Decompiled source of AccurateClockDisplay v1.0.0

AccurateClockDisplay.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AccurateClockDisplay")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Makes the clock update more regularly instead of skipping forward several minutes at a time.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AccurateClockDisplay")]
[assembly: AssemblyTitle("AccurateClockDisplay")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace AccurateStaminaDisplay
{
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "AccurateClockDisplay";

		public const string PLUGIN_NAME = "AccurateClockDisplay";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace AccurateClockDisplay
{
	[BepInPlugin("butterystancakes.lethalcompany.accurateclockdisplay", "Accurate Clock Display", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private const string PLUGIN_GUID = "butterystancakes.lethalcompany.accurateclockdisplay";

		private const string PLUGIN_NAME = "Accurate Clock Display";

		private const string PLUGIN_VERSION = "1.0.0";

		private void Awake()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			new Harmony("butterystancakes.lethalcompany.accurateclockdisplay").PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Accurate Clock Display v1.0.0 loaded");
		}
	}
}
namespace AccurateClockDisplay.Patches
{
	[HarmonyPatch]
	internal class AccurateClockDisplayPatches
	{
		[HarmonyPatch(typeof(TimeOfDay), "Update")]
		[HarmonyPostfix]
		public static void Update(TimeOfDay __instance)
		{
			if (!GameNetworkManager.Instance.localPlayerController.isInsideFactory && !GameNetworkManager.Instance.localPlayerController.isInHangarShipRoom)
			{
				HUDManager.Instance.SetClock(__instance.normalizedTimeOfDay, (float)__instance.numberOfHours, true);
			}
		}
	}
}