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Decompiled source of FloodedLevelsFixed v1.1.1
FloodedLevelsFixed.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using Unity.Netcode; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("FloodedLevelsFixed")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Fixes v50 levels not flooding properly")] [assembly: AssemblyFileVersion("1.1.0.0")] [assembly: AssemblyInformationalVersion("1.1.0")] [assembly: AssemblyProduct("FloodedLevelsFixed")] [assembly: AssemblyTitle("FloodedLevelsFixed")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace FloodedLevelsFixed { [BepInPlugin("butterystancakes.lethalcompany.floodedlevelsfixed", "Flooded Levels Fixed", "1.1.0")] public class Plugin : BaseUnityPlugin { private const string PLUGIN_GUID = "butterystancakes.lethalcompany.floodedlevelsfixed"; private const string PLUGIN_NAME = "Flooded Levels Fixed"; private const string PLUGIN_VERSION = "1.1.0"; private void Awake() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) new Harmony("butterystancakes.lethalcompany.floodedlevelsfixed").PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Flooded Levels Fixed v1.1.0 loaded"); } } [HarmonyPatch] internal class FloodedLevelsFixedPatches { private static FieldInfo nextTimeSync; [HarmonyPatch(typeof(TimeOfDay), "SyncGlobalTimeOnNetwork")] [HarmonyPrefix] private static void PreSyncGlobalTimeOnNetwork(TimeOfDay __instance) { if (((NetworkBehaviour)__instance).IsServer && !(__instance.globalTime > 110f)) { if (nextTimeSync == null) { nextTimeSync = typeof(TimeOfDay).GetField("nextTimeSync", BindingFlags.Instance | BindingFlags.NonPublic); } else if ((float)nextTimeSync.GetValue(__instance) - __instance.globalTime > 20f) { nextTimeSync.SetValue(__instance, 0f); } } } } public static class PluginInfo { public const string PLUGIN_GUID = "FloodedLevelsFixed"; public const string PLUGIN_NAME = "FloodedLevelsFixed"; public const string PLUGIN_VERSION = "1.1.0"; } }