VentSpawnFix
Allows indoor enemies to spawn in groups larger than 1, like outdoor and daytime enemies can.
CHANGELOG
v1.2.2
- Fixed grouped enemies sometimes adding to power count without actually spawning
v1.2.1
- Attempted fix for a somewhat rare NullReferenceException
v1.2.0
- Removed redundant fix for overlapping vent spawns (this was fixed in vanilla v56)
- Now works again when installed with LethalFixes (the group spawning fix was removed in LethalFixes v1.1.9)
v1.1.1
- Now disables itself automatically if LethalFixes is installed to prevent conflicts
v1.1.0
- Added support for vent enemies to spawn in groups greater than 1
v1.0.1
- Behavior is now seeded to allow consistent spawns
v1.0.0
- Initial release