using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Identificate;
using Identificate.NetcodePatcher;
using IdentificateIdentificate.Managers;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Identificate")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Identificate")]
[assembly: AssemblyTitle("Identificate")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace Identificate
{
[BepInPlugin("CabyDJ.IdentificateIdentificate", "Identificate Identificate", "1.0.0.0")]
public class Plugin : BaseUnityPlugin
{
private const string modGUID = "CabyDJ.IdentificateIdentificate";
private const string modName = "Identificate Identificate";
private const string modVersion = "1.0.0.0";
private readonly Harmony harmony = new Harmony("CabyDJ.IdentificateIdentificate");
public static Plugin instance;
internal static ManualLogSource mls;
public GameObject netManagerPrefab;
internal static AudioClip[] SoundFX;
internal static AssetBundle Bundle;
private void Awake()
{
instance = this;
mls = Logger.CreateLogSource("CabyDJ.IdentificateIdentificate");
mls.LogInfo((object)"(º)< Waking up identificate mod");
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "netcodemod");
AssetBundle val = AssetBundle.LoadFromFile(text);
if ((Object)(object)val != (Object)null)
{
netManagerPrefab = val.LoadAsset<GameObject>("Assets/Netcode/NetworkManagerIdentificate.prefab");
netManagerPrefab.AddComponent<NetworkManagerIdentificate>();
mls.LogInfo((object)"(º)< Network bundle loaded");
}
else
{
mls.LogInfo((object)"(º`)< Error loading NetworkBundle");
}
SoundFX = (AudioClip[])(object)new AudioClip[1];
string location = ((BaseUnityPlugin)instance).Info.Location;
location = location.TrimEnd("IdentificateIdentificateBase.dll".ToCharArray());
Bundle = AssetBundle.LoadFromFile(location + "identificate");
if ((Object)(object)Bundle != (Object)null)
{
SoundFX = Bundle.LoadAllAssets<AudioClip>();
mls.LogInfo((object)"(º)< Sound asset bundle loaded");
}
else
{
mls.LogInfo((object)"(º`)< Error loading Sound asset bundle");
}
harmony.PatchAll();
mls.LogInfo((object)"(º)< Patched Identificate network");
}
}
}
namespace Identificate.Patches
{
[HarmonyPatch(typeof(GameNetworkManager))]
internal class GameNetworkManagerPatcher
{
[HarmonyPostfix]
[HarmonyPatch("Start")]
private static void AddToPrefabs(GameNetworkManager __instance)
{
((Component)__instance).GetComponent<NetworkManager>().AddNetworkPrefab(Plugin.instance.netManagerPrefab);
}
}
[HarmonyPatch(typeof(PlayerControllerB))]
internal class PlayerControllerBPatcher
{
[HarmonyPostfix]
[HarmonyPatch("Emote2_performed")]
private static void Emote2_performed_Patch(PlayerControllerB __instance)
{
if (!((NetworkBehaviour)__instance).IsOwner || __instance.isPlayerDead || __instance.isTypingChat || __instance.isClimbingLadder || __instance.inTerminalMenu)
{
return;
}
if (((NetworkBehaviour)__instance).IsHost || ((NetworkBehaviour)__instance).IsServer)
{
if (IsPlayingAudio(__instance))
{
NetworkManagerIdentificate.instance.StopSoundIdentificateClientRpc(__instance.playerClientId);
}
else
{
NetworkManagerIdentificate.instance.PlaySoundIdentificateClientRpc(__instance.playerClientId);
}
}
else if (IsPlayingAudio(__instance))
{
NetworkManagerIdentificate.instance.StopSoundIdentificateServerRpc(__instance.playerClientId);
}
else
{
NetworkManagerIdentificate.instance.PlaySoundIdentificateServerRpc(__instance.playerClientId);
}
}
private static bool IsPlayingAudio(PlayerControllerB __instance)
{
if ((Object)(object)__instance.movementAudio.clip != (Object)null && (Object)(object)__instance.movementAudio.clip == (Object)(object)Plugin.SoundFX[0] && __instance.movementAudio.isPlaying)
{
return true;
}
return false;
}
}
[HarmonyPatch(typeof(StartOfRound))]
internal class StartOfRoundPatcher
{
[HarmonyPostfix]
[HarmonyPatch("Start")]
private static void spawnNetManager(StartOfRound __instance)
{
if (((NetworkBehaviour)__instance).IsHost)
{
GameObject val = Object.Instantiate<GameObject>(Plugin.instance.netManagerPrefab);
val.GetComponent<NetworkObject>().Spawn(false);
}
}
}
}
namespace IdentificateIdentificate.Managers
{
internal class NetworkManagerIdentificate : NetworkBehaviour
{
public static NetworkManagerIdentificate instance;
private void Awake()
{
instance = this;
}
[ServerRpc(RequireOwnership = false)]
public void PlaySoundIdentificateServerRpc(ulong id)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1205477675u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, id);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1205477675u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
PlaySoundIdentificateClientRpc(id);
}
}
}
[ClientRpc]
public void PlaySoundIdentificateClientRpc(ulong id)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4173967982u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, id);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4173967982u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
PlayerControllerB component = StartOfRound.Instance.allPlayerObjects[(uint)id].GetComponent<PlayerControllerB>();
component.movementAudio.clip = Plugin.SoundFX[0];
component.movementAudio.Play();
}
}
}
[ServerRpc(RequireOwnership = false)]
public void StopSoundIdentificateServerRpc(ulong id)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2523899711u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, id);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2523899711u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
StopSoundIdentificateClientRpc(id);
}
}
}
[ClientRpc]
public void StopSoundIdentificateClientRpc(ulong id)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1833903728u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, id);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1833903728u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
PlayerControllerB component = StartOfRound.Instance.allPlayerObjects[(uint)id].GetComponent<PlayerControllerB>();
component.movementAudio.Stop();
}
}
}
protected override void __initializeVariables()
{
((NetworkBehaviour)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_NetworkManagerIdentificate()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(1205477675u, new RpcReceiveHandler(__rpc_handler_1205477675));
NetworkManager.__rpc_func_table.Add(4173967982u, new RpcReceiveHandler(__rpc_handler_4173967982));
NetworkManager.__rpc_func_table.Add(2523899711u, new RpcReceiveHandler(__rpc_handler_2523899711));
NetworkManager.__rpc_func_table.Add(1833903728u, new RpcReceiveHandler(__rpc_handler_1833903728));
}
private static void __rpc_handler_1205477675(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
ulong id = default(ulong);
ByteUnpacker.ReadValueBitPacked(reader, ref id);
target.__rpc_exec_stage = (__RpcExecStage)1;
((NetworkManagerIdentificate)(object)target).PlaySoundIdentificateServerRpc(id);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_4173967982(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
ulong id = default(ulong);
ByteUnpacker.ReadValueBitPacked(reader, ref id);
target.__rpc_exec_stage = (__RpcExecStage)2;
((NetworkManagerIdentificate)(object)target).PlaySoundIdentificateClientRpc(id);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2523899711(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
ulong id = default(ulong);
ByteUnpacker.ReadValueBitPacked(reader, ref id);
target.__rpc_exec_stage = (__RpcExecStage)1;
((NetworkManagerIdentificate)(object)target).StopSoundIdentificateServerRpc(id);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1833903728(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
ulong id = default(ulong);
ByteUnpacker.ReadValueBitPacked(reader, ref id);
target.__rpc_exec_stage = (__RpcExecStage)2;
((NetworkManagerIdentificate)(object)target).StopSoundIdentificateClientRpc(id);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "NetworkManagerIdentificate";
}
}
}
namespace Identificate.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}