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CHANGELOG
1.11.0
- Updated for V80
1.10.1
- Updated bestiary entry
1.10.0
- The Cabinet is now stunnable
- The Cabinet is now immune to damage when hidden
- Fixed the Cabinet killing while outside the hitbox
1.9.2
Some values have been changed in the config file, you may want to regenerate it.
- Changed default spawn weights for Rend and Dine
- Rend 150 >> 25
- Dine 20 >> 60
1.9.1
- Fixed missing animation transition in the Animator
- Fixed the Cabinet moving while doing angry animation
1.9.0
- Fixed for V73
1.8.1
- Forgot to save the changes in the changelog
1.8.0
- Added a maximum distance condition for spotting the Cabinet
- Fixed the Cabinet not being scannable after angering it by trying to open it
- Increased the chance of spawning in the Mansion
1.7.0
- Added a grace period when looking back at the Cabinet too quickly
1.6.1
- Added some config options
- Decals enabled
1.6.0
- Added some more default spawn weights for the new Moons of Wesleys Moons
- Blood decals will now have a random rotation and size
- Added some config options
- Particles amount
1.5.1
- Fixed the Cabinet movement speed in angry mode as it was unintentionally set to 0 due to leftover testing values
1.5.0
- The Cabinet will now apply the vanilla fear mechanic to the players while angry
1.4.0
- The Cabinet will get angry faster when looked at repeatedly
1.3.0
- Added some config options
- Warning duration
- Killing state speed
1.2.1
- Added default spawn weights for Wesleys Moons
1.2.0
- Reduced power level to 1
- Fixed default spawn weights
- Fixed getting killed over long distance
- Added some config options
- Max carry weight
- Drop items when angry
1.1.0
- Can no longer be scanned while hidden
- Baby Maneater will no longer go crazy after a player attempted to place it on the Cabinet
- Augmented attack hitbox size
- Improved some sounds
- Angry handsteps
- Scream
- Death
- Fix for some errors in the Killing behavior
1.0.0
- Initial release