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ButteryStancakes-Chameleon-1.2.4 icon

Chameleon

Aesthetic changes to make moon environments feel more cohesive.

Date uploaded 3 days ago
Version 1.2.4
Download link ButteryStancakes-Chameleon-1.2.4.zip
Downloads 8378
Dependency string ButteryStancakes-Chameleon-1.2.4

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Chameleon

Aesthetic changes to make moon environments feel more cohesive, featuring adjustments for both interiors and exteriors.

This mod is designed to work with vanilla moons right out of the box, but can support modded moons if you set them up in your config.

All features are enabled by default but can be disabled if undesired.

Features

Exterior

  • PlanetPreview - You can see the planet and moon you are currently orbiting on the ship's external camera. (Restored feature from v38)
    • Disable this setting if you experience over-exposed lighting on the ship (such as when using Celestial Tint)
  • FancyEntranceDoors - Replaces the main entrance doors with the fancy variant when a manor interior generates.
  • RecolorRandomRocks - Randomly generated boulders (on the surface) will be snow white on blizzard moons.
  • RainyMarch - March will experience near-constant drizzling rain, just like the terminal says. (Does not affect quicksand generation)
  • StormyGordion - Gordion will experience near-constant heavy rain, as in the terminal. (Lightning does not strike at The Company)
    • Choose from Never, Chance, or Always.
    • The specific chance is dynamic and non-configurable.
  • EclipsesBlockMusic - Prevent the morning/afternoon ambient tracks from playing during Eclipsed weather, which has its own ambience.
  • SnowyGiants - Forest Keepers will blend in more with the environment when they spawn on snowy moons.
    • If you experience issues with other skin mods, you should disable this.

Interior

  • DoorLightColors - The light shining behind the entrance doors (on factory and mineshaft) will change color depending on the current moon and weather conditions.
  • PowerOffBreakerBox - Turns off the light on the breaker box when the apparatus gets unplugged.

Interior - Manor

  • PowerOffWindows - Turns off the "fake windows" when the breaker box is turned off.

Interior - Mineshaft

  • VanillaCavesList - Lets you specify the weight of vanilla caverns on moons (in case you want random variation)
  • IceCavesList - A list of moons that support generating ice caverns.
  • AmethystCavesList - A list of moons that support generating amethyst caverns.
  • DesertCavesList - A list of moons that support generating desert caverns.
  • MesaCavesList - A list of moons that support generating mesa caverns.
  • GravelCavesList - A list of moons that support generating gravel caverns.
  • AutoAdaptSnow - Automatically enables ice caverns on modded moons if they are snowy. If you use Artifice Blizzard, this will also enable ice caves specifically when the surface is snowy.

Screenshots

Caverns - Desert Desert #1 Desert #2 Desert #3 Desert #4
Caverns - Mesa Mesa #1 Mesa #2 Mesa #3
Caverns - Gravel Gravel #1 Gravel #2 Gravel #3 Gravel #4
Caverns - Ice Ice #1 Ice #2 Ice #3 Ice #4
Caverns - Amethyst Amethyst #1 Amethyst #2 Amethyst #3 Amethyst #4

Credits

Thanks to IAmBatby for:

  • Brainstorming ideas about custom content compatibility
  • Offering some sample code
  • Conceptualizing the final version of the icon

Thanks to DarkZeitzev for the chameleon glyph (via game-icons.net)

Thanks to nickham13 for the excellent name

CHANGELOG

v1.2.4

  • Fixed the sun disappearing after you get fired

v1.2.3

  • Added config settings;
    • PlanetPreview
    • SnowyGiants
  • Improved mod compatibility

v1.2.2

  • Added config settings:
    • AutoAdaptSnow
    • PowerOffBreakerBox
    • PowerOffWindows

v1.2.1

  • Resolved a potential error when landing on a moon configured to have no cavern types

v1.2.0

  • Added screenshots to Thunderstore page
  • Now you can customize which moons have which types of caverns (includes modded levels)
  • New "Gravel" cavern type
  • Fixed helmet condensation not working on Gordion
  • Fixed "EclipsesBlockMusic" setting being ignored

v1.1.3

  • Visual improvements and fixes

v1.1.2

  • Fixed rain clipping on Gordion (for real)
  • You can now enable guaranteed storms on Gordion

v1.1.1

  • Titan now uses mesa caverns by default
  • Fixed footsteps in mesa caverns
  • Tried to improve rain clipping on Gordion
  • Weather shouldn't desync between host and clients anymore on Gordion

v1.1.0

  • Significantly improved the aesthetics of the ice caverns
  • New "Mesa" cavern type for Experimentation
  • New "Desert" cavern type for Assurance and Offense
  • March now experiences constant drizzle, as described in its terminal page (does not spawn quicksand)
  • Gordion now experiences constant storms, as described in its terminal page (no lightning, just heavy rain)
  • FancyEntranceDoors now supports Scarlet Devil Mansion

v1.0.1

  • Hotfix for Dine's main entrance changing location in v64

v1.0.0

  • Initial release