Decompiled source of PomniJester v1.0.0

PomniJester.dll

Decompiled a year ago
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("PomniJester")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Replaces the Jester's skin with Pomni")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PomniJester")]
[assembly: AssemblyTitle("PomniJester")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace PomniJester
{
	[BepInPlugin("PomniJester", "PomniJester", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public static Texture JesterTexture;

		public static GameObject JesterHat;

		public static AudioClip JesterClip;

		public static AudioClip JesterPopClip;

		private void Awake()
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin PomniJester is loaded!");
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
			LoadAssets();
		}

		private void LoadAssets()
		{
			GameObject obj = AssetBundle.LoadFromFile(Path.Join((ReadOnlySpan<char>)Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), (ReadOnlySpan<char>)"jestervisuals")).LoadAsset<GameObject>("assets/jestervisuals.prefab");
			JesterTexture = ((Component)obj.transform.GetChild(0)).GetComponent<Renderer>().sharedMaterial.mainTexture;
			JesterHat = ((Component)obj.transform.GetChild(1)).gameObject;
			JesterClip = ((Component)obj.transform.GetChild(2)).GetComponent<AudioSource>().clip;
			JesterPopClip = ((Component)obj.transform.GetChild(3)).GetComponent<AudioSource>().clip;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "PomniJester";

		public const string PLUGIN_NAME = "PomniJester";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace PomniJester.Patches
{
	[HarmonyPatch(typeof(JesterAI))]
	internal class JesterPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void JesterStart(JesterAI __instance)
		{
			//IL_015b: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)Plugin.JesterTexture == (Object)null || (Object)(object)Plugin.JesterClip == (Object)null || (Object)(object)Plugin.JesterHat == (Object)null || (Object)(object)Plugin.JesterPopClip == (Object)null)
			{
				Debug.Log((object)"Pomni Jester replacement assets null, returning");
				return;
			}
			Transform val = ((Component)__instance).transform.Find("MeshContainer").Find("AnimContainer").Find("metarig")
				.Find("BoxContainer")
				.Find("spine.004")
				.Find("spine.005")
				.Find("spine.006")
				.Find("UpperJaw");
			if ((Object)(object)val == (Object)null)
			{
				Debug.Log((object)"Could not find jester hat parent, returning");
				return;
			}
			Material val2 = null;
			foreach (Material item in ((Component)__instance).GetComponentsInChildren<Renderer>(true).SelectMany((Renderer x) => x.sharedMaterials).ToList())
			{
				if (((Object)item).name.StartsWith("JesterTex"))
				{
					item.mainTexture = Plugin.JesterTexture;
					val2 = item;
				}
			}
			__instance.popGoesTheWeaselTheme = Plugin.JesterClip;
			__instance.popUpSFX = Plugin.JesterPopClip;
			GameObject val3 = Object.Instantiate<GameObject>(Plugin.JesterHat);
			val3.transform.SetParent(val);
			val3.transform.localPosition = Vector3.zero;
			val3.transform.localRotation = Quaternion.identity;
			val3.transform.localScale = Vector3.one;
			if (!((Object)(object)val2 == (Object)null))
			{
				Renderer[] componentsInChildren = val3.GetComponentsInChildren<Renderer>(true);
				for (int i = 0; i < componentsInChildren.Length; i++)
				{
					componentsInChildren[i].sharedMaterial.shader = val2.shader;
				}
			}
		}
	}
}