using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("embrion buffs")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("embrion buffs")]
[assembly: AssemblyCopyright("Copyright © 2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("afd4aaef-f750-4d51-80ad-3018768c93ee")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("embrion.buffs.scrap", "Embrion Scrap Buffs", "2.1.0")]
public class EmbrionScrapBuffs : BaseUnityPlugin
{
[CompilerGenerated]
private sealed class <ApplyValueBuffWhenReady>d__3 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
public EmbrionScrapBuffs <>4__this;
private SelectableLevel <level>5__1;
private string <planet>5__2;
private GrabbableObject[] <>s__3;
private int <>s__4;
private GrabbableObject <scrap>5__5;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <ApplyValueBuffWhenReady>d__3(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<level>5__1 = null;
<planet>5__2 = null;
<>s__3 = null;
<scrap>5__5 = null;
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Expected O, but got Unknown
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Expected O, but got Unknown
//IL_013e: Unknown result type (might be due to invalid IL or missing references)
//IL_0148: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<>2__current = (object)new WaitUntil((Func<bool>)(() => (Object)(object)StartOfRound.Instance != (Object)null));
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
if (!((NetworkBehaviour)StartOfRound.Instance).IsHost)
{
return false;
}
<>2__current = (object)new WaitUntil((Func<bool>)(() => (Object)(object)RoundManager.Instance != (Object)null && (Object)(object)RoundManager.Instance.currentLevel != (Object)null));
<>1__state = 2;
return true;
case 2:
<>1__state = -1;
<level>5__1 = RoundManager.Instance.currentLevel;
<planet>5__2 = <level>5__1.PlanetName.ToLower();
((BaseUnityPlugin)<>4__this).Logger.LogInfo((object)("[EmbrionBuffs] Planet detected: " + <planet>5__2));
if (!<planet>5__2.Contains("embrion"))
{
return false;
}
<>2__current = (object)new WaitUntil((Func<bool>)(() => Object.FindObjectsOfType<GrabbableObject>().Any((GrabbableObject g) => (Object)(object)g != (Object)null && (Object)(object)g.itemProperties != (Object)null && g.itemProperties.isScrap)));
<>1__state = 3;
return true;
case 3:
<>1__state = -1;
if (<>4__this.appliedValueBuff)
{
return false;
}
<>s__3 = Object.FindObjectsOfType<GrabbableObject>();
for (<>s__4 = 0; <>s__4 < <>s__3.Length; <>s__4++)
{
<scrap>5__5 = <>s__3[<>s__4];
if ((Object)(object)<scrap>5__5 != (Object)null && (Object)(object)<scrap>5__5.itemProperties != (Object)null && <scrap>5__5.itemProperties.isScrap)
{
<scrap>5__5.scrapValue = Mathf.RoundToInt((float)<scrap>5__5.scrapValue * 2f);
}
<scrap>5__5 = null;
}
<>s__3 = null;
<>4__this.appliedValueBuff = true;
((BaseUnityPlugin)<>4__this).Logger.LogMessage((object)"[EmbrionBuffs] EMBRION SCRAP VALUE BUFF APPLIED");
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
private const float ScrapValueMultiplier = 2f;
private bool appliedValueBuff = false;
private void Awake()
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Expected O, but got Unknown
((BaseUnityPlugin)this).Logger.LogInfo((object)"[EmbrionBuffs] Plugin loaded");
Harmony val = new Harmony("embrion.buffs.scrap");
val.PatchAll();
((MonoBehaviour)this).StartCoroutine(ApplyValueBuffWhenReady());
}
[IteratorStateMachine(typeof(<ApplyValueBuffWhenReady>d__3))]
private IEnumerator ApplyValueBuffWhenReady()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <ApplyValueBuffWhenReady>d__3(0)
{
<>4__this = this
};
}
}
[HarmonyPatch(typeof(RoundManager), "SpawnScrapInLevel")]
internal class EmbrionScrapSpawnPatch
{
private static void Prefix(RoundManager __instance)
{
SelectableLevel currentLevel = __instance.currentLevel;
if (!((Object)(object)currentLevel == (Object)null) && currentLevel.PlanetName.ToLower().Contains("embrion"))
{
currentLevel.minScrap *= 2;
currentLevel.maxScrap *= 2;
currentLevel.minTotalScrapValue *= 2;
currentLevel.maxTotalScrapValue *= 2;
Debug.Log((object)("[EmbrionBuffs] Scrap spawn doubled | " + $"Range {currentLevel.minScrap}-{currentLevel.maxScrap}, " + $"MinValue {currentLevel.minTotalScrapValue}"));
}
}
}