Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Mods that depend on BepInExPack
An API for logging and log formatting
Last updated: 2 years ago
Sub to unwantedSoul on yt https://www.youtube.com/channel/UCRX5nUYXmO0vUxNQVcfgt1A
Mods
Libraries
Audio
BepInEx
Client-side
Server-side
Equipment
Items
Monsters
Asset Replacements
Boombox Music
Last updated: 2 years ago
Adds Zibra's Smoke, fire and Liquid to the game! THIS IS AN API
Last updated: 2 years ago
Mod utility for adding components in Awake
Last updated: 2 years ago
Basic wrapper around HotKeyIt's AHKDLL (aka AutoHotkey_H) for .Net Projects.
Last updated: 2 years ago
A preload patcher that injects virtual NetworkBehaviour methods on all sub-classes.
Last updated: 2 years ago
A preload patcher that injects *blank* Unity Event methods, or really any method name, onto mod-requested objects for use with typical MonoMod patching.
Last updated: 2 years ago
Allows mod creators to see how their mods are used, easily catch errors, and learn about their audience. Supports Google Analytics!
Last updated: 2 years ago
A fork of OpenRGB.NET compatible with BepInEx.
Last updated: 2 months ago
Pour mes modpacks, dépend de Emblem par Darkbrewery
Last updated: 2 years ago
Loads GameObject assets into the game. Intended for pack makers.
Last updated: 4 months ago
Another library for Lethal Company for my own personal selfish use.
Last updated: 2 years ago
This is a rebuild of an abandoned ambient ship sounds mod. They play randomly while in space.
Last updated: 10 months ago
A centralized API for fetching localized subtitles.
Last updated: 3 months ago
COMPATIBLE WITH v45.
Last updated: 3 months ago
Provides a framework for other mods to create and manage voice commands. Uses Vosk for offline, high-performance speech recognition.
Last updated: 5 months ago
WIKI SOON. An API for setting up interactive NPCs with dialogue, stores, quests, unlockable dialogue, and built-in save system! Can be built solely in-editor, but also can be edited with code. Find me in Lethal Company Modding Discord.
Last updated: 5 days ago