Bobbie-RadioFurniture icon

RadioFurniture

Adds a buyable radio furniture/ship upgrade that can play thousands of real radio stations.

Last updated 11 months ago
Total downloads 80750
Total rating 10 
Categories Mods Audio BepInEx Client-side Server-side Furniture
Dependency string Bobbie-RadioFurniture-1.0.0
Dependants 147 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-LethalLib-0.6.3 icon
Evaisa-LethalLib

My modding tools for Lethal Company

Preferred version: 0.6.3
Bobbie-UniTask-2.5.0 icon
Bobbie-UniTask

Provides an efficient allocation free async/await integration for Unity.

Preferred version: 2.5.0
Bobbie-NAudio-2.2.1 icon
Bobbie-NAudio

Audio and MIDI library for .NET

Preferred version: 2.2.1

README

Radio Furniture

Adds a buyable radio to Lethal Company that can play thousands of real radio stations.

The radio is found in the store and purchased for 100 credits.

⚠️ WARNING: This mod uses a live, community-driven database of radio stations. I am not responsible for the entries, nor the content found on the radio stations themselves.

Credits/Licensing

This mod uses the RadioBrowser API, an amazing community-driven resource for finding internet radio stations.

Assets

Original radio 3D model by @paperusu (nichekino on Discord).

"Dial Grab" icon by Donald#6195 on Discord.

GPL-3 Libraries

The MP3 audio streaming implementation is a modified version of MSCModLoader's, which is licensed under GPL-3.

Copyright (C) 2023 piotrulos

The RadioBrowser API is a fork of ~youkai's RadioBrowser.NET, which is licensed under GPL-3.

Copyright (C) 2020 bt

MIT Libraries

To make async code more compatible with unity, this repo uses UniTask, which is licensed under MIT.

To make radio station audio streaming possible, this repo uses NAudio, which is licensed under MIT.

To add furniture to the game, this repo uses LethalLib, which is licensed under MIT.

To make ClientRPC/ServerRPCs work properly ingame, this repo uses UnityNetcodeWeaver, which is licensed under MIT.