using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LCDrossito.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LCDrossito")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LCDrossito")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("611571de-bf97-4fb2-8956-5b78554e0ad9")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LCDrossito
{
[BepInPlugin("Caba.LCDrossito", "LCDrossito Mod", "1.0.0")]
public class LCDrossito : BaseUnityPlugin
{
private const string modGUID = "Caba.LCDrossito";
private const string modName = "LCDrossito Mod";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("Caba.LCDrossito");
private static LCDrossito Instance;
internal ManualLogSource mls;
internal static List<AudioClip> SoundFX;
internal static AssetBundle Bundle;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Caba.LCDrossito");
mls.LogInfo((object)"LCDrossito ha se desperto :D");
mls = ((BaseUnityPlugin)this).Logger;
SoundFX = new List<AudioClip>();
string location = ((BaseUnityPlugin)Instance).Info.Location;
location = location.TrimEnd("LCDrossito.dll".ToCharArray());
Bundle = AssetBundle.LoadFromFile(location + "turret");
if ((Object)(object)Bundle != (Object)null)
{
SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList();
mls.LogInfo((object)"AssetBundle loaded correctly C==3");
}
else
{
mls.LogError((object)"Failed to load Asset Bundle bruh !!");
}
harmony.PatchAll(typeof(LCDrossito));
harmony.PatchAll(typeof(TurretBPatch));
harmony.PatchAll(typeof(VehicleControllerPatch));
harmony.PatchAll(typeof(StartOfRoundPatch));
}
}
}
namespace LCDrossito.Patches
{
[HarmonyPatch(typeof(PlayerControllerB))]
internal class PlayerControllerBPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void infiniteSprintPatch(ref float ___sprintMeter)
{
}
}
[HarmonyPatch(typeof(StartOfRound))]
internal class StartOfRoundPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(ref StartOfRound __instance)
{
__instance.shipIntroSpeechSFX = LCDrossito.SoundFX[5];
}
}
[HarmonyPatch(typeof(Turret))]
internal class TurretBPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(ref Turret __instance)
{
__instance.firingSFX = LCDrossito.SoundFX[6];
__instance.detectPlayerSFX = LCDrossito.SoundFX[4];
__instance.turretActive = Object.op_Implicit((Object)(object)LCDrossito.SoundFX[3]);
__instance.chargingSFX = LCDrossito.SoundFX[2];
}
}
[HarmonyPatch(typeof(VehicleController))]
internal class VehicleControllerPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(ref VehicleController __instance)
{
__instance.radioClips[0] = LCDrossito.SoundFX[1];
__instance.radioClips[1] = LCDrossito.SoundFX[5];
__instance.hornAudio.clip = LCDrossito.SoundFX[0];
}
}
}