using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("ModelReplacementAPIMirrorDecorFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+9f903b65ecb0cac9ff5f393aa6372525fd9b2460")]
[assembly: AssemblyProduct("ModelReplacementAPIMirrorDecorFix")]
[assembly: AssemblyTitle("ModelReplacementAPIMirrorDecorFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ModelReplacementAPIMirrorDecorFix
{
[BepInPlugin("com.bigboe97.ModelReplacementAPIMirrorDecorFix", "ModelReplacementAPI-MirrorDecor-Fix", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private const int armsLayer = 4;
private Coroutine patchCoroutine;
private void Awake()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Expected O, but got Unknown
new Harmony("com.bigboe97.ModelReplacementAPIMirrorDecorFix").PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"ModelReplacementAPIMirrorDecorFix loaded");
SceneManager.sceneLoaded += OnSceneLoaded;
Application.logMessageReceived += new LogCallback(OnLogMessageReceived);
patchCoroutine = ((MonoBehaviour)this).StartCoroutine(TryPatchMirrorScriptRoutine());
}
private void OnDestroy()
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Expected O, but got Unknown
SceneManager.sceneLoaded -= OnSceneLoaded;
Application.logMessageReceived -= new LogCallback(OnLogMessageReceived);
}
private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"New scene loaded, starting to check for mirror camera");
if (patchCoroutine != null)
{
((MonoBehaviour)this).StopCoroutine(patchCoroutine);
}
patchCoroutine = ((MonoBehaviour)this).StartCoroutine(TryPatchMirrorScriptRoutine());
}
private void OnLogMessageReceived(string condition, string stackTrace, LogType type)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0002: Invalid comparison between Unknown and I4
if ((int)type == 3 && condition.Contains("Instantiating prefab for item Mirror"))
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Mirror instantiation detected, starting to check for mirror camera");
if (patchCoroutine != null)
{
((MonoBehaviour)this).StopCoroutine(patchCoroutine);
}
patchCoroutine = ((MonoBehaviour)this).StartCoroutine(TryPatchMirrorScriptRoutine());
}
}
private IEnumerator TryPatchMirrorScriptRoutine()
{
Type mirrorScriptType = AccessTools.TypeByName("MirrorDecor.MirrorScript");
if (mirrorScriptType == null)
{
((BaseUnityPlugin)this).Logger.LogError((object)"MirrorScript type not found!");
yield break;
}
bool patched = false;
bool firstTry = true;
while (!patched)
{
Object[] array = Object.FindObjectsOfType(mirrorScriptType, true);
foreach (Object obj in array)
{
MonoBehaviour val = (MonoBehaviour)(object)((obj is MonoBehaviour) ? obj : null);
if ((Object)(object)val == (Object)null)
{
continue;
}
Camera[] componentsInChildren = ((Component)val).GetComponentsInChildren<Camera>(true);
if (componentsInChildren.Length != 0)
{
Camera[] array2 = componentsInChildren;
foreach (Camera val2 in array2)
{
((BaseUnityPlugin)this).Logger.LogInfo((object)("Mirror camera '" + ((Object)val2).name + "' found - attempt patching"));
int cullingMask = val2.cullingMask & -17;
val2.cullingMask = cullingMask;
((BaseUnityPlugin)this).Logger.LogInfo((object)("Mirror camera '" + ((Object)val2).name + "' patched - new cullingMask = " + Convert.ToString(val2.cullingMask, 2).PadLeft(32, '0')));
}
patched = true;
}
}
if (!patched)
{
if (firstTry)
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Mirror camera not found yet, will keep retrying until found");
firstTry = false;
}
yield return (object)new WaitForSeconds(1f);
}
}
}
}
}