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Decompiled source of AccurateClockDisplay v1.0.0
AccurateClockDisplay.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("AccurateClockDisplay")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Makes the clock update more regularly instead of skipping forward several minutes at a time.")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("AccurateClockDisplay")] [assembly: AssemblyTitle("AccurateClockDisplay")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace AccurateStaminaDisplay { public static class PluginInfo { public const string PLUGIN_GUID = "AccurateClockDisplay"; public const string PLUGIN_NAME = "AccurateClockDisplay"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace AccurateClockDisplay { [BepInPlugin("butterystancakes.lethalcompany.accurateclockdisplay", "Accurate Clock Display", "1.0.0")] public class Plugin : BaseUnityPlugin { private const string PLUGIN_GUID = "butterystancakes.lethalcompany.accurateclockdisplay"; private const string PLUGIN_NAME = "Accurate Clock Display"; private const string PLUGIN_VERSION = "1.0.0"; private void Awake() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) new Harmony("butterystancakes.lethalcompany.accurateclockdisplay").PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Accurate Clock Display v1.0.0 loaded"); } } } namespace AccurateClockDisplay.Patches { [HarmonyPatch] internal class AccurateClockDisplayPatches { [HarmonyPatch(typeof(TimeOfDay), "Update")] [HarmonyPostfix] public static void Update(TimeOfDay __instance) { if (!GameNetworkManager.Instance.localPlayerController.isInsideFactory && !GameNetworkManager.Instance.localPlayerController.isInHangarShipRoom) { HUDManager.Instance.SetClock(__instance.normalizedTimeOfDay, (float)__instance.numberOfHours, true); } } } }