CHANGELOG

CHANGELOG

v3.1.0
  • Updated Lethal Level Loader to latest
  • Updated mod settings to prevent softlock if played with my Tokucade Scrap mod
  • Fixed AP Apparatus - Custom name
v3.0.1
  • Downgraded Lethal Level Loader from 1.2.2 to 1.2.1 due to terminal bug preventing players from going to the Company moon.
v3.0.0
  • Rebuilt mod to use Lethal Level Loader instead of Lethal Lib
    • CONFIG FILE NO LONGER WORKS. Will (hopefully) be reimplemented in a later update.
    • If you are wanting to change the spawn weight of AP items, it is suggested to use something like Lethal Quantities for now
  • New AP Apparatus scraps fully implemented : Adamance, Embrion, Artifice, and Custom
    • AP Apparatus - Custom will spawn on any modded moon and is used for Trophy mode
  • Rebalanced all scrap spawn weights
    • Higher chance of AP Chests spawning on more dangerous moons
    • AP Apparatus will spawn at least one most of the time on all vanilla moons.
      • Modded moons may have less chance if their interior map size is small.
  • AP Chests updated to spawn on all moons, including new moons and modded moons.
v2.5.0
  • AP Chests will now spawn on ALL moons, included modded moons
  • AP Apparatus' for Adamant, Embrion, and Artifice added, but do not spawn currently
    • Mods that let you customize where custom scrap spawns can be used to spawn them.
v2.1.0
  • Fixed some typos
    • Rend Apparatus should no longer scan as March Apparatus, for example!
v2.0.0
  • AP Apparatus scrap added!
    • Each moon has its own custom AP Apparatus.
  • Config added!
    • Will now generate when mod is run for the first time
    • Contains options to change the spawn weights of both AP Chests and AP Apparatus on each moon
    • Also has option to select which 'mode' you are running in AP, and to disable the scrap of the mode you aren't running.
v1.2.1
  • Inreased spawn weights a small amount across the board.
v1.2.0
  • Reworked weights for all moons. The following are the rough chance and amount of chests that can spawn on each landing :
    • Experimentation
      • 25% chance, 1 chest
    • Vow
      • 35% chance, 1 chest
        • Vow, while in the middle tier of moons, has an interior only slightly larger than Assurance, but spawns less scrap.
    • Assurance
      • 40% chance, 1 chest
    • Offense
      • 40% chance, 1 chest
    • March
      • 60% chance, 1 to 2 chests
        • March and Titan have the largest interior sizes, but Titan has a much higher enemy spawn level.
    • Rend
      • 75% chance, 1 to 2 chests
    • Dine
      • 85% chance, 1 to 2 chests
    • Titan
      • 95% chance, 1 to 4 chests

All moons have a slim chance of spawning multiple AP chests.

v1.1.0 #### This update is a full rebuild of the mod, using a different library mod that has less compatability issues with other mods. - Rebuilt mod to use Lethal Lib instead of Lethal Expansion - Added inventory icon - Flipped the Archipelago gems horizontally to match the logo - Changed custom grab/drop/throw sounds - Changed spawn weights : The Archipelago Chest now has a higher chance to spawn the more dangerous the moon is - - Experimentation, Assurance, and Vow have roughly a 1 in 8 chance - - Offense and March have roughly a 1 in 4 chance, with a very small chance of multiple chests at once - - Rend, Dine, and Titan have roughly a 1 in 2 chance, with a higher chance of multiple chests at once
v1.0.0
  • Initial Release

v1.6.0

  • New Scrap
    • Bright Pony plush (Friend scrap)
  • Added a Config!
    • Will generate the first time the mod is run.
    • Enables you to change or disable specific scrap!
    • The config is seperated into different types of scrap (machine, food, plush, etc)
  • Spawn weight of Giant Chocolate Bar lowered from 100 to 14
    • Accidentally left this at 100 for testing purposes.

v1.5.0

  • Rebuilt the mod to use Lethal Lib instead of Lethal Expansion
    • This should help in compatability issues reported. Lethal Lib also gives me more options for future additions.
  • Arcade Cabinet sound volume lowered slightly
  • Many item sounds have been changed or adjusted
  • Spawn weights and Scrap Value ranges have been adjusted for all items, and made a bit more consistant :
    • Common items are usually spawn weight 18 and valued 25 to 125
      • Bnuuy and Maus plushes, action figures, etc
    • Mostly Common items are usually spawn weight 16 and valued 50 to 150
      • Most other generic plushes such as wolf, possum, horse, etc
    • Uncommon items are usually spawn weight 14 and valued 50 to 250
      • Giant foods, etc
    • Mostly Uncommon items are usually spawn weight 12 and valued around 50 to 200
      • Custom plushes
    • Rare items are usually spawn weight 10 or 11 and valued 150 to 500
      • Claw Machine, Gachapon Machine, Golden Cheese, etc
    • Ultra Rare items usually spawn weight 9 and valued 250 to 750
      • The arcade machine
v1.4.0
  • New Scrap
    • Heart of a Goobold
    • Cat Slime Plush
    • Wolf Plush
    • Arctic Fox Plush
    • Giant Candy Corn
    • Giant Chocolate Bar
    • Giant Gummy Bear
  • Fixed drop and/or pickup sounds for :
    • TigerMous Plush
    • Maus Plush
    • Rabbit Plush
    • Red Panda Plush
    • Squirrel Plush
v1.3.0 to 1.3.1

v1.3.1

  • Fixed missing Scan Node on Gachapon Machine

v1.3.0

  • New Scrap
    • TigerMous Plush
    • Moth Padoru Plush
    • Gachapon Machine
    • Quacking Bad Figure
    • Buninja Figure
v1.2.0
  • Updated to latest SDK
  • New Scrap
    • Arcade Machine
    • Empty Claw Machine
    • Maus Plush
    • Raccoon Plush
    • Possum Plush
    • Squirrel Plush
  • All scrap now has drop sounds
    • Some scrap now have special pickup sounds
  • Bunny Plush
    • Value range changed from 25 > 100 to 25 > 125
    • Weight changed from 3 to 2
    • Global spawn weight changed from 7 to 12
  • Ferret Plushes
    • Value changed from 25 > 100 to 50 > 100
    • Global spawn weight changed from 6 to 8
  • Gigantic Garlic
    • Value range changed from 50 > 200 to 75 > 200
    • Global spawn weight changed from 3 to 5
  • Giant Tamago
  • Weight changed from 12 to 25
    • Global spawn weight changed from 3 to 4
  • Golden Cheese
    • Value range changed from 100 > 500 to 150 > 500
  • Horse Plush
    • Value range changed from 25 > 100 to 50 > 125
    • Global spawn weight changed from 6 to 7
  • Bag of Fake Money
    • Carry position changed to make more sense
    • Value range changed from 25 > 200 to 50 > 200
    • Global spawn weight changed from 4 to 5
  • Delivery Pizza
    • Value range changed from 50 > 150 to 75 > 150
  • Red Panda Plush
    • Value range changed from 25 > 100 to 50 > 125
    • Global spawn weight changed from 6 to 7
  • Taiyaki
    • Value range changed from 40 > 75 to 40 > 80
    • Global spawn weight changed from 7 to 11
v1.1.0
  • Initial Release