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ChatCommands

Adds a lot of usable (admin) commands in the chat! Set deadline, spawn enemies on friends and a lot more! Usable as Host and NonHost

CHANGELOG

v2.0.0 Complete Rework

  • Completely reworked the entire mod so it now works better and more stable.
  • Added SpawnItem Command that can be used anywhere and also can spawn unreleased Items.
  • Added IsEditor Patch to enable DebugMenu (can be turned off in the Config)
  • Added /revive command to revive all players (will try to add specific players later on)
  • Added /getitems to list all items
  • Added /setmoney to set the money instead of just infinite money
  • Added /spwobj to spawn Map Objects such as Landmines, Turrets and the Spike Trap, you need to load into any moon that has those first tho (for example Titan)
  • Added /spawntruck to spawn in the Truck (more truck commands planned)
  • Made /speed or /speedhack to be able to set speed and jump force
  • Added /term to send single commands to the terminal instead of the weird Terminal mode that was in there
  • Added Dependency to taffyko's NiceChat, because this mod works a lot better with that (not required)
  • Improved /help command to also include detailed info with /help [commandname]
  • idk probably forgot stuff, i changed a lot
  • Please report Issues in the linked GitHub Page. Im very unsure about CoHost and Networking stuff, that probably doesn't work as i can't test those rn.

v1.1.92 Fixed Godmode

  • MouthDog and ForestGiant now don't break interactability when godmode is enabled

v1.1.91 Update for newer version

  • just some simple stuff updated

v1.1.9 Hotfix for /pos

  • fixed some /pos stuff not working

v1.1.8 Added toggle for Spawn override

  • added a config setting to turn on or off overriding spawns
  • added command /override or /ovr to toggle overriding enemy spawns
  • added ability to spawn mines or turrets using /spawnmine (not fully tested yet)
  • added ability to use coordinates when using p=. FE: /spweny p=3,2,1
  • added ability to check own position using /pos or /position
  • fixed some playernames not being recognized right by p=@

v1.1.7 Fix NonHost not loading

  • fixed Hostcheck when loading level

v1.1.6 Fix @me argument for p=@me

  • remember using p=@me and not just @me for position

v1.1.5 Hotfix because i broke something in 1.1.4

  • hotfix for nonhost commands

v1.1.4 Trying to fix some Host - NonHost issues

  • trying to fix some prefix issues
  • trying to fix some communication and chat visibility issues
  • added ability to give host commands to specific users using /hostcmd "playername" or /cohost "playername"
  • added config entry disable sending the commands to clients (for host only)

v1.1.3 Fixed needing lowercase for spwscr

  • fixed lowercase issue

v1.1.2 Important fixes to Spawn functions

  • fixed Inside enemies not being the right ones
  • fixed scrap spawning issues with error being displayed even if everything worked

v1.1.1 Improved Host - NonHost communication

  • also fixed some prefix stuff

v1.1.0 Stability and working improvements

  • improved stuff to work better

v1.0.1 Hotfixes and Improvements

  • fixed lots of stuff
  • added better NonHost to Host communication
  • fixed jumpforce when disabling speedhack
  • fixed p=@playername command not spawning in the right position

v1.0.0 Release

  • Release