using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AccurateClockDisplay")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Makes the clock update more regularly instead of skipping forward several minutes at a time.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AccurateClockDisplay")]
[assembly: AssemblyTitle("AccurateClockDisplay")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace AccurateStaminaDisplay
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "AccurateClockDisplay";
public const string PLUGIN_NAME = "AccurateClockDisplay";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace AccurateClockDisplay
{
[BepInPlugin("butterystancakes.lethalcompany.accurateclockdisplay", "Accurate Clock Display", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private const string PLUGIN_GUID = "butterystancakes.lethalcompany.accurateclockdisplay";
private const string PLUGIN_NAME = "Accurate Clock Display";
private const string PLUGIN_VERSION = "1.0.0";
private void Awake()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
new Harmony("butterystancakes.lethalcompany.accurateclockdisplay").PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Accurate Clock Display v1.0.0 loaded");
}
}
}
namespace AccurateClockDisplay.Patches
{
[HarmonyPatch]
internal class AccurateClockDisplayPatches
{
[HarmonyPatch(typeof(TimeOfDay), "Update")]
[HarmonyPostfix]
public static void Update(TimeOfDay __instance)
{
if (!GameNetworkManager.Instance.localPlayerController.isInsideFactory && !GameNetworkManager.Instance.localPlayerController.isInHangarShipRoom)
{
HUDManager.Instance.SetClock(__instance.normalizedTimeOfDay, (float)__instance.numberOfHours, true);
}
}
}
}