You are viewing a potentially older version of this package.
View all versions.
![ButteryStancakes-ButteryFixes-1.1.0 icon](https://gcdn.thunderstore.io/live/repository/icons/ButteryStancakes-ButteryFixes-1.1.0.png.128x128_q95.png)
ButteryFixes
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Date uploaded | 3 weeks ago |
Version | 1.1.0 |
Download link | ButteryStancakes-ButteryFixes-1.1.0.zip |
Downloads | 4041 |
Dependency string | ButteryStancakes-ButteryFixes-1.1.0 |
This mod requires the following mods to function
![BepInEx-BepInExPack-5.4.2100 icon](https://gcdn.thunderstore.io/live/repository/icons/BepInEx-BepInExPack-5.4.2100.png.64x64_q95.png)
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Buttery Fixes
A collection of miscellaneous vanilla-compatible bug fixes that were too small to release as individual mods.
List of Changes
Host only
- Fixed ordered items remaining inside the dropship after you are fired or the challenge moon resets, giving you a free "head start"
- Fixed Old Birds still spawning after all "dormant" Old Birds on the moon wake up (causing them to instantly appear in a random location)
- Fixed masked players subtracting from "outdoor power level" on death (allowing more dogs, giants, etc. to spawn)
- Fixed the broken "global clock" for nutcrackers (they are now more likely to "inspect" in sync with each other)
- Fixed spike traps being allowed to spawn inside each other specifically on Rend
Client-side
- Stamina no longer drains if you try to sprint while climbing a ladder
- Only if not using Fast Climbing or BetterLadders
- Fixed tulip snakes interfering with the jetpack and dropping you out of the air when they start/stop flapping
- Interactions between the two still aren't perfect, so expect some weirdness and still exercise caution
- You no longer climb ladders slower/faster if you mount them while moving up/down a slope
- Fixed kitchen knives not showing "Value: 35" after drop until the save file is reloaded
- Fixed butlers skipping their random attack chance when bumping into them while they are passive
- Fixed slimes still dealing damage while "tamed" by a boombox if they haven't been "angered" by attacking them at least once
- "Most profitable" is now, like the other titles, awarded to the player who collected the most scrap that round, rather than combining all previous rounds
- Added a failsafe to protect against masked players sometimes turning invisible and causing extreme lag
- Fixed your player shadow having a second, bigger helmet that doesn't animate
- Fixed boombox pitch being incorrect if you charge it after it reaches low battery
- Fixed Doppler effect erroneously applying to your own jetpack when you are flying with one
Config
- (Client-side) Internal resolution option (featuring previously unused "high resolution" and "low resolution" settings)
- Leave on
DontChange
for vanilla resolution, or automatic compatibility with other resolution mods
- Leave on
- (Client-side) Entirely disable or reduce the pitch distortion (from Doppler effect) of music players
Recommendations
If you want a largely bug-free vanilla experience, I strongly suggest checking out all of the mods below (they all work great when used together):
- LobbyControl by mattymatty
- Matty's Fixes by mattymatty
- LethalFixes by 1A3
- Melee Fixes by me
- Jetpack Fixes by me
- Enemy Sound Fixes by me
CHANGELOG
v1.4.1
- Hotfix for MoreCompany compatibility
v1.4.0
- Data chips now disappear for all players once they have been picked up
- Fixed bee antennae and bunny ear shadows (they now attach to your helmet and animate as you move)
- Fixed a logic error with the tinnitus effect from a shotgun being fired nearby
- Fixed some enemy variables not resetting when you quit mid-day and rehost
- Fixes hoarder bugs aggroing automatically without stealing items from them
- Fixes baboon hawks trying to reach an inaccessible nesting point
- Mimic fixes
- Mimics stop moving on the map screen after they die
- Mimics imitate player appearance much closer
- Badges now update to match the player they converted (Intern, Employee, Leader, etc.)
- Costume attachments (like from bee and bunny suits) now appear properly
- Tragedy masks will no longer turn into Comedy when it attaches to your face
- Tragedy mimics now actually wear Tragedy (previously, they would wear Comedy, but make Tragedy's crying noises)
- Fixed whoopie cushion displaying a red box on the scrap collection screen
- Fixed snare fleas and tulip snakes opening doors while attached to a player's head
v1.3.1
- Added a config setting to patch the jump cheese for eyeless dogs
- Fixed eyeless dogs killing you through the ship walls
- Right now, only applies while the door is closed
- Some nutcracker fixes
- Fixed nutcracker tiptoe for clients (in case you aren't using LethalFixes already)
- Nutcrackers tiptoe after 2 shots at any player (previously 2 shots for host, 3 shots for all other players)
- Fixed nutcrackers not retaliating against players when taking damage if they finish reloading and no players are in sight
- The shotgun can now only hit a maximum of 10 enemies in a single shot (vanilla limit)
- It will still scan for 50 targets to prevent 1 monster from taking up multiple "slots"
- If 11 or more enemies were registered, only the nearest 10 will be damaged
- Invincible enemies are de-prioritized, so Jesters, Coil-heads, etc. won't block damaging other nearby enemies
- Mod compatibility fixes
- Apparatus scan text should have better compatibility with mods that change its value
- Potentially fixed a crash with model replacements
v1.3.0
- Added a config setting to enable mask hornets taking up power level (unused in vanilla)
- Fixed "CRITICAL INJURY" text popping up on HUD sometimes when you aren't actually critically injured (limping, unable to sprint)
- Restored the effect from v49 where blood fills your visor when a masked is vomiting blood into it
- Fixed bracken aggroing on players when shot by a nutcracker
- Fixed some items making noise across the entire map when dropped
- Fixed your own rank/beta badges being visible when reeling up a shovel
- Fixed Old Birds stomping players through the ship walls
- Corrected "Apparatice" typo on scanner
v1.2.3
- Shotgun damage fixes
- Increased the number of registered colliders from 10 to 50
- Fixed the same enemy receiving damage multiple times from one shot
- Fixed error when nutcracker shoots a spider
- The casualties/fines screen now shows the proper fee percentage
v1.2.2
- Tooltip patch is safer for better compatibility with modded items
v1.2.1
- Hotfix for dropship saving and terminal patch
v1.2.0
- Dropship inventory is now remembered when reloading your save
- Fixed item conductivity (configurable)
- Fixed TZP effects persisting after you are fired or change save files
- Fixed shotgun visuals
- Fixed inspectability for certain items (extension ladders no longer clip into the camera)
- Fixed inspectable items not having the inspect tooltip
- Bestiary fixes
v1.1.0
- Improved physics when using a jetpack while tulip snakes are riding you
- Fixed boombox pitch staying wrong if you recharge it on low battery
- Fixed dropped butler knives not showing "Value: $35" until reloading your save
- Fixed Doppler effect still applying to the jetpack when you are the one flying it
- Added a config setting to disable/reduce the Doppler effect for music players
- Added a config setting for the unused resolution quality settings
v1.0.2
- Fast Climbing and BetterLadders compatibility
- Now hides "fake helmet" shadow
v1.0.1
- Eclipsed Rend hotfix
v1.0.0
- Initial release