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BoboBoba-Limsa-1.2.2 icon

Limsa

Custom moon based on Limsa Lominsa from FFXIV

Date uploaded 6 months ago
Version 1.2.2
Download link BoboBoba-Limsa-1.2.2.zip
Downloads 8876
Dependency string BoboBoba-Limsa-1.2.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
Evaisa-LethalLib-0.15.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.15.1
IAmBatby-LethalLevelLoader-1.2.1 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.2.1
BoboBoba-XIVItems-1.6.8 icon
BoboBoba-XIVItems

Custom Items and Scraps used in Bobo's ffxiv moons

Preferred version: 1.6.8

README

Bobo's FFXIV Moons

14-Limsa

Near 1 to 1 recreation of Limsa Lominsa, using assets directly ripped from Final Fantasy 14 Setting: All Limsa Rpers got banned, now it's a ghost town. (Added some horror elements to it)

  • Warning, due to how complex & large the limsa area is, the moon takes a long time to load.

Screenshots:

Current routing cost: 400

Potential loot level on par with Titan

  • Meant to be the midgame moon for the FFXIV moons

CHANGELOG

1.3.2

  • Fixed Navmesh Issues
  • Adjusted enemy power level and spawn curve

1.3.1

  • Complete rebuilt Limsa from scratch, expanded distant terrain at the same time reduced moon file size by 19% and load time by 40~50%
  • Added an additional route from the ship to entrances.
  • Moved the second fire exit to the neighbouring door so it is more visible
  • ERP tree now has a scan node LOL
  • Reduced over all enemy power level, especially outdoor enemies.

1.2.2

  • backend fix

1.2.1

  • Backend restructure
  • Moved main entrance closer to ship & Aetheryte.
  • Added second fire exit at original main entrance

1.2.0

  • Added routing cost of 400
  • Reduced dungeon size and reward(from previous beyond titan level)
  • Reduced Enemy spawn and power level(from previous beyond titan level)
  • Changed moon description

1.1.5

  • Further reduced polycount

1.1.0

  • Added mesh colliders to some areas, now player should not be clipping through roofs within the intended gameplay area.

1.0.1

  • Terrain now shows up on monitor

1.0.0

  1. Initial Release