Decompiled source of FloodedLevelsFixed v1.1.1

FloodedLevelsFixed.dll

Decompiled 6 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("FloodedLevelsFixed")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Fixes v50 levels not flooding properly")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0")]
[assembly: AssemblyProduct("FloodedLevelsFixed")]
[assembly: AssemblyTitle("FloodedLevelsFixed")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace FloodedLevelsFixed
{
	[BepInPlugin("butterystancakes.lethalcompany.floodedlevelsfixed", "Flooded Levels Fixed", "1.1.0")]
	public class Plugin : BaseUnityPlugin
	{
		private const string PLUGIN_GUID = "butterystancakes.lethalcompany.floodedlevelsfixed";

		private const string PLUGIN_NAME = "Flooded Levels Fixed";

		private const string PLUGIN_VERSION = "1.1.0";

		private void Awake()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			new Harmony("butterystancakes.lethalcompany.floodedlevelsfixed").PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Flooded Levels Fixed v1.1.0 loaded");
		}
	}
	[HarmonyPatch]
	internal class FloodedLevelsFixedPatches
	{
		private static FieldInfo nextTimeSync;

		[HarmonyPatch(typeof(TimeOfDay), "SyncGlobalTimeOnNetwork")]
		[HarmonyPrefix]
		private static void PreSyncGlobalTimeOnNetwork(TimeOfDay __instance)
		{
			if (((NetworkBehaviour)__instance).IsServer && !(__instance.globalTime > 110f))
			{
				if (nextTimeSync == null)
				{
					nextTimeSync = typeof(TimeOfDay).GetField("nextTimeSync", BindingFlags.Instance | BindingFlags.NonPublic);
				}
				else if ((float)nextTimeSync.GetValue(__instance) - __instance.globalTime > 20f)
				{
					nextTimeSync.SetValue(__instance, 0f);
				}
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FloodedLevelsFixed";

		public const string PLUGIN_NAME = "FloodedLevelsFixed";

		public const string PLUGIN_VERSION = "1.1.0";
	}
}