using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Logging;
using CursedItemsMod.Patches;
using GameNetcodeStuff;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("CursedItemsMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CursedItemsMod")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("98e1c83f-f402-49df-9bd7-80ff10ebdbf1")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace CursedItemsMod
{
[BepInPlugin("Aksels.CursedItemsMod", "Cursed Items", "1.2.0.0")]
public class CusedItemBase : BaseUnityPlugin
{
private const string modGUID = "Aksels.CursedItemsMod";
private const string modName = "Cursed Items";
private const string modVersion = "1.2.0.0";
private readonly Harmony harmony = new Harmony("Aksels.CursedItemsMod");
private static CusedItemBase Instance;
internal ManualLogSource mls;
internal static List<AudioClip> SoundFX;
internal static AssetBundle Bundle;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Aksels.CursedItemsMod");
mls.LogInfo((object)"The test mod has awaken");
harmony.PatchAll(typeof(CusedItemBase));
harmony.PatchAll(typeof(PlayerControllerBPatches));
mls = ((BaseUnityPlugin)this).Logger;
SoundFX = new List<AudioClip>();
string location = ((BaseUnityPlugin)Instance).Info.Location;
location = location.TrimEnd("CursedItemsMod.dll".ToCharArray());
Bundle = AssetBundle.LoadFromFile(location + "scoob");
if ((Object)(object)Bundle != (Object)null)
{
mls.LogError((object)"Successfully loaded asset bundle");
SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList();
}
else
{
mls.LogError((object)"Failed to load asset bundle");
}
}
}
}
namespace CursedItemsMod.Patches
{
internal class PlayerControllerBPatches
{
private static bool actionStarted = false;
internal ManualLogSource mls;
private static Random _random = new Random(0);
private static Vector3 _teleportPos;
[HarmonyPatch(typeof(PlayerControllerB), "GrabObject")]
[HarmonyPostfix]
private static void playerControllerBPatches(PlayerControllerB __instance)
{
Stopwatch stopwatch = new Stopwatch();
AudioSource audioSource = ((Component)__instance).gameObject.AddComponent<AudioSource>();
Random random = new Random();
double num = random.NextDouble();
double num2 = 0.1;
List<Action> list = new List<Action>
{
delegate
{
WeavyOnPickup(__instance);
},
delegate
{
MuffledOnPickup(__instance);
},
delegate
{
TeleportOnPickup(__instance);
}
};
if (__instance.isGrabbingObjectAnimation && !actionStarted && num < num2)
{
Random random2 = new Random();
int index = random2.Next(list.Count);
list[index]();
}
async void MuffledOnPickup(PlayerControllerB instance)
{
if (instance.isGrabbingObjectAnimation && !actionStarted)
{
audioSource.PlayOneShot(CusedItemBase.SoundFX[0]);
stopwatch.Start();
Console.WriteLine("Muffled has started");
actionStarted = true;
}
while (stopwatch.ElapsedMilliseconds < 10000 && stopwatch.ElapsedMilliseconds > 0)
{
Console.WriteLine("Muffled is ongoing");
instance.voiceMuffledByEnemy = true;
await Task.Delay(100);
}
if (stopwatch.ElapsedMilliseconds >= 10000)
{
instance.voiceMuffledByEnemy = false;
stopwatch.Stop();
Console.WriteLine("Stopping Muffled");
actionStarted = false;
}
}
async void TeleportOnPickup(PlayerControllerB instance)
{
if (instance.isGrabbingObjectAnimation && !actionStarted)
{
Console.WriteLine("Teleport has started");
Type type = typeof(PlayerControllerB);
FieldInfo teleportingField = type.GetField("teleportingThisFrame", BindingFlags.Instance | BindingFlags.NonPublic);
if (teleportingField != null)
{
teleportingField.SetValue(instance, true);
}
else
{
Console.WriteLine("teleportingThisFrame field not found!");
}
int rand = _random.Next(0, RoundManager.Instance.insideAINodes.Length);
_teleportPos = RoundManager.Instance.insideAINodes[rand].transform.position;
Console.WriteLine($"Set teleport position to {_teleportPos}");
instance.TeleportPlayer(_teleportPos, false, 0f, false, true);
audioSource.PlayOneShot(CusedItemBase.SoundFX[0]);
await Task.Delay(1000);
if (actionStarted)
{
if (teleportingField != null)
{
teleportingField.SetValue(instance, false);
}
else
{
Console.WriteLine("teleportingThisFrame field not found!");
}
actionStarted = false;
}
}
}
async void WeavyOnPickup(PlayerControllerB instance)
{
if (instance.isGrabbingObjectAnimation && !actionStarted)
{
audioSource.PlayOneShot(CusedItemBase.SoundFX[0]);
stopwatch.Start();
Console.WriteLine("Big chungus has started");
actionStarted = true;
}
if (actionStarted)
{
float originalCarryWeight = __instance.carryWeight;
float addedWeight = 3f;
audioSource.PlayOneShot(CusedItemBase.SoundFX[0]);
while (stopwatch.ElapsedMilliseconds < 10000 && stopwatch.ElapsedMilliseconds > 0)
{
Console.WriteLine("Big chungus ongoing");
instance.carryWeight = originalCarryWeight + addedWeight;
await Task.Delay(100);
}
if (stopwatch.ElapsedMilliseconds >= 10000)
{
__instance.carryWeight = originalCarryWeight;
stopwatch.Stop();
Console.WriteLine("Stopping Big chungus");
actionStarted = false;
}
}
}
}
}
}