Decompiled source of HalloweenElevator v1.0.0

HalloweenElevator.dll

Decompiled 5 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("HalloweenElevator")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Restores the Halloween aesthetics for the mineshaft elevator")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+f4986fdd3883113993f10883f74b02be2aa30849")]
[assembly: AssemblyProduct("HalloweenElevator")]
[assembly: AssemblyTitle("HalloweenElevator")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace HalloweenElevator
{
	[BepInPlugin("butterystancakes.lethalcompany.halloweenelevator", "Halloween Elevator", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private const string PLUGIN_GUID = "butterystancakes.lethalcompany.halloweenelevator";

		private const string PLUGIN_NAME = "Halloween Elevator";

		private const string PLUGIN_VERSION = "1.0.0";

		internal static ManualLogSource Logger;

		internal static ConfigEntry<float> configChance;

		internal static ConfigEntry<bool> configEclipse;

		internal static ConfigEntry<bool> configFog;

		private void Awake()
		{
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Expected O, but got Unknown
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			Logger = ((BaseUnityPlugin)this).Logger;
			configChance = ((BaseUnityPlugin)this).Config.Bind<float>("Criteria", "Chance", 0f, new ConfigDescription("The percentage chance for the elevator to be spookified any day. (0 = never, 1 = guaranteed, or anything in between - 0.5 = 50% chance)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>()));
			configEclipse = ((BaseUnityPlugin)this).Config.Bind<bool>("Criteria", "Eclipses", true, "Spookify the elevator when it's eclipsed.");
			configFog = ((BaseUnityPlugin)this).Config.Bind<bool>("Criteria", "Indoor Fog", true, "Spookify the elevator when the \"spooky fog\" event is active.");
			new Harmony("butterystancakes.lethalcompany.halloweenelevator").PatchAll();
			Logger.LogInfo((object)"Halloween Elevator v1.0.0 loaded");
		}
	}
	[HarmonyPatch]
	internal class ClassicElevatorPatches
	{
		private static bool halloween;

		private static bool done;

		private static Random musicRandom = new Random();

		private static AudioClip elevatorClip;

		[HarmonyPatch(typeof(RoundManager), "FinishGeneratingNewLevelClientRpc")]
		[HarmonyPostfix]
		private static void RoundManager_Post_FinishGeneratingNewLevelClientRpc(RoundManager __instance)
		{
			if ((Object)(object)__instance.currentMineshaftElevator == (Object)null || done)
			{
				return;
			}
			done = true;
			if ((Object)(object)elevatorClip == (Object)null)
			{
				AudioSource elevatorJingleMusic = __instance.currentMineshaftElevator.elevatorJingleMusic;
				if ((Object)(object)((elevatorJingleMusic != null) ? elevatorJingleMusic.clip : null) != (Object)null)
				{
					AudioSource elevatorJingleMusic2 = __instance.currentMineshaftElevator.elevatorJingleMusic;
					elevatorClip = ((elevatorJingleMusic2 != null) ? elevatorJingleMusic2.clip : null);
					Plugin.Logger.LogDebug((object)"Cached original elevator music");
				}
			}
			halloween = Spookify();
			Transform obj = ((Component)__instance.currentMineshaftElevator).transform.Find("AnimContainer/NeonLights/Point Light");
			Light val = ((obj != null) ? ((Component)obj).GetComponent<Light>() : null);
			if ((Object)(object)val != (Object)null)
			{
				val.colorTemperature = (halloween ? 4131f : 6217f);
			}
			if (halloween)
			{
				musicRandom = new Random(StartOfRound.Instance.randomMapSeed);
			}
		}

		private static bool Spookify()
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Invalid comparison between Unknown and I4
			if (Plugin.configEclipse.Value && (int)StartOfRound.Instance.currentLevel.currentWeather == 5)
			{
				return true;
			}
			if (Plugin.configFog.Value && ((Component)RoundManager.Instance.indoorFog).gameObject.activeSelf)
			{
				return true;
			}
			float value = Plugin.configChance.Value;
			float num = (float)new Random(StartOfRound.Instance.randomMapSeed).NextDouble();
			Plugin.Logger.LogDebug((object)$"RNG: {num}");
			if (value > 0f && (value >= 1f || num < value))
			{
				return true;
			}
			DateTime utcNow = DateTime.UtcNow;
			if (utcNow.Month == 10 && (utcNow.Day > 30 || utcNow.Day == 22 || utcNow.Day == 23))
			{
				return true;
			}
			return false;
		}

		[HarmonyPatch(typeof(MineshaftElevatorController), "SetElevatorMusicClientRpc")]
		[HarmonyPostfix]
		private static void MineshaftElevatorController_Post_SetElevatorMusicClientRpc(MineshaftElevatorController __instance, bool setOn)
		{
			if (!setOn)
			{
				return;
			}
			bool isPlaying = __instance.elevatorJingleMusic.isPlaying;
			__instance.elevatorJingleMusic.Stop();
			if (halloween)
			{
				if (__instance.elevatorMovingDown)
				{
					__instance.elevatorJingleMusic.clip = __instance.elevatorHalloweenClips[musicRandom.Next(__instance.elevatorHalloweenClips.Length)];
				}
				else
				{
					__instance.elevatorJingleMusic.clip = __instance.elevatorHalloweenClipsLoop[musicRandom.Next(__instance.elevatorHalloweenClipsLoop.Length)];
				}
			}
			else if ((Object)(object)elevatorClip != (Object)null)
			{
				__instance.elevatorJingleMusic.clip = elevatorClip;
			}
			if (isPlaying)
			{
				__instance.elevatorJingleMusic.Play();
			}
		}

		[HarmonyPatch(typeof(MineshaftElevatorController), "OnDisable")]
		[HarmonyPostfix]
		private static void MineshaftElevatorController_Post_OnDisable(MineshaftElevatorController __instance)
		{
			done = false;
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "HalloweenElevator";

		public const string PLUGIN_NAME = "HalloweenElevator";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}