using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("v49Jetpacks")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Restores attributes of the jetpack from v49")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("v49Jetpacks")]
[assembly: AssemblyTitle("v49Jetpacks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace v49Jetpacks
{
[BepInPlugin("butterystancakes.lethalcompany.v49jetpacks", "v49 Jetpacks", "1.0.1")]
public class Plugin : BaseUnityPlugin
{
private const string PLUGIN_GUID = "butterystancakes.lethalcompany.v49jetpacks";
private const string PLUGIN_NAME = "v49 Jetpacks";
private const string PLUGIN_VERSION = "1.0.1";
internal static ManualLogSource Logger;
internal static ConfigEntry<bool> configMidairCrashing;
internal static ConfigEntry<int> configBatteryLife;
private void Awake()
{
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Expected O, but got Unknown
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
configMidairCrashing = ((BaseUnityPlugin)this).Config.Bind<bool>("Tweaking", "Mid-air Crashing", true, "Jetpacks exploding from \"overheating\" was actually caused by a bug that caused the player to crash into themselves or invisible triggers once the jetpack reached a certain speed, even in open space. This bug was fixed in v50, but you should leave this setting enabled if you want v49 authenticity.");
configBatteryLife = ((BaseUnityPlugin)this).Config.Bind<int>("Tweaking", "Battery Life", 60, new ConfigDescription("The battery life of the jetpack in seconds. v49 is 60s. v50 final uses 50s. Nerfed jetpacks (v50 beta) used 40s.", (AcceptableValueBase)(object)new AcceptableValueList<int>(new int[3] { 60, 50, 40 }), Array.Empty<object>()));
Logger = ((BaseUnityPlugin)this).Logger;
new Harmony("butterystancakes.lethalcompany.v49jetpacks").PatchAll();
Logger.LogInfo((object)"v49 Jetpacks v1.0.1 loaded");
}
}
[HarmonyPatch]
internal class v49JetpacksPatches
{
[HarmonyPatch(typeof(JetpackItem), "EquipItem")]
[HarmonyPostfix]
private static void EquipJetpack(JetpackItem __instance)
{
((GrabbableObject)__instance).itemProperties.batteryUsage = Plugin.configBatteryLife.Value;
__instance.jetpackDeaccelleration = 75f;
}
[HarmonyPatch(typeof(JetpackItem), "Update")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> JetpackUpdate(IEnumerable<CodeInstruction> instructions)
{
List<CodeInstruction> list = instructions.ToList();
for (int i = 1; i < list.Count - 1; i++)
{
if (list[i].opcode == OpCodes.Ldc_R4 && (float)list[i].operand == 50f && list[i + 1].opcode == OpCodes.Mul)
{
list[i].operand = 1f;
Plugin.Logger.LogInfo((object)"Reduced force change factor from 50x to 1x");
}
else if (list[i].opcode == OpCodes.Ldc_I4_1 && Plugin.configMidairCrashing.Value && list[i - 1].opcode == OpCodes.Ldfld && (FieldInfo)list[i - 1].operand == typeof(StartOfRound).GetField("allPlayersCollideWithMask", BindingFlags.Instance | BindingFlags.Public))
{
list[i].opcode = OpCodes.Ldc_I4_2;
Plugin.Logger.LogInfo((object)"Re-enabled collision with triggers (this will cause \"overheat explosions\" to occur)");
}
else
{
if (!(list[i].opcode == OpCodes.Brfalse) || !(list[i - 1].opcode == OpCodes.Ldfld) || !((FieldInfo)list[i - 1].operand == typeof(PlayerControllerB).GetField("jetpackControls", BindingFlags.Instance | BindingFlags.Public)))
{
continue;
}
int num = -1;
for (int j = i + 1; j < list.Count - 3; j++)
{
if (list[j].opcode == OpCodes.Ldarg_0 && list[j + 2].opcode == OpCodes.Stfld && (FieldInfo)list[j + 2].operand == typeof(JetpackItem).GetField("forces", BindingFlags.Instance | BindingFlags.NonPublic))
{
num = j + 3;
}
}
if (num > i)
{
object obj = null;
for (int k = i + 1; k < num - 3; k++)
{
if (obj == null && (list[k].opcode == OpCodes.Ble_Un || list[k].opcode == OpCodes.Brfalse))
{
obj = list[k].operand;
}
list[k].opcode = OpCodes.Nop;
}
list[i].opcode = OpCodes.Brtrue;
list[i].operand = obj;
Plugin.Logger.LogInfo((object)"Patched out grounded check (this will allow sliding along terrain again)");
}
else
{
Plugin.Logger.LogError((object)"Unable to find isGrounded condition (has JetpackItem been updated?)");
}
}
}
return list;
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "v49Jetpacks";
public const string PLUGIN_NAME = "v49Jetpacks";
public const string PLUGIN_VERSION = "1.0.1";
}
}