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ButteryStancakes-ButteryFixes-1.1.0 icon

ButteryFixes

Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)

Date uploaded 3 weeks ago
Version 1.1.0
Download link ButteryStancakes-ButteryFixes-1.1.0.zip
Downloads 4041
Dependency string ButteryStancakes-ButteryFixes-1.1.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Buttery Fixes

A collection of miscellaneous vanilla-compatible bug fixes that were too small to release as individual mods.

List of Changes

Host only

  • Fixed ordered items remaining inside the dropship after you are fired or the challenge moon resets, giving you a free "head start"
  • Fixed Old Birds still spawning after all "dormant" Old Birds on the moon wake up (causing them to instantly appear in a random location)
  • Fixed masked players subtracting from "outdoor power level" on death (allowing more dogs, giants, etc. to spawn)
  • Fixed the broken "global clock" for nutcrackers (they are now more likely to "inspect" in sync with each other)
  • Fixed spike traps being allowed to spawn inside each other specifically on Rend

Client-side

  • Stamina no longer drains if you try to sprint while climbing a ladder
  • Fixed tulip snakes interfering with the jetpack and dropping you out of the air when they start/stop flapping
    • Interactions between the two still aren't perfect, so expect some weirdness and still exercise caution
  • You no longer climb ladders slower/faster if you mount them while moving up/down a slope
  • Fixed kitchen knives not showing "Value: 35" after drop until the save file is reloaded
  • Fixed butlers skipping their random attack chance when bumping into them while they are passive
  • Fixed slimes still dealing damage while "tamed" by a boombox if they haven't been "angered" by attacking them at least once
  • "Most profitable" is now, like the other titles, awarded to the player who collected the most scrap that round, rather than combining all previous rounds
  • Added a failsafe to protect against masked players sometimes turning invisible and causing extreme lag
  • Fixed your player shadow having a second, bigger helmet that doesn't animate
  • Fixed boombox pitch being incorrect if you charge it after it reaches low battery
  • Fixed Doppler effect erroneously applying to your own jetpack when you are flying with one

Config

  • (Client-side) Internal resolution option (featuring previously unused "high resolution" and "low resolution" settings)
    • Leave on DontChange for vanilla resolution, or automatic compatibility with other resolution mods
  • (Client-side) Entirely disable or reduce the pitch distortion (from Doppler effect) of music players

Recommendations

If you want a largely bug-free vanilla experience, I strongly suggest checking out all of the mods below (they all work great when used together):

CHANGELOG

v1.4.1

  • Hotfix for MoreCompany compatibility

v1.4.0

  • Data chips now disappear for all players once they have been picked up
  • Fixed bee antennae and bunny ear shadows (they now attach to your helmet and animate as you move)
  • Fixed a logic error with the tinnitus effect from a shotgun being fired nearby
  • Fixed some enemy variables not resetting when you quit mid-day and rehost
    • Fixes hoarder bugs aggroing automatically without stealing items from them
    • Fixes baboon hawks trying to reach an inaccessible nesting point
  • Mimic fixes
    • Mimics stop moving on the map screen after they die
    • Mimics imitate player appearance much closer
      • Badges now update to match the player they converted (Intern, Employee, Leader, etc.)
      • Costume attachments (like from bee and bunny suits) now appear properly
      • Tragedy masks will no longer turn into Comedy when it attaches to your face
      • Tragedy mimics now actually wear Tragedy (previously, they would wear Comedy, but make Tragedy's crying noises)
  • Fixed whoopie cushion displaying a red box on the scrap collection screen
  • Fixed snare fleas and tulip snakes opening doors while attached to a player's head

v1.3.1

  • Added a config setting to patch the jump cheese for eyeless dogs
  • Fixed eyeless dogs killing you through the ship walls
    • Right now, only applies while the door is closed
  • Some nutcracker fixes
    • Fixed nutcracker tiptoe for clients (in case you aren't using LethalFixes already)
    • Nutcrackers tiptoe after 2 shots at any player (previously 2 shots for host, 3 shots for all other players)
    • Fixed nutcrackers not retaliating against players when taking damage if they finish reloading and no players are in sight
  • The shotgun can now only hit a maximum of 10 enemies in a single shot (vanilla limit)
    • It will still scan for 50 targets to prevent 1 monster from taking up multiple "slots"
    • If 11 or more enemies were registered, only the nearest 10 will be damaged
    • Invincible enemies are de-prioritized, so Jesters, Coil-heads, etc. won't block damaging other nearby enemies
  • Mod compatibility fixes
    • Apparatus scan text should have better compatibility with mods that change its value
    • Potentially fixed a crash with model replacements

v1.3.0

  • Added a config setting to enable mask hornets taking up power level (unused in vanilla)
  • Fixed "CRITICAL INJURY" text popping up on HUD sometimes when you aren't actually critically injured (limping, unable to sprint)
  • Restored the effect from v49 where blood fills your visor when a masked is vomiting blood into it
  • Fixed bracken aggroing on players when shot by a nutcracker
  • Fixed some items making noise across the entire map when dropped
  • Fixed your own rank/beta badges being visible when reeling up a shovel
  • Fixed Old Birds stomping players through the ship walls
  • Corrected "Apparatice" typo on scanner

v1.2.3

  • Shotgun damage fixes
    • Increased the number of registered colliders from 10 to 50
    • Fixed the same enemy receiving damage multiple times from one shot
    • Fixed error when nutcracker shoots a spider
  • The casualties/fines screen now shows the proper fee percentage

v1.2.2

  • Tooltip patch is safer for better compatibility with modded items

v1.2.1

  • Hotfix for dropship saving and terminal patch

v1.2.0

  • Dropship inventory is now remembered when reloading your save
  • Fixed item conductivity (configurable)
  • Fixed TZP effects persisting after you are fired or change save files
  • Fixed shotgun visuals
  • Fixed inspectability for certain items (extension ladders no longer clip into the camera)
  • Fixed inspectable items not having the inspect tooltip
  • Bestiary fixes

v1.1.0

  • Improved physics when using a jetpack while tulip snakes are riding you
  • Fixed boombox pitch staying wrong if you recharge it on low battery
  • Fixed dropped butler knives not showing "Value: $35" until reloading your save
  • Fixed Doppler effect still applying to the jetpack when you are the one flying it
  • Added a config setting to disable/reduce the Doppler effect for music players
  • Added a config setting for the unused resolution quality settings

v1.0.2

v1.0.1

  • Eclipsed Rend hotfix

v1.0.0

  • Initial release