Collider[] array = componentsInChildren;
				foreach (Collider val in array)
				{
					GameObject gameObject = ((Component)val).gameObject;
					if ((((Object)gameObject).name == "Plane" || ((Object)gameObject).name == "Plane (9)" || ((Object)gameObject).name == "Plane (2)" || ((Object)gameObject).name == "Plane (16)") && ((Object)((Component)gameObject.transform.parent).gameObject).name == "Building Exterior")
					{
						gameObject.layer = 8;
						Object.Destroy((Object)(object)val);
						BoxCollider val2 = gameObject.AddComponent<BoxCollider>();
						val2.center = new Vector3(0f, -0.5f, 0f);
						val2.size = new Vector3(10f, 1f, 10f);
					}
				}
				Logger.LogInfo((object)"badhamknibbs.lethalcasinochameleonpatch v1.0.0 has loaded!");
			}
			else
			{
				Logger.LogError((object)"Failed to find casino building prefab. Do you have Lethal Casino installed?");
			}
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "badhamknibbs.lethalcasinochameleonpatch";

		public const string PLUGIN_NAME = "LethalCasinoChameleonPatch";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}