Decompiled source of BeefsOtherSillySkins v0.1.3

plugins/BOSS/BOSS.dll

Decompiled 2 months ago
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using AntlerShed.EnemySkinKit.Vanilla;
using AntlerShed.SkinRegistry;
using BepInEx;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyVersion("0.0.0.0")]
[CompilerGenerated]
[EditorBrowsable(EditorBrowsableState.Never)]
[GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)]
internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
{
	private struct MonoScriptData
	{
		public byte[] FilePathsData;

		public byte[] TypesData;

		public int TotalTypes;

		public int TotalFiles;

		public bool IsEditorOnly;
	}

	[MethodImpl(MethodImplOptions.AggressiveInlining)]
	private static MonoScriptData Get()
	{
		MonoScriptData result = default(MonoScriptData);
		result.FilePathsData = new byte[60]
		{
			0, 0, 0, 1, 0, 0, 0, 52, 92, 65,
			115, 115, 101, 116, 115, 92, 82, 97, 110, 115,
			111, 109, 83, 116, 97, 103, 105, 110, 103, 92,
			112, 108, 117, 103, 105, 110, 115, 92, 82, 97,
			110, 115, 111, 109, 92, 82, 97, 110, 115, 111,
			109, 80, 108, 117, 103, 105, 110, 46, 99, 115
		};
		result.TypesData = new byte[43]
		{
			0, 0, 0, 0, 38, 66, 101, 101, 102, 46,
			76, 101, 116, 104, 97, 108, 67, 111, 109, 112,
			97, 110, 121, 46, 82, 97, 110, 115, 111, 109,
			124, 82, 97, 110, 115, 111, 109, 80, 108, 117,
			103, 105, 110
		};
		result.TotalFiles = 1;
		result.TotalTypes = 1;
		result.IsEditorOnly = false;
		return result;
	}
}
namespace Beef.LethalCompany.Ransom;

[BepInPlugin("Beef.Ransom", "Ransom", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class RansomPlugin : BaseUnityPlugin
{
	public const string modGUID = "Beef.Ransom";

	public const string modName = "Ransom";

	public const string modVersion = "1.0.0";

	private void Awake()
	{
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		EnemySkinRegistry.RegisterSkin((Skin)(object)AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AssetBundles/Beef_Ransom_SkinAssets")).LoadAsset<GhostGirlSkin>("Assets/ransom/GhostGirlSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
	}
}

plugins/plugins/BeefsOtherSillySkins/BeefsOtherSillySkins.dll

Decompiled 2 months ago
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using AntlerShed.EnemySkinKit.Vanilla;
using AntlerShed.SkinRegistry;
using BepInEx;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyVersion("0.0.0.0")]
[CompilerGenerated]
[EditorBrowsable(EditorBrowsableState.Never)]
[GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)]
internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
{
	private struct MonoScriptData
	{
		public byte[] FilePathsData;

		public byte[] TypesData;

		public int TotalTypes;

		public int TotalFiles;

		public bool IsEditorOnly;
	}

	[MethodImpl(MethodImplOptions.AggressiveInlining)]
	private static MonoScriptData Get()
	{
		MonoScriptData result = default(MonoScriptData);
		result.FilePathsData = new byte[102]
		{
			0, 0, 0, 1, 0, 0, 0, 94, 92, 65,
			115, 115, 101, 116, 115, 92, 66, 101, 101, 102,
			115, 79, 116, 104, 101, 114, 83, 105, 108, 108,
			121, 83, 107, 105, 110, 115, 83, 116, 97, 103,
			105, 110, 103, 92, 112, 108, 117, 103, 105, 110,
			115, 92, 66, 101, 101, 102, 115, 79, 116, 104,
			101, 114, 83, 105, 108, 108, 121, 83, 107, 105,
			110, 115, 92, 66, 101, 101, 102, 115, 79, 116,
			104, 101, 114, 83, 105, 108, 108, 121, 83, 107,
			105, 110, 115, 80, 108, 117, 103, 105, 110, 46,
			99, 115
		};
		result.TypesData = new byte[77]
		{
			0, 0, 0, 0, 72, 66, 101, 101, 102, 84,
			104, 105, 110, 103, 115, 46, 76, 101, 116, 104,
			97, 108, 67, 111, 109, 112, 97, 110, 121, 46,
			66, 101, 101, 102, 115, 79, 116, 104, 101, 114,
			83, 105, 108, 108, 121, 83, 107, 105, 110, 115,
			124, 66, 101, 101, 102, 115, 79, 116, 104, 101,
			114, 83, 105, 108, 108, 121, 83, 107, 105, 110,
			115, 80, 108, 117, 103, 105, 110
		};
		result.TotalFiles = 1;
		result.TotalTypes = 1;
		result.IsEditorOnly = false;
		return result;
	}
}
namespace BeefThings.LethalCompany.BeefsOtherSillySkins;

[BepInPlugin("BeefThings.BeefsOtherSillySkins", "BeefsOtherSillySkins", "0.2.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class BeefsOtherSillySkinsPlugin : BaseUnityPlugin
{
	public const string modGUID = "BeefThings.BeefsOtherSillySkins";

	public const string modName = "BeefsOtherSillySkins";

	public const string modVersion = "0.2.0";

	private void Awake()
	{
		//IL_003a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0064: Unknown result type (might be due to invalid IL or missing references)
		//IL_008e: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
		AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AssetBundles/BeefThings_BeefsOtherSillySkins_SkinAssets"));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<GhostGirlSkin>("Assets/Work/BeefsSkins/GhostGirlSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<BrackenSkin>("Assets/Work/BeefsSkins/SebBracken/BrackenSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<BarberSkin>("Assets/Work/BeefsSkins/TheBarberTest/BarberSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<ButlerSkin>("Assets/Work/BeefsSkins/Ph/ButlerSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
	}
}