Decompiled source of LCDrossito v1.11.0

LCDrossito.dll

Decompiled 2 months ago
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LCDrossito.Patches;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LCDrossito")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LCDrossito")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("611571de-bf97-4fb2-8956-5b78554e0ad9")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LCDrossito
{
	[BepInPlugin("Caba.LCDrossito", "LCDrossito Mod", "1.0.0")]
	public class LCDrossito : BaseUnityPlugin
	{
		private const string modGUID = "Caba.LCDrossito";

		private const string modName = "LCDrossito Mod";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("Caba.LCDrossito");

		private static LCDrossito Instance;

		internal ManualLogSource mls;

		internal static List<AudioClip> SoundFX;

		internal static AssetBundle Bundle;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("Caba.LCDrossito");
			mls.LogInfo((object)"LCDrossito ha se desperto :D");
			mls = ((BaseUnityPlugin)this).Logger;
			SoundFX = new List<AudioClip>();
			string location = ((BaseUnityPlugin)Instance).Info.Location;
			location = location.TrimEnd("LCDrossito.dll".ToCharArray());
			Bundle = AssetBundle.LoadFromFile(location + "turret");
			if ((Object)(object)Bundle != (Object)null)
			{
				SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList();
				mls.LogInfo((object)"AssetBundle loaded correctly C==3");
			}
			else
			{
				mls.LogError((object)"Failed to load Asset Bundle bruh !!");
			}
			harmony.PatchAll(typeof(LCDrossito));
			harmony.PatchAll(typeof(TurretBPatch));
			harmony.PatchAll(typeof(VehicleControllerPatch));
			harmony.PatchAll(typeof(StartOfRoundPatch));
		}
	}
}
namespace LCDrossito.Patches
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void infiniteSprintPatch(ref float ___sprintMeter)
		{
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void OverrideAudio(ref StartOfRound __instance)
		{
			__instance.shipIntroSpeechSFX = LCDrossito.SoundFX[5];
		}
	}
	[HarmonyPatch(typeof(Turret))]
	internal class TurretBPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void OverrideAudio(ref Turret __instance)
		{
			__instance.firingSFX = LCDrossito.SoundFX[6];
			__instance.detectPlayerSFX = LCDrossito.SoundFX[4];
			__instance.turretActive = Object.op_Implicit((Object)(object)LCDrossito.SoundFX[3]);
			__instance.chargingSFX = LCDrossito.SoundFX[2];
		}
	}
	[HarmonyPatch(typeof(VehicleController))]
	internal class VehicleControllerPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void OverrideAudio(ref VehicleController __instance)
		{
			__instance.radioClips[0] = LCDrossito.SoundFX[1];
			__instance.radioClips[1] = LCDrossito.SoundFX[5];
			__instance.hornAudio.clip = LCDrossito.SoundFX[0];
		}
	}
}