using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using KarmaForBeingAnnoying.Patches;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("KarmaForBeingAnnoying")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("KarmaForBeingAnnoying")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("06f7acd4-c565-4c95-829c-d167f1aee2c2")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace KarmaForBeingAnnoying
{
[BepInPlugin("Chrigi.KarmaForBeingAnnoyingMod", "Karma For Being Annoying Mod", "1.1.0")]
public class KarmaForBeingAnnoyingModBase : BaseUnityPlugin
{
private const string modGUID = "Chrigi.KarmaForBeingAnnoyingMod";
private const string modName = "Karma For Being Annoying Mod";
private const string modVersion = "1.1.0";
private readonly Harmony harmony = new Harmony("Chrigi.KarmaForBeingAnnoyingMod");
private static KarmaForBeingAnnoyingModBase Instance;
internal static ConfigEntry<bool> AnnoyingItemSetting;
internal static ConfigEntry<float> ProbabilitySetting;
internal static ConfigEntry<float> ProbabilityRemoteSetting;
internal static ConfigEntry<float> ProbabilityAirhornSetting;
internal static ConfigEntry<float> ProbabilityClownhornSetting;
internal static ConfigEntry<float> ProbabilityCashRegisterSetting;
internal static ConfigEntry<float> ProbabilityHairDryerSetting;
internal static ConfigEntry<float> DelaySetting;
internal static ConfigEntry<float> KillRangeSetting;
internal static ConfigEntry<float> DamageRangeSetting;
internal static ConfigEntry<bool> RemoteSetting;
public static ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Chrigi.KarmaForBeingAnnoyingMod");
mls.LogInfo((object)"________________\nKarma is a bitch!\n________________");
SetCFG();
harmony.PatchAll(typeof(NoisemakerPropPatch));
}
private static void SetCFG()
{
AnnoyingItemSetting = ((BaseUnityPlugin)Instance).Config.Bind<bool>("KarmaForBeingAnnoying Settings", "ON OFF switch", true, "Turns functionality on or off");
ProbabilitySetting = ((BaseUnityPlugin)Instance).Config.Bind<float>("Probability Settings", "General Probability", 0.1f, "Set probability of exploding");
ProbabilityRemoteSetting = ((BaseUnityPlugin)Instance).Config.Bind<float>("Probability Settings", "Remote Probability", 0.1f, "Set probability of exploding when using Remote");
ProbabilityAirhornSetting = ((BaseUnityPlugin)Instance).Config.Bind<float>("Probability Settings", "Airhorn Probability", 0.1f, "Set probability of exploding when using Airhorn");
ProbabilityClownhornSetting = ((BaseUnityPlugin)Instance).Config.Bind<float>("Probability Settings", "Clownhorn Probability", 0.1f, "Set probability of exploding when using Clownhorn");
ProbabilityCashRegisterSetting = ((BaseUnityPlugin)Instance).Config.Bind<float>("Probability Settings", "Cashregister Probability", 0.1f, "Set probability of exploding when using Cashregister");
ProbabilityHairDryerSetting = ((BaseUnityPlugin)Instance).Config.Bind<float>("Probability Settings", "Hairdryer Probability", 0.1f, "Set probability of exploding when using Hairdryer");
DelaySetting = ((BaseUnityPlugin)Instance).Config.Bind<float>("Delay Settings", "General Delay", 0.5f, "Set delay of explosion");
KillRangeSetting = ((BaseUnityPlugin)Instance).Config.Bind<float>("Kill Range Settings", "General Kill Range", 10f, "Set kill range of explosion");
DamageRangeSetting = ((BaseUnityPlugin)Instance).Config.Bind<float>("Damage Range Settings", "General Damage Range", 1f, "Set damage range of explosion");
RemoteSetting = ((BaseUnityPlugin)Instance).Config.Bind<bool>("KarmaForBeingAnnoying Settings", "UseOnRemote", true, "Defines if Remote sets off explosion based on params");
}
}
}
namespace KarmaForBeingAnnoying.Patches
{
internal class NoisemakerPropPatch
{
private static ManualLogSource logger = KarmaForBeingAnnoyingModBase.mls;
private static IEnumerator DelayedExplosion(Vector3 position, bool effect, float killrange, float damagerange, float delay)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
logger.LogInfo((object)"C'ya");
yield return (object)new WaitForSeconds(delay);
Landmine.SpawnExplosion(position, effect, killrange, damagerange);
logger.LogInfo((object)"Boom");
}
[HarmonyPatch(typeof(NoisemakerProp), "ItemActivate")]
[HarmonyPostfix]
private static void NoiseMakerPropItemActivatePatch(ref PlayerControllerB ___playerHeldBy, ref NoisemakerProp __instance)
{
//IL_0115: Unknown result type (might be due to invalid IL or missing references)
logger.LogInfo((object)("NoiseMakerPropItemActivatePacth ACTIVATED BRUHHHHH: " + ((Object)__instance).name));
NetworkBehaviour val = (NetworkBehaviour)(object)___playerHeldBy;
if ((KarmaForBeingAnnoyingModBase.AnnoyingItemSetting.Value && val.IsOwner && ___playerHeldBy.isPlayerControlled && (!val.IsServer || ___playerHeldBy.isHostPlayerObject)) || ___playerHeldBy.isTestingPlayer)
{
float value = KarmaForBeingAnnoyingModBase.ProbabilitySetting.Value;
switch (((Object)__instance).name.Replace("(Clone)", "").ToLower())
{
case "airhorn":
value = KarmaForBeingAnnoyingModBase.ProbabilityAirhornSetting.Value;
break;
case "clownhorn":
value = KarmaForBeingAnnoyingModBase.ProbabilityClownhornSetting.Value;
break;
case "cashregisteritem":
value = KarmaForBeingAnnoyingModBase.ProbabilityCashRegisterSetting.Value;
break;
case "hairdryer":
value = KarmaForBeingAnnoyingModBase.ProbabilityHairDryerSetting.Value;
break;
}
if (Random.value < value)
{
((MonoBehaviour)__instance).StartCoroutine(DelayedExplosion(((Component)val).transform.position, effect: true, KarmaForBeingAnnoyingModBase.KillRangeSetting.Value, KarmaForBeingAnnoyingModBase.DamageRangeSetting.Value, KarmaForBeingAnnoyingModBase.DelaySetting.Value));
logger.LogInfo((object)"Karma");
}
}
}
[HarmonyPatch(typeof(RemoteProp), "ItemActivate")]
[HarmonyPostfix]
private static void RemotePropPatch(ref PlayerControllerB ___playerHeldBy, ref RemoteProp __instance)
{
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
logger.LogInfo((object)"RemotePropPatch ACTIVATED BRUHHHHH");
NetworkBehaviour val = (NetworkBehaviour)(object)__instance;
if (((KarmaForBeingAnnoyingModBase.RemoteSetting.Value && val.IsOwner && ___playerHeldBy.isPlayerControlled && (!val.IsServer || ___playerHeldBy.isHostPlayerObject)) || ___playerHeldBy.isTestingPlayer) && Random.value < KarmaForBeingAnnoyingModBase.ProbabilityRemoteSetting.Value)
{
((MonoBehaviour)__instance).StartCoroutine(DelayedExplosion(((Component)val).transform.position, effect: true, KarmaForBeingAnnoyingModBase.KillRangeSetting.Value, KarmaForBeingAnnoyingModBase.DamageRangeSetting.Value, KarmaForBeingAnnoyingModBase.DelaySetting.Value));
logger.LogInfo((object)"Karma");
}
}
}
}