using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using AntlerShed.EnemySkinKit.Vanilla;
using AntlerShed.SkinRegistry;
using BepInEx;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyVersion("0.0.0.0")]
[CompilerGenerated]
[EditorBrowsable(EditorBrowsableState.Never)]
[GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)]
internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
{
private struct MonoScriptData
{
public byte[] FilePathsData;
public byte[] TypesData;
public int TotalTypes;
public int TotalFiles;
public bool IsEditorOnly;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static MonoScriptData Get()
{
MonoScriptData result = default(MonoScriptData);
result.FilePathsData = new byte[111]
{
0, 0, 0, 1, 0, 0, 0, 103, 92, 65,
115, 115, 101, 116, 115, 92, 85, 98, 111, 97,
95, 71, 104, 111, 115, 116, 95, 71, 105, 114,
108, 95, 70, 79, 82, 95, 77, 65, 80, 83,
116, 97, 103, 105, 110, 103, 92, 112, 108, 117,
103, 105, 110, 115, 92, 85, 98, 111, 97, 95,
71, 104, 111, 115, 116, 95, 71, 105, 114, 108,
95, 70, 79, 82, 95, 77, 65, 80, 92, 85,
98, 111, 97, 95, 71, 104, 111, 115, 116, 95,
71, 105, 114, 108, 95, 70, 79, 82, 95, 77,
65, 80, 80, 108, 117, 103, 105, 110, 46, 99,
115
};
result.TypesData = new byte[81]
{
0, 0, 0, 0, 76, 67, 79, 82, 69, 115,
69, 78, 68, 46, 76, 101, 116, 104, 97, 108,
67, 111, 109, 112, 97, 110, 121, 46, 85, 98,
111, 97, 95, 71, 104, 111, 115, 116, 95, 71,
105, 114, 108, 95, 70, 79, 82, 95, 77, 65,
80, 124, 85, 98, 111, 97, 95, 71, 104, 111,
115, 116, 95, 71, 105, 114, 108, 95, 70, 79,
82, 95, 77, 65, 80, 80, 108, 117, 103, 105,
110
};
result.TotalFiles = 1;
result.TotalTypes = 1;
result.IsEditorOnly = false;
return result;
}
}
namespace COREsEND.LethalCompany.Uboa_Ghost_Girl_FOR_MAP;
[BepInPlugin("COREsEND.Uboa_Ghost_Girl_FOR_MAP", "Uboa_Ghost_Girl_FOR_MAP", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Uboa_Ghost_Girl_FOR_MAPPlugin : BaseUnityPlugin
{
public const string modGUID = "COREsEND.Uboa_Ghost_Girl_FOR_MAP";
public const string modName = "Uboa_Ghost_Girl_FOR_MAP";
public const string modVersion = "1.0.0";
private void Awake()
{
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
EnemySkinRegistry.RegisterSkin((Skin)(object)AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AssetBundles/COREsEND_Uboa_Ghost_Girl_FOR_MAP_SkinAssets")).LoadAsset<GhostGirlSkin>("Assets/UBOA/UboaSkin MAP.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[2]
{
new DefaultSkinConfigEntry("641 Carotenoid", 100f),
new DefaultSkinConfigEntry("641 Calcite", 100f)
}, 0f, 0f));
}
}