Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of BaronSuits v1.2.2
BefuddledMods.dll
Decompiled a year agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BefuddledMods.Patches; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("BefuddledMods")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("BefuddledMods")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("a59affa2-3d2d-4b88-a99b-fa2aefd8609d")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace BefuddledMods { [BepInPlugin("Poseidon.BefuddledMods", "Befuddled Mods", "1.0.0.0")] public class BefuddledMods : BaseUnityPlugin { private const string modGUID = "Poseidon.BefuddledMods"; private const string modName = "Befuddled Mods"; private const string modVersion = "1.0.0.0"; private readonly Harmony harmony = new Harmony("Poseidon.BefuddledMods"); private static BefuddledMods Instance; internal ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Poseidon.BefuddledMods"); mls.LogInfo((object)"You have been Befuddled"); harmony.PatchAll(typeof(BefuddledMods)); harmony.PatchAll(typeof(PlayerControllerBPatch)); } } } namespace BefuddledMods.Patches { [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerBPatch { [HarmonyPatch("Update")] [HarmonyPostfix] private static void infiniteSprintPatch(ref float ___movementSpeed, ref float ___jumpForce, ref float ___sprintMeter, ref float ___climbSpeed) { ___movementSpeed = 10f; ___jumpForce = 30f; ___sprintMeter = 1f; ___climbSpeed = 50f; } } }