using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Threading;
using BepInEx;
using BepInEx.Logging;
using DevelopmentStartup.Utilities;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("DevelopmentStartup")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyInformationalVersion("1.2.0")]
[assembly: AssemblyProduct("DevelopmentStartup")]
[assembly: AssemblyTitle("DevelopmentStartup")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace DevelopmentStartup
{
[BepInPlugin("DevelopmentStartup", "DevelopmentStartup", "1.2.0")]
public class Plugin : BaseUnityPlugin
{
public enum LaunchMode
{
Online,
LAN
}
public static LaunchMode launchMode = LaunchMode.LAN;
public static bool autoJoinLan;
public static bool autoPullLever;
public static bool tpToEntrance;
public static bool teleportInside;
internal static bool IsHostInstance;
public static ManualLogSource CLog;
private readonly Harmony harmony = new Harmony("com.ctnoriginals.DevelopmentStartup");
private static Mutex AppMutex;
private void Awake()
{
CLog = Logger.CreateLogSource("DevelopmentStartup");
CLog.LogInfo((object)"Plugin DevelopmentStartup is loaded! Version: 1.2.0 (Release)");
ConfigFile();
harmony.PatchAll();
IsHostInstance = !autoJoinLan || !CheckMutex();
}
private void ConfigFile()
{
autoJoinLan = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "AutoJoinLAN", true, "Automatically join LAN lobbies when game is launched more than once.").Value;
autoPullLever = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "AutoPullLever", false, "Automatically pull the ship's lever on startup.").Value;
tpToEntrance = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "TeleportToEntrance", false, "Automatically teleports you to the main entrance on level load (Requires 'AutoPullLever' enabled).").Value;
teleportInside = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "TeleportInside", false, "Teleports you inside the facility instead (Requires 'TeleportToEntrance' enabled).").Value;
}
internal static bool CheckMutex()
{
try
{
if (AppMutex == null)
{
AppMutex = new Mutex(initiallyOwned: true, "LethalCompany-DevelopmentStartup");
}
return AppMutex != null && !AppMutex.WaitOne(TimeSpan.Zero, exitContext: true);
}
catch
{
return false;
}
}
}
[HarmonyPatch(typeof(IngamePlayerSettings))]
internal class IngamePlayerSettingsPatch
{
[HarmonyPostfix]
[HarmonyPatch("Awake")]
private static void AwakePatch(IngamePlayerSettings __instance)
{
DevelopmentStartup.Utilities.Console.LogMessage("Loading settings from prefs before the game loads default settings");
__instance.LoadSettingsFromPrefs();
__instance.UpdateGameToMatchSettings();
}
}
[HarmonyPatch(typeof(MenuManager))]
internal class MenuManagerPatch
{
private static bool firstTimeLoad = true;
[HarmonyPostfix]
[HarmonyPatch("OnEnable")]
public static void OnEnablePatch(MenuManager __instance)
{
if (firstTimeLoad)
{
DevelopmentStartup.Utilities.Console.LogMessage("To change the launch mode (Online | Lan), edit the config file for the \"FastStartup\" plugin");
if ((Object)(object)__instance.menuButtons != (Object)null && ((Object)__instance.menuButtons).name == "MainButtons")
{
DevelopmentStartup.Utilities.Console.LogInfo("MenuManager.OnEnablePatch() called - MainButtons");
JumpInGame(__instance);
}
else
{
DevelopmentStartup.Utilities.Console.LogInfo("MenuManager.OnEnablePatch() called - not MainButtons");
}
}
}
private static void JumpInGame(MenuManager __instance)
{
DevelopmentStartup.Utilities.Console.LogDebug("Entering lobby name");
__instance.lobbyNameInputField.text = "DevelopmentStartup Lobby";
DevelopmentStartup.Utilities.Console.LogDebug("Confirm Host Button");
if (Plugin.IsHostInstance)
{
__instance.ConfirmHostButton();
}
else
{
__instance.StartAClient();
}
firstTimeLoad = false;
}
}
[HarmonyPatch(typeof(StartMatchLever))]
internal class StartMatchLeverPatch
{
private static bool hasPulledLever;
[HarmonyPatch("Start")]
[HarmonyPostfix]
public static void StartPatch(StartMatchLever __instance)
{
if (Plugin.autoPullLever && !hasPulledLever)
{
DevelopmentStartup.Utilities.Console.LogDebug("Pullling Ship Lever");
hasPulledLever = true;
__instance.leverHasBeenPulled = true;
__instance.leverAnimatorObject.SetBool("pullLever", true);
__instance.triggerScript.interactable = false;
__instance.PullLever();
}
}
}
[HarmonyPatch(typeof(StartOfRound))]
internal class StartOfRoundPatch
{
private static bool attemptedTp;
[HarmonyPatch("TeleportPlayerInShipIfOutOfRoomBounds")]
[HarmonyPostfix]
public static void TeleportPlayerInShipIfOutOfRoomBoundsStats(StartOfRound __instance)
{
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Expected O, but got Unknown
if (Plugin.tpToEntrance && !attemptedTp && __instance.shipDoorsEnabled)
{
DevelopmentStartup.Utilities.Console.LogDebug("Teleporting to entrance...");
EntranceTeleport val = (EntranceTeleport)AccessTools.Method(typeof(RoundManager), "FindMainEntranceScript", (Type[])null, (Type[])null).Invoke(null, new object[1] { Plugin.teleportInside });
if ((Object)(object)val != (Object)null)
{
val.TeleportPlayer();
DevelopmentStartup.Utilities.Console.LogDebug("Player teleported to entrance");
}
else
{
DevelopmentStartup.Utilities.Console.LogError("Failed to find entrance");
}
attemptedTp = true;
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "com.ctnoriginals.DevelopmentStartup";
public const string PLUGIN_NAME = "DevelopmentStartup";
public const string PLUGIN_VERSION = "1.2.0";
}
}
namespace DevelopmentStartup.Utilities
{
public static class Console
{
public const bool DebugState = false;
public static void Log(string message)
{
SendLog(message, "Log");
}
public static void LogInfo(string message)
{
SendLog(message, "LogInfo");
}
public static void LogError(string message)
{
SendLog(message, "LogError");
}
public static void LogWarning(string message)
{
SendLog(message, "LogWarning");
}
public static void LogDebug(string message)
{
SendLog(message, "LogDebug");
}
public static void LogFatal(string message)
{
SendLog(message, "LogFatal");
}
public static void LogMessage(string message)
{
SendLog(message, "LogMessage");
}
private static void SendLog(string message, string level = null)
{
if (level == "LogDebug" || level == "LogInfo")
{
return;
}
switch (level)
{
case "LogInfo":
Plugin.CLog.LogInfo((object)message);
return;
case "LogError":
Plugin.CLog.LogError((object)message);
return;
case "LogWarning":
Plugin.CLog.LogWarning((object)message);
return;
case "LogDebug":
Plugin.CLog.LogDebug((object)message);
return;
case "LogFatal":
Plugin.CLog.LogFatal((object)message);
return;
case "LogMessage":
Plugin.CLog.LogMessage((object)message);
return;
}
if (level != "Log")
{
Debug.Log((object)("[" + level + "]: " + message));
}
else
{
Debug.Log((object)message);
}
}
}
}